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Steele1925

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Everything posted by Steele1925

  1. Well, I have noticed that everything works until I put the "Police Scanner" files into the LCPDFR/Audio/Police Scanner. As soon as I do that, I get the "LCPDFR has encountered an error" message the second I go on duty. Do I have these in the wrong location? Located toward the bottom of the LCPDFR.log is where the problem has occurred. I tried ~reloadscripts several times and have tried to restart the game so I'm thinking I have the audio files in the wrong place or something. Maybe I installed them incorrectly I opened the Audio/Police Scanner file after downloading, highlighted them all "TWradiochat", and dragged them into my LCPDFR/Audio/Police Scanner folder. Was this correct?
  2. Folks, it's not about being 100% right. If everyone did that we would have just a handful of vehicles. Sometimes you have to be creative. Now if it were titled "Replica", I'd understand the "wrong" statements. But this is not the case. I personally judge based on whether or not it has glitches, and whether or not it crashes my game. Just something to think about.
  3. Please visit this link. Then click on each of the blue links, and download and install them. '?do=embed' frameborder='0' data-embedContent>>
  4. Well here's the setup I use, and I never crash anymore. I can play for hours on end with my current setup. Harbor County Sheriff CVPI ELS 8 LCPDFR 1.0c Simple Native Trainer Traffic Flow V5 Savior ENB Code 3 Mastercom B Update (Siren) Here's my LCPDFR config folder, you can match it up with yours to see what's different [Main] AdditionalCopCarModels= SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE; VehicleTrunkWeapons=Shotgun_Baretta; AllTextMode=False AmbientScenariosMaximum=0 AmbientScenariosMultiplier=250 DepartmentName=Liberty City Police Department DepartmentShortName=LCPD FirstStart=False UsingPoliceStationMod=False [Callouts] MaximumSecondsBeforeNewCallout=100 MinimumSecondsBeforeNewCallout=30 Enabled=True Multiplier=1000 [Pursuits] AllowRoadblocks=True ForceAnnihilatorHelicopter=False MaximumCopCarsInPursuit=5 MaximumCopsInPursuit=20 [Hardcore] Enabled=False [Networking] APIKey= ServicesEnabled=True [Taser] ShowHolsteredTaserOnPlayer=True [Keybindings] AcceptCallout=Y AcceptCalloutModifierKey=None AcceptPartner=E AcceptPartnerModifierKey=None AimMarker=LMenu AimMarkerModifierKey=None Arrest=E ArrestModifierKey=None ArrestCallTransporter=N ArrestCallTransporterModifierKey=None ArrestDriveToPD=Y ArrestDriveToPDModifierKey=None BlockArea=M BlockAreaModifierKey=None ConfirmCopModel=Return ConfirmCopModelModifierKey=None ConfirmCopCarModel=Return ConfirmCopCarModelModifierKey=None Dialog1=F9 Dialog1ModifierKey=None Dialog2=F10 Dialog2ModifierKey=None Dialog3=F11 Dialog3ModifierKey=None Dialog4=F12 Dialog4ModifierKey=None DenyCallout=N DenyCalloutModifierKey=None GrabSuspect=E GrabSuspectModifierKey=None HolsterTaser=T HolsterTaserModifierKey=None WalkFaster=LMenu WalkFasterModifierKey=None IssueParkingTicket=E IssueParkingTicketModifierKey=None JoinPursuit=E JoinPursuitModifierKey=None NextCopModel=Right NextCopModelModifierKey=None NextCopModelTexture=Up NextCopModelTextureModifierKey=None NextCopCarModel=Right NextCopCarModelModifierKey=None OpenTrunk=E OpenTrunkModifierKey=None PartnerArrest=G PartnerArrestModifierKey=None PartnerRegroup=R PartnerRegroupModifierKey=None PoliceComputer=E PoliceComputerModifierKey=None PreviousCopModel=Left PreviousCopModelModifierKey=None PreviousCopModelComponent=Back PreviousCopModelComponentModifierKey=None PreviousCopModelTexture=Down PreviousCopModelTextureModifierKey=None PreviousCopCarModel=Left PreviousCopCarModelModifierKey=None PulloverLicenseYes=F9 PulloverLicenseYesModifierKey=None PulloverLicenseNo=F10 