So im coding a backup spawing menu as my first plugin. I have no issues getting a Local, State, SWAT, Air, Ambulance etc to respond to my location, however im having issues with the Prisoner Transport and Fire Truck.
Tried this for the Prisoner Transport.
Functions.RequestBackup(Game.LocalPlayer.Character.Position, LSPD_First_Response.EBackupResponseType.Code3, LSPD_First_Response.EBackupUnitType.PrisonerTransport);
And tried this also for Prisoner Transport.
Functions.RequestBackup(Game.LocalPlayer.Character.Position, LSPD_First_Response.EBackupResponseType.SuspectTransporter, LSPD_First_Response.EBackupUnitType.PrisonerTransport);
Tried this to get a Fire Truck to spawn, something weird happens where a Local Unit turns up but no Fire Truck.
Functions.RequestBackup(Game.LocalPlayer.Character.Position, LSPD_First_Response.EBackupResponseType.Code3, LSPD_First_Response.EBackupUnitType.Firetruck);
Does anyone know what im doing wrong, i have used the same way to request other types of backup and they work. Any help would be appreciated. Thanks