Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Forestry Callouts 2.0.1.5

(12 reviews)

15 Screenshots

What is Forestry Callouts?

Forestry Callouts is a callout pack that allows the player to play as a park ranger. Respond to ATV pursuits, dead animals, animal attacks, and more! Forestry Callouts was made in 2020 and released again in 2023 after I let it go for a while during university. Forestry Callouts 2.0 is fully integrated with Callout Interface and strives for realism patrolling and customization!

 

 

Required Plugins

Grammar Police Audio Only
DAGDialogueSystem
(included in download)

RageNativeUI (included in download)

 

Recommend Plugins

Stop The Ped

Ultimate Backup

Callout Interface

Grammar Police

 

Features

Licenses ~ Ask any ped for hunting or fishing licenses

Binoculars ~ Choose between 6 different textures

Animal Control ~ Call animal control to pick up a dead animal

Menu ~ Forestry Callouts menu with settings 

Callsign ~ Change callsign in INI settings

Customization ~ Lots of customization from keys to vehicles

GrabPed ~ Grab any ped dead or alive (WIP)

Distance Checker ~ Starts random non-forestry callouts call if the player
is too far from the chunk (you won't get forestry callouts calls if you're not close to the forest/wilderness).

 

 

How To Report Bugs & Suggestions?

Within the Unofficial LSPDFR Support Server navigate to my forum blondee-plugins and follow the instructions in the thread "Forum Info"!

https://dsc.gg/ulss

 

Included Callouts

Animal Attack
Animal On Roadway
ATV Pursuit
Dangerous Person

Dead Animal On Roadway

Dirt Bike Pursuit

High-Speed Pursuit
Intoxicated Person

Logger Truck Pursuit

Regular Pursuit

 

As of August 2024, Foresty Callouts has been discontinued and will no longer receive updates.

 

 

 

Videos!

Spoiler

 

Check Out the xXManATeexX video featuring Forestry Callouts!


Benzo Effect's Video With Forestry Callouts!

 

 

 

Edited by lukasdb3
ForestryCallouts2

What's New in Version 2.0.1.5

Released

v2.0.1.5
- Cleaned up code in all callouts.

- Fixed assembly showing 2.1.0.3 last release (2.1.0.4) stupid mistake.


Short Description

In Forestry Callouts explore hills, valleys, and the untamed side of San Andreas. Engage in pursuits, animal attacks, and more!

User Feedback

Recommended Comments

javier0911

Members

nice work!!👍  I would love to see  more new  callouts

Alencar1990

Members

(edited)

This is a godsend! Started LSPDFR back in the day playing as a park ranger. He's still my favorite character of all!
Wonder If you could make more mundane stuff like people littering the park, ATV accidents, lost hikers, etc...

Trying this mod soon, coupled with Wilderness and Fire Callouts for maximum Firewatch vibe!

Edited by Alencar1990

lukasdb3

Members Author

9 hours ago, javier0911 said:

nice work!!👍  I would love to see  more new  callouts

Thank you! I will definitely be adding more!

dingle

Members

Can you share your ranger F150/pack?

lukasdb3

Members Author

6 minutes ago, dingle said:

Can you share your ranger F150/pack?

 

7 hours ago, Alencar1990 said:

This is a godsend! Started LSPDFR back in the day playing as a park ranger. He's still my favorite character of all!
Wonder If you could make more mundane stuff like people littering the park, ATV accidents, lost hikers, etc...

Trying this mod soon, coupled with Wilderness and Fire Callouts for maximum Firewatch vibe!

Thanks! I have plans for more callouts.

SPUD420

Members

where did u get that police can-am i saw

MythicalMonkey

Members

Having an issue with these callouts. While responding, the route and destination randomly disappear from the map but there is nothing to suggest that the call has ended.

lukasdb3

Members Author

21 minutes ago, MythicalMonkey said:

Having an issue with these callouts. While responding, the route and destination randomly disappear from the map but there is nothing to suggest that the call has ended.

Hello, could you send your rage log here when the issue happens again so I can get some more information. Or if you would like you can also join the Unofficial LSPDFR Support Server linked above and react to the third ticket option in the channel named support-requests, this will be the fastest way I can get back to you.