PulloverLicenseNoModifierKey=None PulloverStart=ShiftKey CallInPursuitModifierKey=Menu CallInPursuit=E ViewIntroductionModifierKey=None ViewIntroduction=E UpdateCalloutStateModifierKey=Menu UpdateCalloutState=E TutorialStartPoliceDepartmentModifierKey=None TutorialStartPoliceDepartment=E TutorialStartModifierKey=None TutorialStart=Y ToggleSirenModeModifierKey=None ToggleSirenMode=Divide ToggleHatModifierKey=Menu ToggleHat=U ToggleBusyModifierKey=None ToggleBusy=F7 StartChaseOnPedModifierKey=None StartChaseOnPed=LControlKey StartModifierKey=Menu PulloverStartModifierKey=None RandomizeCopModel=Down RandomizeCopModelModifierKey=None RecruitPartner=G RecruitPartnerModifierKey=None RequestBackup=B RequestBackupModifierKey=Menu RequestAmbulance=0 RequestAmbulanceModifierKey=ControlKey RequestFirefighter=F RequestFirefighterModifierKey=ControlKey RequestHelicopterBackup=N RequestHelicopterBackupModifierKey=ControlKey RequestNooseBackup=N RequestNooseBackupModifierKey=Menu ShowPursuitTacticsMenu=F8 ShowPursuitTacticsMenuModifierKey=None ShowQuickActionMenu=Capital ShowQuickActionMenuModifierKey=None Start=P [KeybindingsController] AcceptCallout=A AcceptCalloutModifierKey=None AcceptPartner=LeftShoulder AcceptPartnerModifierKey=None AimMarker=None AimMarkerModifierKey=None Arrest=LeftShoulder ArrestModifierKey=None ArrestCallTransporter=X ArrestCallTransporterModifierKey=None ArrestDriveToPD=B ArrestDriveToPDModifierKey=None BlockArea=None BlockAreaModifierKey=None ConfirmCopModel=A ConfirmCopModelModifierKey=None ConfirmCopCarModel=A ConfirmCopCarModelModifierKey=None Dialog1=DPadLeft Dialog1ModifierKey=None Dialog2=DPadRight Dialog2ModifierKey=None Dialog3=DPadDown Dialog3ModifierKey=None Dialog4=DPadUp Dialog4ModifierKey=None DenyCallout=B DenyCalloutModifierKey=None GrabSuspect=LeftShoulder GrabSuspectModifierKey=None HolsterTaser=None HolsterTaserModifierKey=None WalkFaster=None WalkFasterModifierKey=None IssueParkingTicket=LeftShoulder IssueParkingTicketModifierKey=None JoinPursuit=None JoinPursuitModifierKey=None NextCopModel=DPadRight NextCopModelModifierKey=None NextCopModelTexture=DPadUp NextCopModelTextureModifierKey=None NextCopCarModel=DPadRight NextCopCarModelModifierKey=None OpenTrunk=LeftShoulder OpenTrunkModifierKey=None PartnerArrest=None PartnerArrestModifierKey=None PartnerRegroup=None PartnerRegroupModifierKey=None PoliceComputer=LeftShoulder PoliceComputerModifierKey=None PreviousCopModel=DPadLeft PreviousCopModelModifierKey=None PreviousCopModelComponent=LeftThumb PreviousCopModelComponentModifierKey=None PreviousCopModelTexture=DPadDown PreviousCopModelTextureModifierKey=None PreviousCopCarModel=DPadLeft PreviousCopCarModelModifierKey=None PulloverLicenseYes=DPadLeft PulloverLicenseYesModifierKey=None PulloverLicenseNo=DPadRight PulloverLicenseNoModifierKey=None PulloverStart=X CallInPursuitModifierKey=None CallInPursuit=X ViewIntroductionModifierKey=None ViewIntroduction=LeftShoulder UpdateCalloutStateModifierKey=None UpdateCalloutState=None TutorialStartPoliceDepartmentModifierKey=None TutorialStartPoliceDepartment=X TutorialStartModifierKey=None TutorialStart=X ToggleSirenModeModifierKey=None ToggleSirenMode=None ToggleHatModifierKey=None ToggleHat=None ToggleBusyModifierKey=None ToggleBusy=None StartChaseOnPedModifierKey=None StartChaseOnPed=None Start=None StartModifierKey=None PulloverStartModifierKey=None RandomizeCopModel=DPadDown RandomizeCopModelModifierKey=None RecruitPartner=X RecruitPartnerModifierKey=None RequestBackup=None RequestBackupModifierKey=A RequestAmbulance=None RequestAmbulanceModifierKey=None RequestFirefighter=None RequestFirefighterModifierKey=None RequestHelicopterBackup=None RequestHelicopterBackupModifierKey=None RequestNooseBackup=B RequestNooseBackupModifierKey=DPadDown ShowPursuitTacticsMenu=None ShowPursuitTacticsMenuModifierKey=None ShowQuickActionMenu=None ShowQuickActionMenuModifierKey=None