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The Loot

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Everything posted by The Loot

  1. Thanks, Yard. Too bad there's no way to change sounds, though.
  2. Is it possible to modify the data that "game name" in handling.dat refers to? As in, can we make new ones, or change the vehicle name or sounds that they controls?
  3. Ah, I never paid attention that you listed the Schafter there. Another thing that would be nice is a set of NOoSE liveries for .
  4. No rush, deal with important stuff first.
  5. Ekalb, would you be up to adding some Police versions of ?
  6. Hey, DLer. Any chance of some liveries for ? And, if Ekalb makes any use of it in the future, ?
  7. Hmm, maybe I have experienced those. They haven't been every time , but I do get seemingly random CTDs and texture loss (my card is underpowered, though). When Ekalb comes out with his reworked Vector cruiser, maybe I can fix those.
  8. There's a window bug on Caines Patrol? Never noticed it, but I haven't been using it for a while now. Yes, if anyone can get to that Merit, getting the trim removed or at least mapped under the livery would be great. Awesome job on all the skins, Abraxas!
  9. The Loot replied to Sasrical's topic in Discussion
    I swear that doesn't work for me, but maybe I've always just do it unarmed.
  10. Oh, Sam, you're making my day. That looks like the type of setting I hoped EVCS would use. My idea was something like this (formatted somewhat like what Grady did): SETONELIGHTONEPOSITION=x,y,z SETONELIGHTONECOLOR=color SETONELIGHTONESIZE=size SETONELIGHTONEDELAY=delay from pattern start in milliseconds, add to proceeding lights SETONELIGHTONESTROBE=true/false if light flashes twice instead of once SETONELIGHTONEREPEATDELAY=delay from one flash to next, in milliseconds, unless rest of set MUST flash first, then it would be unneeded. And yes, I hope Grady will drop in here. For some reason, every time I try to post on GPM, it always loads a blank page, on multiple PCs and browsers.
  11. Sam, really quick question. Will ELS.net read model names and not the game name of a vehicle? Spotlight mods and EVCS seem to use game name, and I run into trouble on vehicles I have set up with game names and model names different, and shared between different cars. Hopefully that's possible.
  12. Not yet, but it is planned, as well as plenty of other features.
  13. I believe LCPDFR is set up to spawn NOoSE backup in either the NOOSE, FBI, or POLPATRIOT models. It's possible that editing the cargrp.dat file will make the base game not spawn them during wanted levels, but I don't think you can influence LCPDFR spawning.
  14. LCPD does not modify vehicle handling, it's just how the handling is by default. Go for Realistic Driving and Flying mod by killatomate.
  15. Have you modded your corona textures, or use a graphics tweak that modifies coronas? EVCS may not be at fault.
  16. I never thought about the visible distance that ELS has. I have my view and detail distances down to 1 and I still see coronas from down the street. Ah, well that makes some sense.
  17. Probably comes from AI behavior. I see it most when playing normal and having AI partners during a chase. When they pull agro by shooting at the cops, the lights and siren on those cars turn off, and their chase behavior changes, for the worse, usually. LCPDFR has functions that make it so cops react in chases more like they do to the player, rather than the odd behavior they normally have with other peds. So yeah, that particular behavior isn't the fault of anything but the game itself.
  18. I think what CloseEncounter means is calling the normal NOoSE ground teams (ALT-N) instead of the helicopter. I've also had crashes when calling for the chopper support, but I've had times when there was no problem.
  19. If you mean the default system of lights, yes, but a script wouldn't be limited by that, right?
  20. From the sounds of it, yes, ELS.net might be even better. EVCS, despite the flaws, is here now, so I can try it. If I want realism, it wouldn't include doors flipping out and indestructible cars. I know it can't be helped, but that argument doesn't make sense unless you mean only the visual appearance of the lighting. Granted, when a smashed up car still has all its lights flashing in the normal spots, it's a bit silly; we just have to choose our poison. Updated the pattern. The way lights are set up, pairs that you'd expect to flash opposite don't, so I reworked the headlights, taillights, grill lights, and mirror lights. I'll mention that to Grady if I can ever seem to get a post to go through on GPM. Not sure if I'm happy with the Vector pattern.
  21. Also if you want to avoid the god-mode "feature". They shine through some places and not others. It sounds like ELS.net may find a way to fix that, so maybe Grady will be able to get it that way, also. Here's my quick set-up with Caine's Vector Vapid Cruiser. INI Settings
  22. I think this is the same mod - http://www.gtagarage.com/mods/show.php?id=22038
  23. If I see what he's seeing, they both kind of have it on the fender, above the front wheels.

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