MythicalMonkey

Members

16 minutes ago, lukasdb3 said:

Hello, could you send your rage log here when the issue happens again so I can get some more information. Or if you would like you can also join the Unofficial LSPDFR Support Server linked above and react to the third ticket option in the channel named support-requests, this will be the fastest way I can get back to you.

 

Spoiler

[6/7/2021 3:23:09 PM.409] LSPD First Response: Creating LoggerPursuit from ForestryCallouts.Callouts.LoggerPursuit, ForestryCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/7/2021 3:23:09 PM.409] LSPD First Response: [TRACE] Callout created:  #10
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - Callout Displayed
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |SuspectViolChooser| - Suspect is set to be violent -!!-
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuitSpawnChooser| - LoggerPursuitSpawnChooser, chose: Blondee Swag 3 -!!-
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - TruckHeading: 44.582 -!!-
[6/7/2021 3:23:14 PM.963] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:14 PM.963] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:23:15 PM.019] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:15 PM.019] LSPD First Response: [TRACE] Created sheriff at X:406.0202 Y:2611.198 Z:44.39565
[6/7/2021 3:23:15 PM.020] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:23:16 PM.862] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - Callout Accepted
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] A new world event should be started
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Starting world event RunLights
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Setting up world event: RunLights #7
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Failed to set up RunLights #7
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Instance cleaned (RunLights #7)
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped not drunk -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped not wanted -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped does not have weapon -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: [TRACE] Cleaning UI
[6/7/2021 3:23:17 PM.200] LSPD First Response: [TRACE] User accepted callout
[6/7/2021 3:23:29 PM.271] LSPD First Response: [TRACE] Entering at Driver
[6/7/2021 3:23:30 PM.472] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient)
[6/7/2021 3:23:36 PM.536] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/7/2021 3:23:36 PM.538] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 asked to abort: Scenario has ended
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #11 to abort: No reason specified
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #11 Content Manager
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #11)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #7 Content Manager
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #7)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 aborted
[6/7/2021 3:23:36 PM.554] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #11 has been shut down
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Erin Cross has become idle again
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Frank Chopper has become idle again
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Matt Weston has become idle again
[6/7/2021 3:23:40 PM.035] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:40 PM.036] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:23:40 PM.091] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:40 PM.093] LSPD First Response: [TRACE] Created sheriff at X:110.6265 Y:2693.946 Z:53.17537
[6/7/2021 3:23:40 PM.094] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:23:45 PM.060] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:45 PM.060] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:23:45 PM.113] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:45 PM.114] LSPD First Response: [TRACE] Created sheriff at X:618.1683 Y:2699.844 Z:41.9748
[6/7/2021 3:23:45 PM.114] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:00 PM.113] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:00 PM.113] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:00 PM.181] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:00 PM.182] LSPD First Response: [TRACE] Created sheriff at X:86.7525 Y:3462.561 Z:40.5682
[6/7/2021 3:24:00 PM.210] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:00 PM.212] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/7/2021 3:24:00 PM.213] LSPD First Response: [TRACE] Andrew Callan (S_M_Y_SHERIFF_01) was set as a cop
[6/7/2021 3:24:00 PM.238] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:01 PM.001] LSPD First Response: STP: RELEASE PED FROM STOP
[6/7/2021 3:24:05 PM.109] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:05 PM.109] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:24:05 PM.172] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:05 PM.173] LSPD First Response: [TRACE] Created sheriff at X:226.0996 Y:3304.183 Z:41.06051
[6/7/2021 3:24:05 PM.311] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:24:05 PM.313] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/7/2021 3:24:05 PM.314] LSPD First Response: [TRACE] Zara Gomez (S_F_Y_SHERIFF_01) was set as a cop
[6/7/2021 3:24:05 PM.339] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:19 PM.854] LSPD First Response: [Rich Ambiance]: Beginning BrokenWindshield event.
[6/7/2021 3:24:19 PM.855] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a PHANTOM
[6/7/2021 3:24:19 PM.855] LSPD First Response: [Rich Ambiance (Minor Event)]: Breaking windshield
[6/7/2021 3:24:22 PM.871] LSPD First Response: [Rich Ambiance]: Ending BrokenWindshield event.
[6/7/2021 3:24:22 PM.875] LSPD First Response: [Rich Ambiance]: BrokenWindshield removed from active events.
[6/7/2021 3:24:24 PM.313] LSPD First Response: STP Transport unit is removed
[6/7/2021 3:24:30 PM.155] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:30 PM.155] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:30 PM.210] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:31 PM.092] LSPD First Response: [TRACE] Created sheriff at X:-186.1404 Y:3698.023 Z:44.48182
[6/7/2021 3:24:31 PM.092] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:25:41 PM.499] LSPD First Response: [Rich Ambiance]: Beginning RecklessDriver event.
[6/7/2021 3:25:41 PM.500] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a PHANTOM
[6/7/2021 3:25:41 PM.501] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect is driving recklessly.
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] A new world event should be started
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] Starting world event StealCar
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] Setting up world event: StealCar #5
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Failed to set up StealCar #5
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Released 0 entities from StealCar #5 Content Manager
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Instance cleaned (StealCar #5)
[6/7/2021 3:25:44 PM.521] LSPD First Response: [Rich Ambiance]: Ending RecklessDriver event.
[6/7/2021 3:25:44 PM.524] LSPD First Response: [Rich Ambiance]: RecklessDriver removed from active events.
[6/7/2021 3:25:44 PM.792] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:25:44 PM.792] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:25:44 PM.797] LSPD First Response: Error while processing callout: LoggerPursuit: Operation is not valid because the specified  Rage.ISpatial is invalid.   at Rage.Entity.DistanceTo(ISpatial spatialObject)
[6/7/2021 3:25:44 PM.798] at ForestryCallouts.Callouts.LoggerPursuit.Process()
[6/7/2021 3:25:44 PM.798] at GlpBjsjLasFwyWyiXZgCKnqMEadKA.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 195

