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SuperNish35

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Reputation Activity

  1. Like
    SuperNish35 reacted to Mr.DudeMan in [REL | WIP] LSPDFR Computer+   
    set your mouse to raw in the setting
  2. Like
    SuperNish35 got a reaction from Fiskey111 in (RPH C#) How to add INI to code   
    Try this https://github.com/LMSDev/LSPDFR-API/blob/master/Utilities/IniFileDemo/EntryPoint.cs 
    btw here is an entire folder to help you https://github.com/LMSDev/LSPDFR-API/tree/master/Utilities
  3. Like
    SuperNish35 got a reaction from BlockBa5her in (RPH C#) How to add INI to code   
    Try this https://github.com/LMSDev/LSPDFR-API/blob/master/Utilities/IniFileDemo/EntryPoint.cs 
    btw here is an entire folder to help you https://github.com/LMSDev/LSPDFR-API/tree/master/Utilities
  4. Like
    SuperNish35 reacted to Quakex64 in [REL] Coastal Callouts Discussion Thread   
    you know what they say

    I hope you arent having to much of a problem :)
  5. Like
    SuperNish35 got a reaction from ToastinYou in Voice Actors Needed for Callouts   
    Hello, for BC or border callouts we need voice actors who can simulate an American accent and we need people who can simulate a Hispanic (Mexican) accent. Comment below saying which accent you can do.  Thank you!  
     
  6. Like
    SuperNish35 reacted to Bluscream in [REQUEST] Centralized Menu API   
    If you are a regular user and you feel annoyed by all this different menus you need to bind to different keys, please show support and like this thread or tell everyone that you want less menus and our wet dream may come true. If you want to help the idea even more you can visit the github link below and comment how much you want this ♥
     
    I've noticed this when I first started using LSPDFR plugins ( about half a year ago) and I was sure you we're doing something about it. Now, half a year later still nothing so I want to have it here black on white.
     
    The idea is providing functions to add entries to the "Interaction" and "Backup" menu. (Used code examples might not have correct syntax, I just write them out of my head)
     
    Why would one need that?: Cause I don't want to buy a keyboard with 500keys and remember each one cause there are way too many. If LSPDFR would suggest devs to use it, most of them would modify their plugins so the amount of needed keys would cut in half at least.
     
    For example if someone creates a "Tow Truck" plugin they could call
    Functions.RegisterBackup(menuPage=backup.page.ADDITIONAL, code=backup.code.THREE, name="Tow Truck", callback=callTowTruckToCurrentPosition()); (I know there already is the CustomBackup plugin. But that's a bypass, not a solution...)
    If you want to add menu entries for special callouts where you would need them:
    Functions.RegisterInteraction(menuPage=interaction.page.CURRENTCALLOUT, text="Engage", callback=startEngage(pedAtAimPoint(), callout=callouts.Hostage); Functions.RegisterInteraction(menuPage=interaction.page.GENERAL, text="Binoculars", callback=equipBinoculars());  
    And when the plugin gets unloaded or crashes all entries registered by the plugin get removed, simple (in my mind :)
     
    P.S. Please also add the following items to the interaction menu:
     
    Thanks for reading and let's hope this will get implemented soon or G17Media sponsors some Logitech keyboards with 50 G-Keys :P
     
    Related Github Issue: https://github.com/LMSDev/LSPDFR-API/issues/15
  7. Like
    SuperNish35 reacted to fireboy6117 in [REL] Coastal Callouts Discussion Thread   
    take your time @PNWParksFan let us know if you need anything
  8. Like
    SuperNish35 got a reaction from Quakex64 in [REL] Coastal Callouts Discussion Thread   
    Yeah = 2020
  9. Like
    SuperNish35 reacted to 72will in Public Events Callouts   
    Hi, i am 72will and i think i have an idea the community will love. I am not a scripter i am a modeler. I would love to team up with someone to make this a reality.
     
    Callouts:
    Road Closure
    Riots
    Escort
    Evacuation
    MVA
    MVA traffic control
    (any suggestions are welcome) 
     
    I can do the map part of scripting like what probs go at what coordinates. 
  10. Like
    SuperNish35 got a reaction from CaptinLetus in Making suspect shoot during pursuit   
    Hey, here is an example.   
    Well the prisoner1 is just a example. You can change that to whatever you are calling your ped. You can also choose from a wide variety of weapons. 
  11. Like
    SuperNish35 reacted to Scuderio in Pursuit Callouts Suggestions?   
    When you continue like that we one day only need assorted callouts :D
  12. Like
    SuperNish35 got a reaction from ErikB26 in Creating Custom Police Scanner Audio   
    Hi, I was thinking if we can make custom police scanner audio. There are tons and tons of audio files in Police Scanner but some of them are no use to me. If anybody knows how to make custom police scanner audio can tell please tell me!! Thank you! 
  13. Like
    SuperNish35 got a reaction from Delta4 in Border Patrol Callouts! (Request-With-Suggestions)   
    Yeah sure I was thinking of the Mexican border... there is a river in the middle called Rio Grand and illegal immigrants have been spotted crossing that. I will think about all you other suggestions. I am most active on twitter if you want to follow me there and send me suggestions. Also pacific ocean. I was thinking of all that but more the callouts the more time I have to put in those callouts. I will try my best thank you if you have more suggestions please be free to leave them here or on twitter @SuperNish35
  14. Like
    SuperNish35 reacted to atCaleb in Adding a Weapon slot to LSPDFR/LCPDFR   
    I don't exactly think It should be added as a new section, but possible a sub-section under "Character" mods.
    In my opinion if it was added, only emergency related weapons and things should be added.

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