Everything posted by The Loot
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Remove Vdh Police Helper?
I'll keep using it for it's EMS function. 1.0 didn't improve upon the paramedics.
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Car Bug
I believe it's the vehicles.ide lines, but could also be the handling file. Check the readme for that mod.
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LCPDFR Feature Wishlist! (Post Your Ideas HERE!)
Some new ones that hopefully will be possible with 1.0. The ability to define what person and vehicle models can spawn for various functions, e.g. police backup, NOOSE backup, arrest transport. Ability to add more vehicles to backup and other LCPDFR spawns, e.g. adding my FBI, Noose, and PolPatriot vehicles. Make NOOSE backup respond only in the FBI, NStockade, or my Police3,4, and B slots, as those are all NOOSE or unmarked and my Noose and PolPatriot vehicles are now LCPD, I've also modded my TrafficCop to be detectives, and I've seen them show up in a marked unit for a transport. I'd like to exclude them from certain spawns, or make them respond only in my FBI vehicle. Ability to change vehicle texture/livery when choosing vehicle. Ability to change dispatch text either manually or based on resolution. Have AI officers returning to a vehicle go for nearest empty vehicle first, and then for any nearby vehicle with room. Also, have AI officers on foot jump in nearby empty vehicles when not involved in any event.
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Can't Pull Over With Added Cars
Good news! Adding Non-GTA4 cop slots (3,4,B) to the "AdditionalCopCarModels" line makes the police computer work for those now! Most likely any Non-Game police slots won't work, like sirens, but someone could always give it a try.
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1.0 Crashes and Other Issues
Good to know. Even with the hiccups, the team has outdone themselves. 1.0 is a whole new experience. Can these cause some errors. I keep seeing them repeated many times in ScriptHook.log. [ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. Another crash, possible game bug.
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1.0 Crashes and Other Issues
The police computer one or pursuit? If I ever get around to a rebuild or new build of a system that's all-around capable (my GPU lacks power but I need a new PSU before upgrading, and a SSD would be nice), maybe Rockstar issues will become a little less prevalent, but who knows.
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LCPDFR 1.0 - Latest Update
I have all my cop peds modded (barring SWAT and NHELIPILOT), and so far no crashes that I can attribute to them specifically.
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1.0 Crashes and Other Issues
Thanks. I've updated #1 with a few more things. What's the best way to handle new issues? New thread or simply editing this one?
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Just me or was RC2 more stable?
The joy of PCs. Code will run just fine on the creator's system, but give it to thousands of others with varied hardware and software and issues will start flooding in.
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Can't Pull Over With Added Cars
Hmm, I wonder if that actually enables the computer for those in non-EFLC games, too. I'll have to check that out.
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Can't Pull Over With Added Cars
Are they recognized police slots? The only vehicles that will work are FBI, Noose, possibly NStockade but not likely, Police1 and 2, PolPatriot, PStockade but also not likely, and if you have EFLC or have added them, Police3, 4, and B. Any other model name will not be recognized as a police vehicle by the game or LCPDFR.
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LCPDFR 1.0 No callouts
I believe you start out as busy and have to set yourself available, at least it seems that way when I've played.
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1.0 Crashes and Other Issues
Crashed after pressing Siren Toggle (/) Known Issue, thanks team. Second crash occurred after exiting police computer during traffic stop. Another shortly after calling in a pursuit. Rockstar Issues, thanks team. Another issue after completing a Shot Fired call, it says I have to press the "~" key to be available again, which apparently means the key isn't defined. I took a look and the only INI line I could find was "UpdateCalloutState", which was defined for keyboard as "E" but nothing for controller. I've added a value for it, now to see if that works next time. Still was missing some defines. Got it now.
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How to start LCPDFR
Make sure you try both ALTs. It may be that it only recognizes Left ALT.
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Remove Vdh Police Helper?
Remove the folder "vdH_PoliceHelper" and the files "vdH_PoliceHelper.ini" and "vdH_PoliceHelper.net.dll" from your scripts folder.
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Liberty City Corrections Department Stockade
From the album: Newest Fleet
Model: Livery: Stockade ESU combined with -
Any1 else notice the 28 days sign next to LCPDFR possible clue ?
That's.... a really interesting coincidence.
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[Poll] Vanilla Cars or Modded Cars?
Modded vanilla. Low Poly Feels weird putting real things into GTA's fictional universe
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LCPDFR 1.0 - The Video Preview
"Later this year" can't come soon enough.
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National Office of Security Enforcement Buffalo Cruiser
From the album: Newest Fleet
Model: Liveries: -
National Office of Security Enforcement Landstalker Cruiser
From the album: Newest Fleet
Models: Liveries: (Reworked for Landstalker) -
National Office of Security Enforcement Vapid Cruiser
From the album: Newest Fleet
Models: Vapid Police Cruiser Liberty by Ekalb Liveries: (Reworked for Vapid) -
National Office of Security Enforcement Annihilator and Stockade
From the album: Newest Fleet
Models and Liveries by Rockstar -
Alderney Department of Corrections Stockade
"ASDOC", I see what you did there. The real thing is New Jersey Department of Corrections (NJDOC), so an accurate one would really be "NADOC"... If it were actually named NEW Alderney, but apparently it's just Alderney, according to various wikis. A selection would work fine, too.
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Alderney Department of Corrections Stockade