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[REL] Coastal Callouts Discussion Thread

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this is going to be dank ass mod  :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:

READ THE INSTRUCTIONS FOR THE MODS..THEY'RE CALLED READMEs   AKA read me for a reason

lspdfr plugin or GTA V crashed? find your Rage log in your gta folder, usually found after ragepluginhook.exe and open it, hit Ctrl a, open pastebin.com, select new paste, hit Ctrl v, get the link after you pasted it and supply that with your issue in the specific mod topic, it helps the developer diagnose the problem you may have.

 

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  • PNWParksFan
    PNWParksFan

    Announcing the Coastal Callouts Beta!   I am very pleased to finally announce that Coastal Callouts is now in semi-public beta. To kick off the occasion, we have two new LSPDFR episodes from

  • PNWParksFan
    PNWParksFan

    It's damned if you do, damned if you don't. Release a mod early in its progress, and people complain that it doesn't have all the features they expected or that it has bugs. Release updates too often

  • Coastal Callouts has been in 'semi-public beta' since before 0.4 was even announced.  We announced our plans for the API for 0.4 and we're trying to release it, for free, to everyone, as quickly as we

Posted Images

  • Author

As it's been a couple weeks I wanted to give people a quick update on my progress. I've been working on this daily, there just hasn't been as much to show off as it's mostly been work on the code that you don't see directly. 

  • Created configuration files for all RDE 3.0 USCG vehicles, so they will work smoothly with Coastal Callouts when it is released. Special thanks to the RDE team for their collaboration. Additionally, my USCG ped texture and USCG Predator texture are both included with RDE 3.0 if you're interested in using them. 
  • Various tweaks to meta files to improve ambient ped spawning to make the two coast guard stations I've added to the game a bit more realistic. 
  • Implemented a system to replace ambient vehicle spawns at the coast guard stations with appropriate vehicles. Coast Guard boats and trucks will now spawn at the main coast guard station, and appropriate aircraft will spawn at the coast guard air station at LSIA. 
  • Continued improvements to the boat pursuit AI. 
  • Working with Alex Ashfold to create several Coast Guard outfits for use with EUP/SUP. These include life vests, short and long sleeve uniforms, hats, various helmets, tactical vests, cold weather gear, and more. By the time Coastal Callouts launches you'll be able to go on duty as your EUP character appropriately dressed for any maritime situation!

I would also like to extend a special thank-you to everybody who has generously donated to support my mods, and everybody who has shown their enthusiasm for the development of Coastal Callouts. Your excitement is what keeps me going on this long project!

 

20161223015203_1.jpg
USCG EUP/SUP cold weather outfit by PNWParksFan

 

271590_20161216135039_1.png

RDE 3.0 USCG Predator - screenshot by NefariousBonne

 

 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Hey man, I saw albo had a version of this, it's great that you are at that stage already! If you need any more help testing, hmu :thumbsup:

 

Remember: Always use a mods folder!

  • Author
25 minutes ago, Play3r2 said:

Hey man, I saw albo had a version of this, it's great that you are at that stage already! If you need any more help testing, hmu :thumbsup:

No testing version has been released, not even to Albo. His recent video showcased some features of Arrest Manager that have been developed collaboratively to support Coastal Callouts. There are a few preview videos of various features under development on this WIP forum thread. When I am at the point of needing testers I will post information here. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

9 minutes ago, PNWParksFan said:

No testing version has been released, not even to Albo. His recent video showcased some features of Arrest Manager that have been developed collaboratively to support Coastal Callouts. There are a few preview videos of various features under development on this WIP forum thread. When I am at the point of needing testers I will post information here. 

Ah ok.  I must have misunderstood.

 

:(

 

Remember: Always use a mods folder!

