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Fabione

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  1. I made some screenshot to help you understand better the situation. install.xml
  2. Of course, instead of copying the specif els file put into the "filesToCopy" folder the button also copies the others folders "stream" and "data" inside the gta5 main directory.
  3. Yes exactly, it's a problem of the last two versions.
  4. Thank you, I look forward to hearing from you.
  5. Good evening @LMS, In the latest version of LML the Mod Manager button "Copy files to game" doesn't seem to work correctly: it copies in the main gta5 directory every file and folder present in the subfolder where there is the install.xml - for example it copies all the data and stream files of a particular vehicle in the GTA5 main directory. Since I only want to copy the ELS file, till now I put in the install.xml the following code: <ResourceFolders> <GameFolder>filesToCopy</GameFolder> </ResourceFolders> and by pressing the button "Copy files to game" in the Mod Manager it copied only the els file present in the "filesToCopy" folder. Now it copies everything. 😭 Can you restore the previuos behavior please? Thanks as always
  6. @LMS I have tried to load FiveM maps with <ResourceLua> but they don't work.
  7. Hello, sorry for my long absence. @LMS The feature I mean is taken from here: https://www.lcpdfr.com/lml/index/ -> Support to load individual textures into existing YTDs. For example: I want to replace decl_diff_001_a_uni in s_m_y_hwaycop_01.ytd. (or other single textures in ytd files) I have another question: In the latest update of LML is it possible to load MLO maps (ready for Fivem) with ymf files? Thank you so much!
  8. Hi everyone, How can we load individual textures into an existing YTD file? I read this feature in the home page and I would like to try it. Can you provide an example? Best regards, Fabio
  9. @LMS Have you tried the single entry replacement for DLC vehicles, for example the ones added in The Cayo Perico update? For me it only works with the base vehicles. For example, if i apply the single entry replacement to stalion, dubsta3 or alpha the games crashes during the loading.
  10. @LMS No, it also happens with stalion and dubsta3. I observed that the single entry replacement doesn't work with the vehicles that Rockstar added in the updates but I don't know why and how to resolve this problem.
  11. Fabione changed their profile photo
  12. @LMSI tried both single entry replacement and the entire vehicles.meta with the path you wrote for alpha but still no luck, nothing happens. The entry is not edited. Any ideas to solve? I really need to modify the vehicles.meta to use liveries for alpha and set specif extras to spawn.
  13. Hello everyone, I was wondering if there is a way to set the ELS cruise lights always on for the npc police patrol cars of lspdfr, so that when they spawn around the map they have the steady cruise lights activated as happens in the reality in my country. I tried to search in the ELS user guide or other forums but I didn't find anything of interest. Thanks in advance to all those who will help me!
  14.    Fabione reacted to a comment on a file: Emergency Lighting System
  15. Hello everyone, I was wondering if there is a way to set the ELS cruise lights always on for the npc patrol cars of lspdfr, so that when they spawn around the map they have the steady cruise lights activated as happens in the reality in my country. I tried to search in the ELS user guide or other forums but I didn't find anything. Thanks in advance to all those who will help me!
  16. I understand but I want to install the version 8.1 because the italian uniforms (https://it.gta5-mods.com/player/divise-italiane-eup-per-lspdfr-0-4-italian-uniforms-daniele1) have not been updated yet for 8.2 (and probably never will be). Are there significative changes from 8.1 to 8.2? I can try to install EUP 8.2 with LML and replacing the files with the custom ones provided for 8.1 but I'm not sure the slots are the same. I forgot to say that the author of the italian uniforms also provided the single files without having to extract them from the eup_componentpeds.rpf (attached images). Thanks for the help!
  17. ok and what about the first question?

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