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The Loot

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Everything posted by The Loot

  1. I'll keep using it for it's EMS function. 1.0 didn't improve upon the paramedics.
  2. I believe it's the vehicles.ide lines, but could also be the handling file. Check the readme for that mod.
  3. Some new ones that hopefully will be possible with 1.0. The ability to define what person and vehicle models can spawn for various functions, e.g. police backup, NOOSE backup, arrest transport. Ability to add more vehicles to backup and other LCPDFR spawns, e.g. adding my FBI, Noose, and PolPatriot vehicles. Make NOOSE backup respond only in the FBI, NStockade, or my Police3,4, and B slots, as those are all NOOSE or unmarked and my Noose and PolPatriot vehicles are now LCPD, I've also modded my TrafficCop to be detectives, and I've seen them show up in a marked unit for a transport. I'd like to exclude them from certain spawns, or make them respond only in my FBI vehicle. Ability to change vehicle texture/livery when choosing vehicle. Ability to change dispatch text either manually or based on resolution. Have AI officers returning to a vehicle go for nearest empty vehicle first, and then for any nearby vehicle with room. Also, have AI officers on foot jump in nearby empty vehicles when not involved in any event.
  4. Good news! Adding Non-GTA4 cop slots (3,4,B) to the "AdditionalCopCarModels" line makes the police computer work for those now! Most likely any Non-Game police slots won't work, like sirens, but someone could always give it a try.
  5. Good to know. Even with the hiccups, the team has outdone themselves. 1.0 is a whole new experience. Can these cause some errors. I keep seeing them repeated many times in ScriptHook.log. [ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. Another crash, possible game bug.
  6. The police computer one or pursuit? If I ever get around to a rebuild or new build of a system that's all-around capable (my GPU lacks power but I need a new PSU before upgrading, and a SSD would be nice), maybe Rockstar issues will become a little less prevalent, but who knows.
  7. I have all my cop peds modded (barring SWAT and NHELIPILOT), and so far no crashes that I can attribute to them specifically.
  8. Thanks. I've updated #1 with a few more things. What's the best way to handle new issues? New thread or simply editing this one?
  9. The joy of PCs. Code will run just fine on the creator's system, but give it to thousands of others with varied hardware and software and issues will start flooding in.
  10. Hmm, I wonder if that actually enables the computer for those in non-EFLC games, too. I'll have to check that out.
  11. Are they recognized police slots? The only vehicles that will work are FBI, Noose, possibly NStockade but not likely, Police1 and 2, PolPatriot, PStockade but also not likely, and if you have EFLC or have added them, Police3, 4, and B. Any other model name will not be recognized as a police vehicle by the game or LCPDFR.
  12. I believe you start out as busy and have to set yourself available, at least it seems that way when I've played.
  13. Crashed after pressing Siren Toggle (/) Known Issue, thanks team. Second crash occurred after exiting police computer during traffic stop. Another shortly after calling in a pursuit. Rockstar Issues, thanks team. Another issue after completing a Shot Fired call, it says I have to press the "~" key to be available again, which apparently means the key isn't defined. I took a look and the only INI line I could find was "UpdateCalloutState", which was defined for keyboard as "E" but nothing for controller. I've added a value for it, now to see if that works next time. Still was missing some defines. Got it now.
  14. Make sure you try both ALTs. It may be that it only recognizes Left ALT.
  15. Remove the folder "vdH_PoliceHelper" and the files "vdH_PoliceHelper.ini" and "vdH_PoliceHelper.net.dll" from your scripts folder.
  16. That's.... a really interesting coincidence.
  17. Modded vanilla. Low Poly Feels weird putting real things into GTA's fictional universe
  18. "Later this year" can't come soon enough.

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