  • Author

All joking aside, I don't have a release date. The release date will be "the day it's available in the downloads section". I am working hard on it and will share more information when I have information to share. I appreciate everybody's enthusiasm! 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
3 hours ago, fireboy6117 said:

take your time @PNWParksFan let us know if you need anything

Thanks. At this point it's really just a matter of me getting the time to work on it. Much of the challenging work is done. A lot of time-consuming work remains. I will let folks know right here if/when there is anything you can do to help. Of course, donations always help at any part of the process! I am working on some specific tasks that need to be completed before I can make a beta available. As mentioned I don't have any particular dates, but it's obviously something I'd like to have ready as soon as I reasonably can. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author

Brief project update:

  • Added more dynamic responses to traffic stop questioning, with new boating-specific traffic stop questions and interactive behavior from peds when being questioned
  • Fixed bugs in the boat pursuit AI 
  • Fixed bugs in the helicopter copilot AI
  • Extracted and categorized a bunch of relevant dispatch audio
  • Added custom dispatch audio generator to provide more specific location information for offshore locations (LSPDFR by default only ever says "in the ocean", now it'll say e.g. "off the northern coast" or "near the port of los santos"). 
  • Fixed some issues with one of the helicopter models in the DLC
  • Working on some issues with the rescue basket add-on prop

I'm also pleased to announce that a beta version will begin testing sometime this year! When this year, I cannot yet say. (Happy New Year everyone!)

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

3 hours ago, PNWParksFan said:

Brief project update:

  • Added more dynamic responses to traffic stop questioning, with new boating-specific traffic stop questions and interactive behavior from peds when being questioned
  • Fixed bugs in the boat pursuit AI 
  • Fixed bugs in the helicopter copilot AI
  • Extracted and categorized a bunch of relevant dispatch audio
  • Added custom dispatch audio generator to provide more specific location information for offshore locations (LSPDFR by default only ever says "in the ocean", now it'll say e.g. "off the northern coast" or "near the port of los santos"). 
  • Fixed some issues with one of the helicopter models in the DLC
  • Working on some issues with the rescue basket add-on prop

I'm also pleased to announce that a beta version will begin testing sometime this year! When this year, I cannot yet say. (Happy New Year everyone!)

 

Two questions for you. 

  1. Are you using the PoliceScannerDispatcher voice cause the audio you just said is brand new and wanted to know how to create custom audio, my current audio kinda sucks but I edited and snipped some words out and created my own
  2. Will the boat pull over have API or something to allow other devs to pull over boats like you did?

Happy new year! 

  • Author
30 minutes ago, SuperNish35 said:

Two questions for you. 

  1. Are you using the PoliceScannerDispatcher voice cause the audio you just said is brand new and wanted to know how to create custom audio, my current audio kinda sucks but I edited and snipped some words out and created my own
  2. Will the boat pull over have API or something to allow other devs to pull over boats like you did?

Happy new year! 

 

  1. I am using the same police scanner audio from the game files that all LSPDFR plugins use, I just extracted additional audio that LSPDFR wasn't using by default
  2. Anybody will be able to pull over boats for traffic stops, just like a normal traffic stop. As for the boat pursuit AI, it'll work automatically any time there's an active pursuit with a boat in it.

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author

Finally working on some of the actual callouts instead of just the features that make them possible:

 

20170103022754_1.jpg

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

5 hours ago, PNWParksFan said:

Finally working on some of the actual callouts instead of just the features that make them possible:

 

20170103022754_1.jpg

Ayyyyy

 

Remember: Always use a mods folder!

10 minutes ago, Reffie1997 said:

After the release of Coastal Callouts, I'm sure PNW will consider the development of Aerial Callouts... featuring new fighter jet pursuit API!

LMAO but that would be a good addition to anyone's arsenal

READ THE INSTRUCTIONS FOR THE MODS..THEY'RE CALLED READMEs   AKA read me for a reason

lspdfr plugin or GTA V crashed? find your Rage log in your gta folder, usually found after ragepluginhook.exe and open it, hit Ctrl a, open pastebin.com, select new paste, hit Ctrl v, get the link after you pasted it and supply that with your issue in the specific mod topic, it helps the developer diagnose the problem you may have.

 

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