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The Loot

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Everything posted by The Loot

  1. Why does this topic bring up a login window for some other website?
  2. No, it works for all three.
  3. Do your tires lose traction when driving? That will scare people.
  4. I'd be interested in what others could do with it for sure.
  5. Sounds good. Think you could also add the ability to radio in an ID check if we don't have a vehicle? It's the one thing missing for foot patrols.
  6. Hmm... Keeping the Buffalo, maybe the 2nd Gen FBI with two more lights (front window?), or a Streethawk or any four light lightbar could work (four on the bar, two grill/back deck).
  7. Actually, no. It works with up to 6 lights in a non-standard setup. I use Ekalbs Edge Buffalo as policeb since it works best. The only issue is that his two back lights are color-switched on the lightbar, and the back deck lights don't work at all.
  8. Been thinking. I don't see much use for a police bike in my game, so I've always used a car in the slot. However, the PoliceB slot has a different lighting setup, which slightly throws things out of whack. It's not a big deal, but finding a vehicle and lighting setup that could be optimized for it.
  9. Since you did a multi-version of the LSPD Cruiser, think an FBI-optimized version of the new Buffalo would also be in the cards?
  10. If I had checked everything before posting, or could edit comments, I could have done it in one. The wierd thing is that you can actually change the badge textures just fine on the ELS pack, so something must have gone sideways while you were working on them. Yard said it was a pretty easy thing to fix. He might already be working on that, actually, so you could give him a holler.
  11. The non-ELS edge pack and Yard's slicktop Vapid use Caine's models, but I'm not sure how different the skins are. I've also seen several WIP skins in the gallery.
  12. Some work done for you with new Non-ELS Landstalker Vector by Yard1: '?do=embed' frameborder='0' data-embedContent>> Vapid Stainer Civilian by Yard1: '?do=embed' frameborder='0' data-embedContent>> Vapid Stainer Slicktop/Unmarked by Yard1: '?do=embed' frameborder='0' data-embedContent>> Vapid Interceptor Vector by Sam: '?do=embed' frameborder='0' data-embedContent>> Vapid Stainer Vector by Sam: '?do=embed' frameborder='0' data-embedContent>> Granger, and Vapid Stainer and Interceptor Edge by Khanage: '?do=embed' frameborder='0' data-embedContent>>
  13. I'd actually use his models, but Khanage used Caine's models, and those have incorrect manufacturer badges on them. Even though he included the correct badges in his Interceptor and Cruiser texture files, it seems the old textures are baked in somewhere as they are the ones that show. It's the same for the Granger, which is also mislabeled as the "Ranger".
  14. Can you do that with multiple partners?
  15. Great stuff; now I can have a full set of V-bar vehicles for non-government departments. You should change your thread title now that you're doing more than skins. On that note, do you think you could whip up a non-vector version of a vehicle? Any vehicle other than a Landstalker or Buffalo (I'm set for those) would do. I'm not sure what models have NOOSE liveries in the work, but one of those would be most convenient.
  16. Looks like those are issues with the models Caine released, so they'd probably have to be updated by him first.
  17. Also the Ranger should be the Granger, and it has a different manufacturer logo than it should (Declasse). Those also seem to be baked into the model as editing the badge texture doesn't change it.
  18. Small issue with the Vapids. They seem to have a Luxanto badge baked into the models; textures only have the Vapid logo, but it doesn't show. The Police Cruiser/Interceptor badges are there, though.

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