Everything posted by LMS
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Scripts problem need help!!
Try to remember that you have assigned a weapon and made the suspect fight in the first block, similar to what you did for notificationDisplayed. Then make sure to only run that top block once.
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Ped Shoots Me Before Start Of Code
That's not how if-statements work in C#. You need to really understand the basics. if (condition) { }
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Scripts problem need help!!
Thanks for the logfile. Unfortunately, I cannot see anything wrong with it. You could try removing other plugins and just run your callout and LSPDFR and see if it resolves the issue.
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Scripts problem need help!!
Thanks, but I do not see any references to "crime name". Please start the game, force your callout, reproduce the bug and then immediately send over the log.
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Scripts problem need help!!
Your RagePluginHook.log file as it might contain clues as to why the arrest is glitching out.
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Ped Shoots Me Before Start Of Code
if (counter >= 4) Game.DisplaySubtitle("~b~Suspect: ~w~Find out yourself."); Suspect.Tasks.FightAgainst(Game.LocalPlayer.Character); // This should also be in the if clause, otherwise it gets executed every tick.
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Scripts problem need help!!
Could you attach your logfile as well please? Usually that issue occurs when the arrest task is reapplied constantly.
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Help loading DLC
Your comments made me look into this more and I think I came up with a similar logic to OpenIV to allow unencrypted RPFs to be loaded. Would you be available for testing?
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Ped Shoots Me Before Start Of Code
The call to FightAgainst is not in any if statement, meaning it will run the first time Process is executed and then every subsequent tick. Try moving it together with the counter >= 4 check.
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Dialogue glitching out.
You increment the counter every tick (roughly every few milliseconds) so you have never the chance to read the previous text.
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Help loading DLC
That happens for any RPF not properly re-encrypted (like the R* ones) unfortunately. OpenIV bypasses this restriction as its own archives are not encrypted, but LML does not do that. You can theoretically fix your RPFs, but keeping OpenIV around might be the easier way.
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Help loading DLC
Assuming the rpf is in the same folder as the install.xml, that looks good to me. And you are saying that loading it via a dlc list entry works fine, just not via LML?
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Why are ALL detainees under my supervision?
Suspects arrested by NPCs will not be in your custody, but will be transported by the NPCs themselves. Perhaps you are using some kind of mod that changes that?
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FiveM
This loader is strictly for singleplayer GTA 5. It can be used to load FiveM assets into singleplayer, but you cannot use it for FiveM itself.
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Help loading DLC
Loading RPFs directly is very much supported. LML will inject the entry into the dlclist and it will then be processed by the game naturally. To load them, you can use the DlcRpf tag. If you put the dlc.rpf next to your install.xml, all that is needed is this, for instance in a resource tag: <DlcRpf>dlc.rpf</DlcRpf>
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replacing vehicles.meta in x64w.rpf/dlcpacks/mpbusiness
I would assume it is: update:/dlc_patch/mpBusiness/common/data/levels/gta5/vehicles.meta
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VOTE FOR OFFICIAL LSPDFR DISCORD
I could not think of a worse way to manage mod updates and downloads than a Discord. It is ultimately a short-lived chat and everything gets lost. The search is terrible. It creates a "silo" similar to Facebook and others where it cannot be indexed via search engines, holding all your data hostage. It cannot be crawled, no one can find anything inside it without being part of it (and even then you cannot find anything due to terrible search). It's almost like an antithesis to the idea of the internet or any community. Would it make sense to supplement an existing community? Perhaps. But keep in mind that the vast majority of users will go there for support, thinking they have this one unique problem no one else has ever had and which is totally a problem with mod X. I understand that people like the fast access, but that is usually at the expense of spam and bugging others, answers the same two questions every five minutes. You are just shifting the burden of research (i.e. a google search for your problem) by posting it in a chat room waiting for someone else to google it for you or answer it. We have tinkered with it for our RDR community and struck a fair balance, I believe. However, our GTA V community is a lot bigger and as already been pointed out would require a ton more moderation work, especially due to how fast paced Discord is. So for the time being, we do not have any immediate plans to create an official public Discord server.
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Emergency Lighting System
Thanks for the reports. I just tested the ELS download here on the latest game version and everything is working fine for me, no problems.
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replacing vehicles.meta in x64w.rpf/dlcpacks/mpbusiness
Replacing a single entry is an advanced feature, as it requires some tricks to work behind the scenes. That being said, it is still incredibly easy to use. From what I understand your new vehicles.meta only has one entry which is for "alpha", correct? If that is the case, you can load that vehicles.meta like this: <FileEntryReplacement type="VEHICLE_METADATA_FILE">replace/vehicles.meta</FileEntryReplacement> Check out the documentation here under "Single File Entry Replacement" for more information:
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LSPDFR Sync Not Updating
If you take a picture with the in-game camera (selfie), it should refresh your picture.
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Any one else thinks we are going back as a regression?
Happy to hear you are enjoying it! If you could find the crash log from your last session and attach it here, that would be great. Then we can figure out what caused the issue. As for RDR, it is very much in its infancy, but should hopefully provide you with a fun experience already!
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More dramatic Pullovers
These two variables could be specified via the lspdfr.ini, but I recommend using the console so they are not always set.
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LSPDFR: First Response crashing (when receiving callouts)
No worries at all, that's exactly what tagging is for! I have seen this error a few times over the years and know the technical reason behind it, but I am not sure to this day what part causes it unfortunately. From what I understand there is very little you can do to fix it, it is ultimately an issue with how RPH and SlimDX work together, but again, I am not sure where exactly.
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More dramatic Pullovers
You will be thrilled to know that the 0.4.8 update last night introduced a new variable called TrafficStop.ScenarioMult (default value: 1.0f) which can be used to increase the chance for a random scenario during a traffic stop.
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Any one else thinks we are going back as a regression?
If you are interested in detailed feature descriptions, check out this page here: https://www.lcpdfr.com/lspdfr/04/highlights/ It covers the most important changes from 0.3 all the way to 0.4.8. As for the automatic installer missing, this was due to me being stuck in Africa during the Cayo Perico update and a quick fix release by the rest of the team just to make things work. The latest LSPDFR update from today has an automatic installer again.