Everything posted by Nemesisx101
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Section136Callouts
- 422 comments
- 25 reviews
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Los Santos RED
@GreskrendtregkYo, peculiar request: Would you kindly look into attaching a 3D audio emitter (akin to Combine in HL) on cops and have the native scanner (herd in cop cars)—one planned to eventually reverse engineer for a future release— or some ambient chatter system fashioned by yourself play? If I may be so bold, I’d also like to take the opportunity to raise my discontent regarding conjunctive errors (e.g. “close to/near La Mesa” instead of “in La Mesa”)when triangulating crime—terribly irking; one would suggest exclusively using such phrases for ‘specific locations’… “on some road, close to/near specific location, in some area”. Love your work, most inspirational. All the best my good man.
- 656 comments
- 28 reviews
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Los Santos RED
Had a chance to mess around some… as it stands, RED complements LSPDFR rather nicely, if I do say so myself; particularly when ‘ManageTasking’ is disabled— looking forward to full integration in the future!
- 656 comments
- 28 reviews
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Radio Realism FR
Please introduce a measure to prevent your plugin from interrupting idle animations handled by LSPDFR menu— ‘cop’ walksyle. Terribly annoying during suspect interactions…
- 401 comments
- 24 reviews
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Los Santos RED
Dude, you need to release a standalone script for that police scanner system you created (should that be the case, might be utilising existing code framework) and have it hook into LSPDFR for peds/suspects! Blown away, man.
- 656 comments
- 28 reviews
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Forestry Callouts
Restrict callouts to Blaine County please, thanks- suggest having a ini option to set distance for callouts to generate.
- 109 comments
- 12 reviews
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Section136Callouts
- 422 comments
- 25 reviews
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Section136Callouts
- 422 comments
- 25 reviews
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GAME UPDATE: RAGEPluginHook Will Not Suffice!
Along with creating a backup of game files via ‘RAGEPluginHook’, ensure to copy: ‘GTAV’, ‘GTAVLanguageSelect’, ‘GTAVLauncher’ and ‘PlayGTAV’.
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Section136Callouts
- 422 comments
- 25 reviews
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Section136Callouts
- 422 comments
- 25 reviews
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Section136Callouts
- 422 comments
- 25 reviews
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Radio Realism FR
- 401 comments
- 24 reviews
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Disable 'voice persistence'?
I routinely swap out models, per session... Many thanks.
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Ultimate Questions for STP
- 184 comments
- 72 reviews
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Automatic Siren Cutout
- 262 comments
- 34 reviews
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Automatic Siren Cutout
- 262 comments
- 34 reviews
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Automatic Siren Cutout
- 262 comments
- 34 reviews
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Rich's Police Enhancements
- 386 comments
- 30 reviews
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Rich's Police Enhancements
@Rich Would you consider carrying the torch for tanu1215 ('Police Deterrence')? No longer stable... Would make a fine addition. Kind regards.
- 386 comments
- 30 reviews
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AmbientAICallouts
AAIC callouts keep triggering upon exiting vehicle during traffic stops with both GP and OPID installed.
- 344 comments
- 42 reviews
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Vanilla cops
Anyone have 'agency' config that spawns vanilla cops with randomized props and matching skin?
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Abysmal performance
@Cyan'Ped Damage Overhaul V'
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Abysmal performance
@Rich@CyanI've resolved the issue! Thanks for the input...
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AmbientAICallouts
- 344 comments
- 42 reviews