Reputation Activity
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Thehurk got a reaction from fireboy6117 in [REL] Realism Dispatch Enhanced 3.1.1Gameconfig
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Thehurk got a reaction from SoarHawk in Project CHP WIPThank you.
@Officer Goetz I have made two massive CHP packs, all including the correct interior equipment, K9 cages, K9 hood vents, the whole 9 yards.
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Thehurk got a reaction from dunkboi in Project CHP WIPThank you.
@Officer Goetz I have made two massive CHP packs, all including the correct interior equipment, K9 cages, K9 hood vents, the whole 9 yards.
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Thehurk got a reaction from xMoD in Project CHP WIPThank you.
@Officer Goetz I have made two massive CHP packs, all including the correct interior equipment, K9 cages, K9 hood vents, the whole 9 yards.
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Thehurk got a reaction from J.J Dawkins in Project CHP WIPThank you.
@Officer Goetz I have made two massive CHP packs, all including the correct interior equipment, K9 cages, K9 hood vents, the whole 9 yards.
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Thehurk got a reaction from Deputy Brand in Thehurk's WIP ThreadIt's in game and fully functional. If i didn't care about poly count then I would release it now. Unfortunately i don't believe that having a base model that is 211k is acceptable.
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Thehurk got a reaction from Slendis in Thehurk's WIP ThreadIt's in game and fully functional. If i didn't care about poly count then I would release it now. Unfortunately i don't believe that having a base model that is 211k is acceptable.
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Thehurk got a reaction from Officer27 in Thehurk's WIP ThreadIt's in game and fully functional. If i didn't care about poly count then I would release it now. Unfortunately i don't believe that having a base model that is 211k is acceptable.
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Thehurk got a reaction from Scuderio in Thehurk's WIP ThreadIt's in game and fully functional. If i didn't care about poly count then I would release it now. Unfortunately i don't believe that having a base model that is 211k is acceptable.
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Thehurk got a reaction fromDeactivated Memberin Under Construction: Coastal Callouts, Police Radio and more!@Fiskey111 <3 Come talk in discord more often bud.
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Thehurk got a reaction from xDZYx in TheHurk 2016 FPIU taillightWhat looks like is happening there is your game is spawning the L1 version at L0 distance. This could be caused by your computer not being able to handle all the models being loaded, or the game not being able to handle it. Either way, check the interior of the model, if its all messed up, then its the L1.
Edit: If it isnt the thing i said above, then go into the vehicle .ytd and find the texture named something like "rojoglass", it is the taillight glass, just make it less transparent.
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Thehurk got a reaction from jumperman09 in Thehurk's WIP ThreadHuge update on the original post!
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Thehurk got a reaction from Deputy Brand in Thehurk's WIP ThreadHuge update on the original post!
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Thehurk got a reaction from Slendis in Thehurk's WIP ThreadHuge update on the original post!
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Thehurk got a reaction from Thomas199920 in Thehurk's WIP ThreadHey guys, this is where ill be posting the vast majority of my new works in progress, answering questions and comments you guys have and just having sort of a general discussion with you guys about what you guys can look for from me!
I only have three things to ask of you guys;
1. Please please please do not ask for a release date for anything posted in this thread!
2. Please do not ask to be a tester, i'm still very very wary about allowing for people to have stuff early because leakers.
3. Please don't ask for the models ahead of time.
Now that that's all done with, lets get on with it!
Current Works In Progress:
1. Forza Horizon 3 CVPI
Now with the release of my CHP pack, I've moved my priorities to this bad boy. I'm still waiting for a tool that i can get the engine texture for, so I need to decide if i want to wait to release this with the engine or just go without for now.
A huge amount of progress has been made with the FH3 CVPI, when i say huge, I mean like its almost ready for game.
2. 2013 Dodge Charger DEV
A little side project that ive been working on for a little bit, kinda been delayed a little bit due to other projects, but this will be done soon!
It will be released unlocked, and will feature all correct LODS, proper scaling to in game vehicles and handling identical to the police2 for ease of use!
Also features some pretty nice textures if i do say so myself.
Pics or it didn't happen:
The engine im going to throw in there so you dont see just a texture
3.Hometown departments (Windsor/O.P.P) or Fictional Charger pack. :
I don't have really any screenshots for this, but i've been debating on what I should do after the two base models.
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Thehurk got a reaction from TaylorSwift in Thehurk's WIP ThreadHey guys, this is where ill be posting the vast majority of my new works in progress, answering questions and comments you guys have and just having sort of a general discussion with you guys about what you guys can look for from me!
I only have three things to ask of you guys;
1. Please please please do not ask for a release date for anything posted in this thread!
2. Please do not ask to be a tester, i'm still very very wary about allowing for people to have stuff early because leakers.
3. Please don't ask for the models ahead of time.
Now that that's all done with, lets get on with it!
Current Works In Progress:
1. Forza Horizon 3 CVPI
Now with the release of my CHP pack, I've moved my priorities to this bad boy. I'm still waiting for a tool that i can get the engine texture for, so I need to decide if i want to wait to release this with the engine or just go without for now.
A huge amount of progress has been made with the FH3 CVPI, when i say huge, I mean like its almost ready for game.
2. 2013 Dodge Charger DEV
A little side project that ive been working on for a little bit, kinda been delayed a little bit due to other projects, but this will be done soon!
It will be released unlocked, and will feature all correct LODS, proper scaling to in game vehicles and handling identical to the police2 for ease of use!
Also features some pretty nice textures if i do say so myself.
Pics or it didn't happen:
The engine im going to throw in there so you dont see just a texture
3.Hometown departments (Windsor/O.P.P) or Fictional Charger pack. :
I don't have really any screenshots for this, but i've been debating on what I should do after the two base models.
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Thehurk got a reaction from Chappie in Thehurk's WIP ThreadHuge update on the original post!
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Thehurk got a reaction from Reddington in ELS DROT HelpI believe you have something that changes the default siren setting for the sheriff slot. Make sure you're using the default siren settings, which is 13.
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Thehurk got a reaction from winglesschip209 in [REL] Coastal Callouts Discussion ThreadIf you need help with anything being modeled, i'm more then willing to help you out!
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Thehurk got a reaction from Deputy Brand in Thehurk's WIP ThreadYes as it says in the first post of this topic
I've gone an updated my original post for this topic!
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Thehurk got a reaction from Deputy Brand in Thehurk's WIP ThreadHandling lines are all your game, with my game, I use GTA Redux, so my handling is completely different.
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Thehurk got a reaction from Carrythxd in Thehurk's WIP ThreadInterior is finished!
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Thehurk got a reaction from Carrythxd in Thehurk's WIP ThreadProgress with the interior!
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Thehurk got a reaction from Carrythxd in Thehurk's WIP ThreadWell, the headlights are done, the vast majority of the exterior of the car is done, now just for minor fixes and then the interior!
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Thehurk got a reaction from Carrythxd in Thehurk's WIP ThreadITS STARTED