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The Loot

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Everything posted by The Loot

  1. Once the next patch is rolled out, they said the cash would be incoming.
  2. SNT includes an "auto-drive" function, but having Niko walk by himself is new. Can you use waypoints to set a destination with this or is it pretty much random?
  3. During pursuits I have heard the radio give directions and car type and color. It's pretty quiet, though.
  4. You have to aim at them from behind where they can't see you.
  5. Looks great! Sucks that I get the memory error with that model.
  6. Trevor. A lovable psychopath who fits the GTA-guy mold perfectly.
  7. It must be really buffed in the Deathmatches; it took at least a half dozen direct hits to blow up.
  8. Not sure why this is posted in the GTAV forum.
  9. My new career is to use my new garage down the street from a mod shop to store Ballers (9000 value) and Felon GTs (9500 value) whenever I find them so I always have one to sell when time rolls around. I've got 5 waiting to go already. FYI, here's a thread on Reddit all about car values.
  10. Sweet! I had a few days of issues at launch, and lost a very basic character (nothing really to care about, and I like my new guy better) so it's money for nothing!
  11. True, guns should never be human rights issues.
  12. Doesn't sound like this site is for you.
  13. Will it pretty much be like the random chases in GTA5? Or will AI traffic stops be a thing, cause that would be awesome. By the way, how will lethal force be handled? It seemed like shoot-on-sight for both criminals and cops won't always be the default, if I remember correctly. Will criminals drop their guns or simply run away? And will cops attempt to arrest instead of shoot them?
  14. Regress is more correct, though it ruins the joke.
  15. The Sheriff SUV and Stockade (used in road blocks) show up out of LS at four stars and higher. An armed Buzzard does spawn on the top of the NOOSE building, though I haven't seen any other vehicles like you said.
  16. They never mention anything specifically, other than him speaking Serbia, I think. But yes, most likely those conflicts are what is being referred to.
  17. 1.0 will have all new pursuit mechanics including a search area if the suspect is lost.
  18. Ah, so it's nothing special. I wish they'd done it with only vehicles you'd taken to the LS Custom shops Though... going back to a mission start area will work? I knew about the impound overwrite, but I think the car bug is responsible for a lot of disappearances.
  19. Insured? is that a thing that has to be done in the game? Is there an overview on how cars are "owned" anywhere?
  20. Open the vehicle texture file in OpenIV and replace the four liveries in it with the ones of your choice.
  21. I swear they didn't. Is it like riding in a taxi, where they changed "hold button" to "tap"? That was awkward the first time I tried to ride in a taxi.
  22. Apparently you can release the boat into the water, just a rumor I heard.
  23. Yep, the "Stainer". I saw it once, and did a double-take. It's nice to see it in the game.

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