[6/7/2021 3:25:44 PM.798] LSPD First Response: EndCurrentCallout: Finishing...
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Cleaning UI
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Released 0 entities from  #10 Content Manager
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Instance cleaned ( #10)
[6/7/2021 3:25:44 PM.859] LSPD First Response: [TRACE] Preloading SHERIFF

 

lukasdb3

Members Author

2 hours ago, MythicalMonkey said:

 

  Hide contents

[6/7/2021 3:23:09 PM.409] LSPD First Response: Creating LoggerPursuit from ForestryCallouts.Callouts.LoggerPursuit, ForestryCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/7/2021 3:23:09 PM.409] LSPD First Response: [TRACE] Callout created:  #10
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - Callout Displayed
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |SuspectViolChooser| - Suspect is set to be violent -!!-
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuitSpawnChooser| - LoggerPursuitSpawnChooser, chose: Blondee Swag 3 -!!-
[6/7/2021 3:23:09 PM.409] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - TruckHeading: 44.582 -!!-
[6/7/2021 3:23:14 PM.963] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:14 PM.963] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:23:15 PM.019] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:15 PM.019] LSPD First Response: [TRACE] Created sheriff at X:406.0202 Y:2611.198 Z:44.39565
[6/7/2021 3:23:15 PM.020] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:23:16 PM.862] LSPD First Response: -!!- Forestry Callouts - |LoggerPursuit| - Callout Accepted
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] A new world event should be started
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Starting world event RunLights
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Setting up world event: RunLights #7
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Failed to set up RunLights #7
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager
[6/7/2021 3:23:17 PM.170] LSPD First Response: [TRACE] Instance cleaned (RunLights #7)
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped not drunk -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped not wanted -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: -!!- Forestry Callouts - |PedPersonaChooser| - Rage.Ped does not have weapon -!!-
[6/7/2021 3:23:17 PM.200] LSPD First Response: [TRACE] Cleaning UI
[6/7/2021 3:23:17 PM.200] LSPD First Response: [TRACE] User accepted callout
[6/7/2021 3:23:29 PM.271] LSPD First Response: [TRACE] Entering at Driver
[6/7/2021 3:23:30 PM.472] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient)
[6/7/2021 3:23:36 PM.536] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/7/2021 3:23:36 PM.538] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 asked to abort: Scenario has ended
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #11 to abort: No reason specified
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #11 Content Manager
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #11)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #7 Content Manager
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #7)
[6/7/2021 3:23:36 PM.539] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 aborted
[6/7/2021 3:23:36 PM.554] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #11 has been shut down
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Erin Cross has become idle again
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Frank Chopper has become idle again
[6/7/2021 3:23:36 PM.580] LSPD First Response: [TRACE] Ped Matt Weston has become idle again
[6/7/2021 3:23:40 PM.035] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:40 PM.036] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:23:40 PM.091] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:40 PM.093] LSPD First Response: [TRACE] Created sheriff at X:110.6265 Y:2693.946 Z:53.17537
[6/7/2021 3:23:40 PM.094] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:23:45 PM.060] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:45 PM.060] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:23:45 PM.113] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:23:45 PM.114] LSPD First Response: [TRACE] Created sheriff at X:618.1683 Y:2699.844 Z:41.9748
