Everything posted by Dippa
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
Kal74, thanks for the response bro, Yes I use my mods folder to install everything. You have a hella lot of plugin running with no issues so I'm not sure whats going on on my end. i do have modded police cars and sirens, all loaded using my mods folder with openiv. I'm not using the EUP really but because it was auto installed I don't know what all files I needed to revert back. Your using almost everything I am and more and no issues...wow.. I don't know what it is but when I downgrade to all of Albo1125 mods that use RageNativeUI 1.2 no issues. Hell I don't know bro. I do know i LOVE all of ALbo1125 mods and don't even want to play the game if I can't use them SMH.
- 3,646 comments
- 306 reviews
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
Kal74 what other mods/ plugins are you using? Maybe it's a conflict with another plugin or something, but this was happening to me before the LSPDFR update I just never said anything, instead I just downgraded and the problem was solved. But I love the new things on the updated Albo1125 mods so I really need to continue with the upgraded. And I'm sure its hard to figure out if a lot of ppl are not complaining about this same issue however if it's 2 or 200 the issue is still happening with the same possible solution whatever that may be. snapshot of the plugins I'm using...
- 3,646 comments
- 306 reviews
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
Yes I've having the same issue even before the LSPDFR update. When I was using the RageNativeUI 1.2 no lag, but when I use 1.3 it stutters and lags real bad after about 15mins. I downgraded just to check. The thing is I'm not sure which of albo1125 beautiful mods is doing it but I do know when I downgrade I change the RageNativeUI also and the lag is gone. It really lags bad when I pull over a vehicle or during a callout. I'm running GTX 970 4g I7- 4790k 4.40GHZ 16GB ram so I know it's not my PC.
- 3,646 comments
- 306 reviews
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Minnesota Police
Really nice work! Would it be possible to make Prince George's County Maryland skins for BxBugs CVPI and Impala like these? And if you don't mind me asking are you using a visual mod? Those pictures of your lights and sky look really good!
- 10 comments
- 1 review
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GTA5 lags when not in a call
I still have it from when I updated it from 5.4.0.7. I keep all of the winrar original files whenever I download just in case I need to downgrade.
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GTA5 lags when not in a call
OK I took 6.0.0.3 out and installed 6.0.0.2 of traffic police and no lag! So it seems if you want to use traffic police plugin 6.0.0.2 won't cause the lag. Also if you do downgrade that plugin and use any other plugin by Albo1125, remember you have to down grade those too because of the other files that comes with the plugin are updated with each release. both of these came out after the Ragehook.36 update so Traffic police 6.0.0.2 and arrest manager using RAGENativeUI 1.2 and Albo1125.Common 4.6.0.0 files. Hope this all makes sense.
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Safer Chases (Smarter Driving for Cops)
If you're using secondary callouts mod take it out. That should fix the freezing police cars during pursuits but it won't stop the memory error. I had to take it out because of that. It's a great mod, wish there was a fix to this and I have a high end PC.
- 176 comments
- 46 reviews
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GTA5 lags when not in a call
wow ok...do you think 6.0.0.2 cause it? I have 6.0.0.3 in but since I like the plug-in I want to see if 0.2 will stop the lag and then let albo know... thanks for the heads up weeD!
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GTA5 lags when not in a call
Ok will do. I still don't understand either. I've updated drivers and plugins that do have an update so I really don't know at this point. If I come across a fix I will let you know though.
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GTA5 lags when not in a call
Yep, That's my plan to, taking them all out running LSPDFR vanilla and look for lag and then add the plugins one by one until I find out what's happening. Whats even more amazing is I have the same PC specs you have! lol
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[REL + WIP] Repeat Offender (Callout Series)
Wow finny this looks awesome bro. I've been gone to long lol You and the other guy bout to be working on GTA 6 in a minute. ;))
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GTA5 lags when not in a call
This is amazing as this just started happening to me since last night. I'm in the process of trying to figure out why the game is lagging and shuddering when I pull someone over now. I mean this JUST started and then I log on and see this post. Wonder was something possibly updated or changed on it's own? I'm using almost the same plugin scripts as you with the exception of....Crazy Callouts V0.5.5, Federal Callouts, and Wilderness Callouts 0.5.1 which I removed last night when the shuddering and lag started.
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Unitrol 80k Siren
- 45 comments
- 11 reviews
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Unitrol 80k Siren
ok let me try yours. now that you mentioned it I did change the FIB and Fire truck. I didn't think I had change those in the back-up game but maybe I did. I can try yours and see what happens might be a good idea to mention on the page if you have any other sounds changed to make sure you back up your awc cause it will mute all vehicle sounds so be warned so
- 45 comments
- 11 reviews
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Unitrol 80k Siren
I did..nothing changed, its still muting. I replace the muted awc with a new one every time I'm testing it. so far the "siren_2" does not mute the awc, so that should be good. It's the 0x0D329446.wav that's muting everything. Not sure if the horn file is muting too as we have to try each one alone to find the problem one or ones.
- 45 comments
- 11 reviews
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Unitrol 80k Siren
Andypapii, When I put the "SIREN_2" file in by it's self, it didn't mute the vehicle.awc, but once I add the 0x0D329446 file it mutes it. I opened properties to check the original size and yours and saw its slightly bigger. From using other siren mods It's my understanding that ...it will mute if the file is too big. The sizes have to match on each file. I could be wrong but so far that's what I've come across when trying different siren mods. You did a hell of a job making this by the way. It sounds AWESOME and the added touch for the horn is a winner too! Now if I can only get it to work. The video sounds GREAT. Thanks for taking the time to make this bro. Also, the added file didn't work...it's still muting. -Dippa
- 45 comments
- 11 reviews
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Unitrol 80k Siren
The second file is to large. He has to make it the same size as the original or it will corrupt and mute the sirens on all vehicles. It just did mine the same way so make sure you back up the vehicle.oac before changing it. It's a great siren...I want to use it in my game really bad. Hope he can match the sizes of the files.
- 45 comments
- 11 reviews
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Safer Chases (Smarter Driving for Cops)
Eddlm, great mod bro. I can relate when the police is trying to kill me and the suspect by running me off the road, so this is great. I do however run into a issue where a pursuit starts and I call backup and the police cars will appear in the street with officers inside but the engine isn't on, no helicopter will respond nothing. Everything works fine when I take your script out though. I looked on the RPH log and didn't see any events, but I will let you take a look and see if you see anything. I have a feeling it might have something to do with Traffic Police mod but I'm not sure because after a traffic stop assist if the suspect pull off into a pursuit, I noticed the issue starting and will not change even after starting the entire game over. RagePluginHook.log
- 176 comments
- 46 reviews
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Ford Police Interceptor 2012 model.
Great job with this. Do anyone, by any chance, know where the handling file is to this? When i make turns I'm flipping all over the road like a gymnast lol
- 202 comments
- 51 reviews
- Turn Tires
- Radar Gun (handheld)
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Backup Callout(1.0d + 1.1 LCPDFR Callout)
- 132 comments
- 23 reviews
- Brute AMR Ambulance [ELS v8]
- Alert Tones for LCPDFR
- PG County Police New-Livery Mini Skin Pack - PG County, MD