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Ridgerunner Designs WIP/REL Thread

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***09/19/12 UPDATE: I've got 5 projects right now at 95% (see below) I'm working through some small issues before they're ready to release. Also I had a major breakthrough with converting Source models to 3ds Max so that will help immensely for my ped projects. Most of my time as of late has been modeling, and 75% of that has been modeling vehicle related components. I've been flirting with vehicle modeling and will try to balance my time between ped modeling and vehicle modeling. Hopefully we can get you guys some more unlocked vehicle components in the next few months. I know you guys are anxious for some real ped modifications and I am as well so I will try to spend some time wrapping up a few of those projects for you guys. Again keep in mind all of this is incredibly time consuming, GTA IV was never designed with modding in mind, so it will take some time to properly finish things up.***

Since I get quite a few comments/pm's from interested members here I think I'll follow suite after KevinDV's post and give you guy a rough idea of what I'm currently working on. I've had a LOT of delays and set backs but I'm still committed to getting these projects in game. Please bear with me as my modeling skills slowly grow, and I juggle work/personal life. I do not take requests but I'm always open to new ideas and suggestions. If you have any questions feel free to post or pm me.

JUST FYI: Due to the work involved, and sheer number of WIP's some of these projects may take a few months or more to complete. Please be patient as I'm very limited in the time that I can dedicate to these mods.

Current WIP List (As of 09/19/12)

RADAR/LIDAR Models

  • Stalker II MDR - 100% RELEASED! - Download: Alternate: http://www.mediafire...uhwha0lytcktaf0
  • Ultralyte LR B - 95% **Fixing Transparency Issues** Planned release to coincide with re-release of GTA Policing Tools Mod
  • Kustom Signal Pro Laser III - 95% **Fixing Transparency Issues** Planned release to coincide with re-release of GTA Policing Tools Mod

Hat/Helmet Models

  • NYSP Hat (Scratch model) - 95% **Fixing Specularity Issues** Planned release to coincide with NYSP Tahoe by CJ24!
  • Texas DPS Hat (Scratch model) - 95% **Fixing Specularity Issues** Planned release to coincide with Texas DPS Pack by CJ24!
  • Revised Campaign Hat (Completely new model from scratch) - 60%
  • Custodian helmet (AKA British "Bobby" Hat) Scratch Model - 35%
  • Police Motorcycle 3/4 Shell Helmet - 80%
  • Police Motorcycle 1/2 Shell Helmet - 25%

PED Models

  • Police Officer Model - 75%
  • Police Officer Supervisor Model - 65%
  • Motorcycle Police Officer - 50%
  • British Police Officer Model - 40%
  • Sheriff Deputy Model - 85%
  • State Trooper Model - 70%
  • Task Force Agent/Officer - 50%
  • K-9 Handler Officer - 30%
  • Detective Model - 30%

Texture Packs

  • Complete US State Police/Highway Patrol Texture Pack - For Chevy Tahoe - 30%
  • Complete US State Police/Highway Patrol Texture Pack - For CVPI - 30%

Vehicle Related

  • Harley Davidson FLHTP Police Electra Glide Motorcycle - 50%
  • Federal Signal Valor Lightbar (Planned Unlocked Release) - 85%
  • Plans for more lightbars and interior equipment for unlocked release stay tuned

General/Miscellaneous Projects

  • Updated Citation Holder (More details, black version, much better optimized) - 95% **Just working out a few minor things before updated release**

Edited by Ridgerunner

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Can't wait for the Texas DPS Hat

+1

Edited by taximan5

76561198026310847.png
Twitter: @taximan_5 - PSN: Sheriff_Taxi - Xbox Live: taximan5 - Steam: taximan5 - Social Club: Sheriff_Taxi

I'm still going to throw your citation holder ON THE GROUND after every traffic stop. How does that make you feel?

In all seriousness, you're work has always been of the highest quality of most. Thanks for keeping up with the dedication and the effort!

I'm still going to throw your citation holder ON THE GROUND after every traffic stop. How does that make you feel?

In all seriousness, you're work has always been of the highest quality of most. Thanks for keeping up with the dedication and the effort!

LOL, I always wished there was a way for them to fix that.

@Ridge - Can't wait for pretty much everything on that list. Looking forward to releases!!

  • 3 weeks later...

Is there a way were we can be sitting inside the patrol car and run Radar that way? I mean most cops in my Department have the Radar system mounted inside the patrol cruiser. I was just curious that is all!!! Keep up the good work

[img]http://farm9.staticflickr.com/8205/8226656192_de524499a3_b.jpg[/img]

[color=#0000ff][u][font="'times new roman', times, serif"]PED DEVELOPER [/color][/u][/font]

Area 51 Designs takes requests!!! Contact Beck!!

  • Author

@Lakewoodchief I'm a novice modeler with no scripting experience, so I'm not exactly sure of the limitations with that. You'd have to ask someone with scripting experience. You'll be able to use my Radar and Lidar models with Sniper296's GTA Policing Tools mod, which now has an interesting overlay for outside the vehicle.

  • 3 weeks later...
  • Author

Summer is a busy time and I'm also currently doing a couple exciting "joint projects" with some modelers. As far as my own WIP list I've been testing different combinations and hitting some frustrating roadblocks but unfortunately no big updates for you guys.

  • 2 months later...

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