[6/7/2021 3:23:45 PM.114] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:00 PM.113] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:00 PM.113] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:00 PM.181] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:00 PM.182] LSPD First Response: [TRACE] Created sheriff at X:86.7525 Y:3462.561 Z:40.5682
[6/7/2021 3:24:00 PM.210] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:00 PM.212] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/7/2021 3:24:00 PM.213] LSPD First Response: [TRACE] Andrew Callan (S_M_Y_SHERIFF_01) was set as a cop
[6/7/2021 3:24:00 PM.238] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:01 PM.001] LSPD First Response: STP: RELEASE PED FROM STOP
[6/7/2021 3:24:05 PM.109] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:05 PM.109] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:24:05 PM.172] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:05 PM.173] LSPD First Response: [TRACE] Created sheriff at X:226.0996 Y:3304.183 Z:41.06051
[6/7/2021 3:24:05 PM.311] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/7/2021 3:24:05 PM.313] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/7/2021 3:24:05 PM.314] LSPD First Response: [TRACE] Zara Gomez (S_F_Y_SHERIFF_01) was set as a cop
[6/7/2021 3:24:05 PM.339] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:24:19 PM.854] LSPD First Response: [Rich Ambiance]: Beginning BrokenWindshield event.
[6/7/2021 3:24:19 PM.855] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a PHANTOM
[6/7/2021 3:24:19 PM.855] LSPD First Response: [Rich Ambiance (Minor Event)]: Breaking windshield
[6/7/2021 3:24:22 PM.871] LSPD First Response: [Rich Ambiance]: Ending BrokenWindshield event.
[6/7/2021 3:24:22 PM.875] LSPD First Response: [Rich Ambiance]: BrokenWindshield removed from active events.
[6/7/2021 3:24:24 PM.313] LSPD First Response: STP Transport unit is removed
[6/7/2021 3:24:30 PM.155] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:30 PM.155] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:24:30 PM.210] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:24:31 PM.092] LSPD First Response: [TRACE] Created sheriff at X:-186.1404 Y:3698.023 Z:44.48182
[6/7/2021 3:24:31 PM.092] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/7/2021 3:25:41 PM.499] LSPD First Response: [Rich Ambiance]: Beginning RecklessDriver event.
[6/7/2021 3:25:41 PM.500] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect vehicle is a PHANTOM
[6/7/2021 3:25:41 PM.501] LSPD First Response: [Rich Ambiance (Minor Event)]: Suspect is driving recklessly.
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] A new world event should be started
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] Starting world event StealCar
[6/7/2021 3:25:43 PM.449] LSPD First Response: [TRACE] Setting up world event: StealCar #5
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Failed to set up StealCar #5
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Released 0 entities from StealCar #5 Content Manager
[6/7/2021 3:25:43 PM.450] LSPD First Response: [TRACE] Instance cleaned (StealCar #5)
[6/7/2021 3:25:44 PM.521] LSPD First Response: [Rich Ambiance]: Ending RecklessDriver event.
[6/7/2021 3:25:44 PM.524] LSPD First Response: [Rich Ambiance]: RecklessDriver removed from active events.
[6/7/2021 3:25:44 PM.792] LSPD First Response: [TRACE] Preloading SHERIFF
[6/7/2021 3:25:44 PM.792] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/7/2021 3:25:44 PM.797] LSPD First Response: Error while processing callout: LoggerPursuit: Operation is not valid because the specified  Rage.ISpatial is invalid.   at Rage.Entity.DistanceTo(ISpatial spatialObject)
[6/7/2021 3:25:44 PM.798] at ForestryCallouts.Callouts.LoggerPursuit.Process()
[6/7/2021 3:25:44 PM.798] at GlpBjsjLasFwyWyiXZgCKnqMEadKA.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 195

[6/7/2021 3:25:44 PM.798] LSPD First Response: EndCurrentCallout: Finishing...
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Cleaning UI
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Released 0 entities from  #10 Content Manager
[6/7/2021 3:25:44 PM.798] LSPD First Response: [TRACE] Instance cleaned ( #10)
[6/7/2021 3:25:44 PM.859] LSPD First Response: [TRACE] Preloading SHERIFF

Looks like Rich Ambiance tried taking the truck and doing its own thing with it which then made the callout crash. So this issue was caused by Rich Ambiance, the callout should work fine without it installed.