Now my ELS config folder (96=Numpad 0, 97=Numpad 1, 98=Numpad 2, 101=Numpad 5, 100=Numpad 4, 102=Numpad 6 [ CONTROLS ] Toggle_LSTG = 96 // J by default Toggle_SECL = 97 // K by default Toggle_WRNL = 98 // L by default Toggle_SRN = 101 // G by default Toggle_InfoPanel = 77 // M by default ** Toggle_Hazlights = 186 // ; by default ** Toggle_Takedowns = 221 // ] by default Toggle_Cruise = 219 // [ by default Chng_Pat_PRML = 85 // U by default * Chng_Pat_SECL = 73 // I by default * Chng_Pat_WRNL = 79 // O by default * Horn_Manu = 100 // T by default Horn_Airh = 102 // Y by default SirenTone_WL = 49 // 1 by default SirenTone_YP = 50 // 2 by default SirenTone_A1 = 51 // 3 by default SirenTone_A2 = 52 // 4 by default FunctionKey = 18 // Alt by default *** ComboKey = 17 // Ctrl by default ToggleExpressMode = 8 // Backspace by default ** [ INTERFACE ] LocationDisplay = onalways PanelOnColorR = 218 PanelOnColorG = 142 PanelOnColorB = 21 [ ENV LIGHTING ] Range_PRML = 30 Inten_PRML = 6 Range_SECL = 3 Inten_SECL = 7 Range_WRNL = 3 Inten_WRNL = 7 Range_TKDN = 13 Inten_TKDN = 8 IntMult_Crnas = 1.0 EnvMult_Morning = 0.2 EnvMult_Evening = 0.4 EnvMult_Night = 1.0 [ MISC SETTINGS ] FlashSoundFx = off FlashDelay_Sp = 2 // (0-5) Lower value for faster ELS lights in SP FlashDelay_Mp = 2 // (0-5) Lower value for faster ELS lights in MP Els_Range_Pl = 800 Els_Range_Ai = 500 Ai_Els_Sp = off Ai_Els_Mp = off MaxElsCarsAtOnce = 20 ClearRandAiExtrasSp = on ClearRandAiExtrasMp = on ClearAiExtrasDist = 500 Lstg3LightsMoveTraf = off
  5. Ok, I've edited my last post, so go ahead and read that once more and let me know what you have.
  6. Well, what exactly is happening? Just really quick run me through your gaming experience. (example below) EDIT: Also, open up the "Manual Install" folder that you downloaded and make sure to put SlimDX.dll into your directory if it's not already there, this could be the problem, make sure it's there. Also be sure to note which version of LCPDFR you're using. You should be using 1.0c Started game Started mod Started trainer Disabled keys Telepoted to Bohan Chase Point Enabled "Force Duty" Spawned Police 1 Began patrolling Answered "Suspect Resisting Arrest" call Got an error message Something along those lines. Also, what mods do you have installed, including vehicles (If any, how many? Also, which vehicles do you have?), sirens, guns, and scripts (Callouts +/ The Wasteland 0.7.0) When you get an error message, it's always best to restart the game, frustrating as it may be. Or, if you feel like the error wasn't too bad, hit ~ (top left of the keyboard, just under Esc) and type in this message. reloadscripts Then press Enter. You will have to hit Alt P again and go back on duty either at the station or by ~ forceduty
  7. Derp. After watching again I can't believe I missed that. Thanks for clearing that up.
  8. Coming to Xbox One and PS4 January, 27'th. Also coming to PC. So I'm guessing PC is still coming at a later date then. So am I, but the problem is GTA Online itself. With them moving more toward online, I can imagine that Rockstar will probably do everything they can to make modding almost impossible. So sure, we'll get some mods, but I fear we may not get anything like LCPDFR was without it being a HUGE crashfest. But I'm still hopeful for LSPDFR, maybe Rockstar won't be complete dicks about it, at least for PC. Maybe (unlikely) they'll even do a complete 180 for the PC version and support mods... Maybe.
  9. Well I think this is a FANTASTIC model!!! May I suggest adding some lights to the back though?
  10. Alrighty then. I finally got the murder callout by the way :) Just like last time, the error will be close to the bottom. Thank you again, and try to take some time for yourself. Perhaps a nice vacation (holiday). I know the amount of comments both good and bad can take a toll on you.
