Everything posted by Fiskey111
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CPR Help & General Help
Hello! I'm back from my if you may, student sabbatical, and I'm ready to go with ideas for my callouts! Last night I began work on a newly updated Officer Shot callout. My goal for the final release of Secondary callouts is to make each callout a bit more in depth. So, the newest version of OS will require the player (if they want to save the officer) to do CPR on the subject. I'm having some issues with this though - I've gotten the player to stay in the end frame of the intro animation, but I can't get them to continue to the next push. I had tried to do: But that didn't end up working! The player doesn't end up actually playing the animation he's frozen there. I'm going to look into it more, but if anyone's seen this before let me know what the issue is! Secondly, I want to have the peds line up (like how in the CPR intro they spread the body out flat). How can I correctly line up the peds? Right now I just make the player be on the specific side of a person, but I don't know how to make them line up perfectly. Specifically, I can't get the cop to lie flat when he dies. Is there a way to do that? It would save all my troubles! I'll update this with any other questions I have on my last release of Secondary Callouts!
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How to find and extract scanner audio?
I've got a lot of random audio in my callouts, so if you need any of that you can take it - otherwise I don't think anybody's gone through and extracted every one of them.
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2013-15 LSPD FPIU
Yes!!! I'm so excited!!! This is going to be my new favorite car!! And I'm sure @Lundy will love it too!
- 126 comments
- 41 reviews
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2013 Los Santos Police FPI
Absolutely love the model! The lighting on it is perfect, and having the slicktop/marked unit option is amazing!! I'm excited to see what else you bring to the community! If you could add more equipment (like ALPRs/more antennae/wrap around rambar as extra's) that would be amazing, but the model is still amazing as is! 100% will be playing with this car!!
- 112 comments
- 36 reviews
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2013 Los Santos Police FPI
TO SOLVE THIS: MAKE THE "SIRENSETTINGS" of the file you replace = 1 For instance, I replaced Police3, so I went in to mods/update/x64/dlcpacks/mpluxe/dlc/common/data and updated the sirensettings!
- 112 comments
- 36 reviews
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2013 Los Santos Police FPI
I'm so excited to use this model!!! You mention "A FILE TO MAKE THE LIGHTS FROM THE DEFAULT POLICE3 TO ACT LIKE THE POLICE." but I don't see that in the release. Is it missing?
- 112 comments
- 36 reviews
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Community Policing Script
What do you guys think about a "community policing" script? Like maybe a script that has ambient events that have you interact with people but in non-violent way (without being called). I'm thinking like just talking to a person or asking them if they've seen someone who's wanted or other stuff that police officers do. The not-so-fun stuff! Any real police officers/people with police experience want to chime in? I want to remind you all that I'm pretty busy so far - this is more of an area to get a concept/plan in place. This is just a suggestion/discussion of the possibility of this sort of mod. If another developer wants to take control of this let me know so I don't start working on it! What do you think? Would you like this? Would it be fun?
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Peds stealing my car!!
Ahhh gotcha. That's what it is definitely - I loaded all the ones for the argument right away when I chose which argument would be played. I'll fix this! Thank you so much!
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Peds stealing my car!!
I'm talking about my own personal vehicle that I'm driving, not a vehicle I spawned in the callout. I'll try doing Game.LocalPlayer.Character.LastVehicle.MakePersistent() or something like that to see if that fixes it. Thanks!
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Peds stealing my car!!
Hi everyone! This is a strange one... With this new callout I'm working on (a revamp on my old Disturbance callout), every time I'm at the scene my car gets stolen by a random ped. I searched and some people said it was (a while ago) just the game being GTA. I don't know what to do to stop this since it's a dealbreaker! I haven't noticed it happening in any other callout, so what could I have done to cause it now? Thanks!
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Ped Follows Player Into Vehicle
I'm not near a computer with VS so I haven't tried it, but you could just use this check running in your Process() if (Game.LocalPlayer.Character.IsInAnyVehicle(false) { myPed.Tasks.EnterVehicle(Game.LocalPlayer.Character.LastVehicle, -2) }
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Looking for: 2016 Ford Explorer
As in ideas for one or an actual model?
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subaru police car
I don't really know all of subaru's models, but is this what you're looking for? https://www.gta5-mods.com/vehicles/lapd-subaru-impreza-wrx-sti
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Your client IP address or network is blocked from the G17 Media network.
Ahhh gotcha, haha. I was really confused as to why a telecommunications company was attacking LCPDFR.com...... That makes much more sense, thanks!
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Your client IP address or network is blocked from the G17 Media network.
Wait a telecommunications company is attacking this site? Like a DDOS attack? That doesn't make any sense...
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Mobile Data Terminals?
I definitely agree - the biggest issue with the plugin idea of using the laptop is what would happen if you didn't have one? I don't know if we're capable of detecting specific parts of a car. Hopefully this can be a thing sometime though, good luck! I haven't actually tried calling functions from LSPDFR yet, so realistically this all could not work, haha. I don't see why it wouldn't but who knows! It's a very, very, very slow WIP. I wouldn't expect to see it semi-completed for a number of weeks.
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Mobile Data Terminals?
I'm not too sure about how to do that at all. Personally I'm working on a project to create an MDT. It's very much a WIP/Test of the concept, but it's going well so far. Here's a sneak-peak at it:
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VocalDispatch
- 587 comments
- 106 reviews
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Getting location and setting correct vehicle
Hi all, I was just curious to know how you can detect the location of the player and apply that to what units should spawn? Basically - if the player is in Blaine County I want to recognize that and spawn a sheriff car in my callouts. It doesn't need to be exact. Any ideas? Thanks!
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[REL]/[WIP] Secondary Callouts V 0.9.0.0
Haha I have never heard of that ever happening... Can you let me know if it happens again? I don't even know how he got a gun. Your log (either now or next time [if it happens again]) would definitely be helpful.
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2016 Explorer Request
Oh wow, I didn't know there was no interior... I saw the seats and steering wheel so I figured it was there. Regardless, my officer still stands if someones up to it! Otherwise I'll just save my money! :)
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2016 Explorer Request
Hi everyone! If I purchased a 2016 explorer from here would anyone be willing to convert it for public use? I have no issues buying it - but I honestly don't understand zmodeler and aren't willing to learn (I've tried and failed already), haha. I'm just curious to see if there's someone out there with the skill! I'd be willing to maybe budge and get this one instead, but I'd prefer the 2016. Thanks!
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Where to find animations?
You know it's been a long day when you forget to paste the link over... Here take #2: http://ragepluginhook.net/Documentation.aspx
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Where to find animations?
Here under "Animations List" on the left side! Good luck!
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[REL]/[WIP] Secondary Callouts V 0.9.0.0
While you're at it - check out the newest update!