 

andy22296

Members

Finally this will give me some purpose to patrol as Park Ranger.

Regalgs18

Members

Thank you so much for this, finally gives me stuff to use these DNR vehicles for, great work!

Simon40uk

Members

On 6/6/2021 at 4:33 PM, Alencar1990 said:

This is a godsend! Started LSPDFR back in the day playing as a park ranger. He's still my favorite character of all!
Wonder If you could make more mundane stuff like people littering the park, ATV accidents, lost hikers, etc...

Trying this mod soon, coupled with Wilderness and Fire Callouts for maximum Firewatch vibe!

The fire mod is insane and well worth s try

davidchase911

Members

Can you make a callouts Officer requesting Backup? (not yet shots fired backup)

Thanks for the callout! It works great when using a helicopter and binoculars on the missing hiker callout. Glad you made this since the Wilderness Callout isn't very good. 

Samuel Don

Members

Oh, thank you so much for developing this awsome new callout pack. After wildlife callout pack outdated, i had been searching for a new callout pack for my ranger shift, and finally, someone developed a awesome pack for park ranger aagin. THANK YOU !!!! 

By the way, here are some suggestion for the new potenial callout: illegal camping in the park (officer responsed to the scene have to disperse the campers and give them tickets and so on) , person trapped in the park, trees or rocks blocking the path, illegal drug trade inside the park (maybe a truck with tons of drugs are trading with someone else),and maybe a plane crush landing in the park (I got this idea from Air Crash Investigation, i know it is rare, but it's in gta 5, nothing is odd). 

Again, thank you so much for developing this awsome pack

lukasdb3

Members Author

9 hours ago, K2021 said:

Thanks for the callout! It works great when using a helicopter and binoculars on the missing hiker callout. Glad you made this since the Wilderness Callout isn't very good. 

Glad your enjoying it! Thanks!
 

3 hours ago, Samuel Don said:

Oh, thank you so much for developing this awsome new callout pack. After wildlife callout pack outdated, i had been searching for a new callout pack for my ranger shift, and finally, someone developed a awesome pack for park ranger aagin. THANK YOU !!!! 

By the way, here are some suggestion for the new potenial callout: illegal camping in the park (officer responsed to the scene have to disperse the campers and give them tickets and so on) , person trapped in the park, trees or rocks blocking the path, illegal drug trade inside the park (maybe a truck with tons of drugs are trading with someone else),and maybe a plane crush landing in the park (I got this idea from Air Crash Investigation, i know it is rare, but it's in gta 5, nothing is odd). 

Again, thank you so much for developing this awsome pack


Thanks! I will definitely look into adding those suggestions, thank you for using forestry callouts!

On 6/14/2021 at 5:28 AM, davidchase911 said:

Can you make a callouts Officer requesting Backup? (not yet shots fired backup)

Thanks for the suggestion, I’ll look into adding that.

davidchase911

Members

Thank you for added a Ranger requesting backup.

then Can you do more different on that call?  ( Ranger requesting backup for .... checking suspect in the vehicle. or requesting backup for a Fight, Shots fired. etc....)

lukasdb3

Members Author

5 hours ago, davidchase911 said:

Thank you for added a Ranger requesting backup.

then Can you do more different on that call?  ( Ranger requesting backup for .... checking suspect in the vehicle. or requesting backup for a Fight, Shots fired. etc....)

I will yes, I’m going on vacation and taking a break from working on forestry callouts for a week or two.

Jeffdadawg

Members

Lukas...

Great callout pack!
I do notice there are a few typos here and there though. 

I look forward to seeing what becomes of this pack and keep up the good work!

Swed

Members

Question @lukasdb3Any chance you'd be able to do some callouts thatd work for a fish and game agency? These are great but i'm thinking something along the lines of illegal fishing and the like.

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.