Everything posted by Albo1125
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
- 3,646 comments
- 306 reviews
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
- 3,646 comments
- 306 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
All vehicles must adhere to the conditions described in the XML file. If PBUS adheres to those conditions then yes, you can put it in the XML file.
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
I recommend NotePad++ which you can download, just type it into Google. Once downloaded right click the xml file and select edit with notepad++. When saving, if it saves as a normal file, select save as and then select xml.
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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New posts within a short time frame are limited.
Cheers Cyan much appreciated
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
http://www.lcpdfr.com/profile/223301-albo1125/?status=21282&type=status Custom liveries per transport vehicle, with some added bonuses! Coming soon
- 1,915 comments
- 242 reviews
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LSPDConfig Preview - Key Conflicts/Printable Key Maps
Looks pretty cool! Maybe the questions of 'how to mimic' will go away now
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Determine if Ped has line of sight to another Ped
You can use some basic vector math: Vector3 directionFromSuspectToPlayer = (Game.LocalPlayer.Character.Position - Suspect.Position); directionFromSuspectToPlayer.Normalize(); float HeadingFromSuspectToPlayer = MathHelper.ConvertDirectionToHeading(directionFromSuspectToPlayer); if (Math.Abs(MathHelper.NormalizeHeading(HeadingFromSuspectToPlayer) - MathHelper.NormalizeHeading(Suspect.Heading)) < 90f) { //Suspect is looking towards player } You can increase or decrease the 90f as you wish (smaller means the suspect must be heading towards the player even more). 90f is a 90 degree angle. Hope this helps.
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Using Albo1125's APIs
Traffic Policer API Changelog is updated: Cleaned up the API - a documentation XML file for Visual Studio IntelliSense is now included. Please update your reference to the assembly in the designated folder. Added a new API method: SetAutomaticInsuranceChecksEnabled(bool enabled).
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
6.7.0.3 (15-04-2016 20:32 CEST) Added another potential fix for the lag issue after playing for a while some users were experiencing - please let me know if this helped. Cleaned up the API - a documentation XML file for Visual Studio IntelliSense is now included. Please update your reference to the assembly in the designated folder. Added a new API method: SetAutomaticInsuranceChecksEnabled(bool enabled). I'll be glad to hear from those who were experiencing the problem outlined in point #1.
- 3,646 comments
- 306 reviews
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Callout Menu
Callouts technically aren't RAGE plugins, they're LSPDFR plugins. Therefore the only way this would ever be possible is if the LSPDFR devs implemented something like this into LSPDFR itself. Alternatively, you can simply edit the Plugins/LSPDFR folder while ingame, then ReloadPlugins and forceduty to play immediately.
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Give ped weapon broken?
Robber.Inventory.GiveNewWeapon("WEAPON_PISTOL", 500, true);
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
- 1,915 comments
- 242 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
RAGENativeUI 1.3.1 is backwards compatible with old mods, but even so most modifications have been updated for the newer RAGENativeUI 1.3.1. As I use some of the fixes included with 1.3.1, 1.3 is unfortunately not supported any longer. Glad to see you're updating
- 1,915 comments
- 242 reviews
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Assorted Callouts (Bank Heist, Store Robbery & More)
- 1,081 comments
- 166 reviews
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
- 3,646 comments
- 306 reviews
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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more)
Yes. During a Traffic Stop lspdfr has control of the ped so I can't do anything to it. I'll add a check to see if the ped is on a traffic stop before allowing you to make him follow/call a taxi next update. Might find a workaround before then.
- 1,915 comments
- 242 reviews
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[OLD, 0.3 ONLY] LSPDFR Troubleshooter by Albo1125
Ah, I see what you mean now...But I think that's beyond the scope of this tool. Well, nobody's stopping you Seems like a reasonable idea.
- 379 comments
- 113 reviews
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How to make one ped pull another ped out of a vehicle
Try to make the ped enter the vehicle on the same seat. They'll pull them out. Once the're out you can cancel the enter vehicle task. Just a guess here.
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[OLD, 0.3 ONLY] LSPDFR Troubleshooter by Albo1125
- 379 comments
- 113 reviews