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Delta4

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Everything posted by Delta4

  1. Appreciate it, but I'm just advising him haha
  2. You can spawn whatever police vehicles wherever you like with
  3. Maybe post pictures of the model to motivate people to do it..
  4. (Obv) Delete the files, but there are certain files (such as Albo1125.Common) that are required for several mods so make sure what your deleting is't going to disable other mods.
  5. I would recommend posting something like this on Zmodeler3 forums.
  6. To check if the desired vehicle(s) is(are) in a newer update open OpenIV and press "CTRL" + "F3" then search for the vehicle. (Such as "fbi.ytd") Also don't forget to always use a mods folder.
  7. Does this affect anything in the game? Or does it just not warn you/limit your options?
  8. (As far as I know) You can't purchase houses in SP, there are two ways to upgrade the properties of your three main characters: 1) (Obv) Play the story until you reach the points where you are given the new houses 2) Download a "100% Game Save" like this one for example
  9. I'm pretty sure you don't need GTA to preview templates. Get OpenIV, make a folder which inside contains a file called "GTA5.exe" that (I think) should trick OpenIV into thinking its a GTA5 folder, then just import the ytd+ytf files, add your texture into the ytd and you should be able to preview your textures. (Don't quote me on it I've never tried it )
  10. Gland to hear it
  11. Lol, I have CV's patrolling the airport with that skin specifically (thanks to Law Enforcement Jurisdiction Script) and thought it would be dope to also have some chargers patrolling that area specifically as well
  12. Click on "Properties" on the top right (when you have the ytd open)
  13. Delta4 replied to wteoh1's topic in Legacy
    Depends on your computer specs (I think) and the size of the cars..
  14. @Krame86 I know you already have a million things on your plate.. but a 2015 charger version of the "Los Santos World Airports'" would be amazing
  15. Hmm.. have you used any package installers? That might have altered some meta files or something.. if your using a mods folder you can always delete "patchday3ng" and copy over the vanilla version (make sure to backup your modded cars to a separate folder as this will reset them all to vanilla)
  16. Delta4 replied to wteoh1's topic in Legacy
    I have all my addons (15ish) on the base car folder (mods\x64e\levels\gta5\vehicles) without any issues, maybe try that?
  17. Do you have a steam version or retail?
  18. Yeah I just experienced that with two clips earlier today, strange I literally replicated (and filmed) a very similar event and I managed to use the new clip without any issues..
  19. Posting the pictures would give an idea of the level of difficulty to create them so I'd recommend posting them here.
  20. Some pictures would be nice to get a better idea..
  21. So sheriff's are spawning in Los Santos and police1-2's are spawning outside of los santos? You might have replaced a non Los Santos model with a polcie1/2/3 slot and vise versa
  22. 1. Make sure that you are using the correct Pixel Format (e.g "DXT5") and the correct MiniMap (e.g "1") 2. You don't have to worry about 1 if you replace the current livery 3. Make sure your replacing the correct livery, many moders include the texture template in the ytd which can be confused for the set livery 4. Not all cars support multiple liveries, which means only the 1st preset will spawn
  23. Yup, just upscale. Keep in mind that cars with big texture files will crash OpenIV a lot when trying to add x10 4K liveries, (at least with my experience adapting my current WIP pack for 20ish cars)
  24. I'm guessing you mean you want to make your own textures to replace the ones in safe houses and phones? If so take a look at something like this Also to edit textures you'll just need to know basic the basics for picture editing, easy to find tutorials on once you pick your program of preference.

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