  11. Well I'm glad to know you've already worked hard and resolved my above mentioned issue. I'm not sure how many of them you've resolved, maybe all. But in case you haven't resolved the second one I ran into, I'll gladly post my logs if necessary. I had the same error message, but this was with a different callout. It was the "Broken Down Vehicle on the Highway" call. Again, if you have already fixed this, or at least are aware of it, no big deal. But if you need my logs feel free to ask. Thanks LukeD. PS..... I haven't gotten the "Murder" callout yet, was this removed? Or is it just a rare type of call?
  12. I can't believe some people are so rude to you when they didn't even pay you a dime for the mod.... Anyway, I have a little glitch that occurred during the "Officer Down" callout. Attached below is my LCPDFR log. Note, I uninstalled The Wasteland 0.7.0, so all of the stuff up top is from that plugin. I just recently (yesterday) re-installed Callouts+, so the logs for this will be found at the bottom. When I arrived and pressed "E", my character went into the "Revive" animation correctly and the Officer gave me a description. The problem is, I got about 30 "LCPDFR" Error Messages ha ha, I had to mute my PC for a second there. I'm not sure what caused this, but I'm hopeful you'll know what it could be. Thanks LukeD for an AMAZING CALLOUT MOD!!!!!!!!!!
  13. I handed you a copy, my hill.
  14. I noticed with the first version, there were these long black..... Glitched out parts that stuck way up in the air.... Was that fixed in this version? Fantastic vehicle though and I agree it should be featured.
  15. Then the best thing you can do is to become a Fighter Pilot, and be the very best one there is. Hold yourself to the highest standard. Live your life however you want to because at the end of the day, it's YOURS. I'm not joking when I say this, if someone told me they wanted to be a homeless crack addict, I'd attempt to convince them otherwise, but at the end of the day it's really their decision and I wouldn't hound them about it. Just go on about my successful life and allow them to do whatever they wish with theirs, as long as they're not directly harming innocent people in the process. So do your thing!!!!!!
  16. Well the official way to start LCPDFR is Alt P. That's left Alt, not right. The screen will be fuzzy for a second, just press P again. However, if you're trying this and it's not doing anything, it's most likely because which ever ASI loader you chose doesn't work for you, or you have it in the wrong spot. If this is the case, let's say you chose dsound.dll (like me, and most others) it will originally be in a folder titled "Install ASI Loaders". You need to take dsound.dll out of that folder, and place it in your directory. (The main screen you see when you first open the GTA IV folder). Also, are you using ELS? If you are, remember that you need to install ALL folders and files from ELS v8, even if you already have that file/folder. The reason is, it's an updated version of that particular file/folder. It will ask you to replace, select "Replace all".
  17. Hmm... Try these settings in the "LCPDFR" config file. I'm trying to figure out exactly what I did. I used to get a crash every 10-30 minutes also, but after some tweaks, I never ever ever ever crash ha ha. Oh, and since I use the Wasteland callouts mod, I only stay in Bohan. Maybe that has something to do with it. I can also give you a list of my other mods including the ENB I use, no crash. [Main] AdditionalCopCarModels= SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE; VehicleTrunkWeapons=Shotgun_Baretta; AllTextMode=False AmbientScenariosMaximum=0 AmbientScenariosMultiplier=250 DepartmentName=Liberty City Police Department DepartmentShortName=LCPD FirstStart=False UsingPoliceStationMod=False [Callouts] MaximumSecondsBeforeNewCallout=100 MinimumSecondsBeforeNewCallout=30 Enabled=True Multiplier=1000 [Pursuits] AllowRoadblocks=True ForceAnnihilatorHelicopter=False MaximumCopCarsInPursuit=5 MaximumCopsInPursuit=20 [Hardcore] Enabled=False [Networking] APIKey= ServicesEnabled=True [Taser] ShowHolsteredTaserOnPlayer=True
  18. I'm really trying to help..... But this thread is turning my hair grey ha ha. Weelo, I'm gonna need you to please answer my questions, and please do literally everything ineseri has told you to do. Until you do this, there's really no way for us to help you or to be able to understand your specific problem. If you don't know how to post a log, please mention this.
  19. I'm glad you have found the answer! Now would you mind hitting "Mark Solved" on someone's comment so that the LCPDFR guys don't have to come and manually close this topic themselves? Thank you and happy gaming!!!
  20. Well where exactly is your dsound.dll file located? It should not just be in your "Install ASI Loaders" folder, it should be visable in your directory. Also, please post your LCPDFR log at least, that way, we can try to see if we can find the problem and ineseri doesn't have to get grey hair over people not posting correctly ha ha ha. Don't take his comment as being harsh, he deals with this stuff all day every day.

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