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[WIP][REL] High Priority Callouts

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On 3/4/2016 at 10:06 AM, Kilyin said:

Crashed when accepting the gang turf war callout:

On 3/5/2016 at 6:35 AM, Luigi4518 said:

Had a few reports of this, will look into it.

Yep, just had that crash with the latest version:

Spoiler

[3/13/2016 4:17:00 AM.601] [TRACE] It has been 152.579727 seconds since the last callout
[3/13/2016 4:17:00 AM.603] LSPD First Response: Creating Turfwar
[3/13/2016 4:17:00 AM.610] [TRACE] Callout created:  #1
[3/13/2016 4:17:01 AM.068] [TRACE] Thread ZoomThread #1 initialized
[3/13/2016 4:17:01 AM.768] setting up new cop: null
[3/13/2016 4:17:01 AM.769] [TRACE] New ped recognized as cop
[3/13/2016 4:17:01 AM.769] setting up new cop: null
[3/13/2016 4:17:01 AM.769] [TRACE] New ped recognized as cop
[3/13/2016 4:17:04 AM.644] Removing options for Menu
[3/13/2016 4:17:06 AM.420] [TRACE] Created new chase
[3/13/2016 4:17:06 AM.421] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.422] [TRACE] Suspect added to chase
[3/13/2016 4:17:06 AM.439] X:0 Y:0 Z:0
[3/13/2016 4:17:06 AM.483] [TRACE] Requested backup LocalPatrol in LosSantosCity
[3/13/2016 4:17:06 AM.483] [TRACE] Creating unit LocalUnit
[3/13/2016 4:17:06 AM.539] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.539] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.542] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.542] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.542] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.542] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.544] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.544] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.544] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.544] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.544] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.544] [TRACE] Cop added to chase
[3/13/2016 4:17:06 AM.545] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.609] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.609] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.609] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.609] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.609] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.609] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.609] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.610] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.610] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.610] [TRACE] Creating cop chase task
[3/13/2016 4:17:06 AM.610] [TRACE] Cop chase task assigned
[3/13/2016 4:17:06 AM.648] [TRACE] No more suspects useable, aborting chase
[3/13/2016 4:17:06 AM.654] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/13/2016 4:17:06 AM.656] [TRACE] Instance cleaned (ChaseController #1)
[3/13/2016 4:17:06 AM.656] [TRACE] Aborted chase
[3/13/2016 4:17:06 AM.842] [TRACE] Created policeb2
[3/13/2016 4:17:06 AM.885] [TRACE] New cop created s_m_y_copbiker_01
[3/13/2016 4:17:06 AM.886] 
[3/13/2016 4:17:06 AM.893] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[3/13/2016 4:17:06 AM.913] LSPD First Response: 
[3/13/2016 4:17:06 AM.914] LSPD First Response: ==============================
[3/13/2016 4:17:06 AM.914] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[3/13/2016 4:17:06 AM.914] LSPD First Response: ------------------------------
[3/13/2016 4:17:06 AM.914] LSPD First Response: Origin: Game fiber "CalloutManager".
[3/13/2016 4:17:06 AM.914] LSPD First Response: ------------------------------
[3/13/2016 4:17:06 AM.914] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[3/13/2016 4:17:06 AM.914] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[3/13/2016 4:17:06 AM.914] LSPD First Response: ------------------------------
[3/13/2016 4:17:06 AM.914] LSPD First Response: Inner exceptions:
[3/13/2016 4:17:06 AM.914] LSPD First Response: ------------------------------
[3/13/2016 4:17:06 AM.915] LSPD First Response: Stack trace:
[3/13/2016 4:17:06 AM.915] LSPD First Response: at Rage.Entity.get_Position()
[3/13/2016 4:17:06 AM.915] at HighPriority.Callouts.Turfwar.OnCalloutAccepted()
[3/13/2016 4:17:06 AM.915] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[3/13/2016 4:17:06 AM.915] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[3/13/2016 4:17:06 AM.915] at Rage.GameFiber.Main()
[3/13/2016 4:17:06 AM.915] LSPD First Response: ==============================
[3/13/2016 4:17:06 AM.915] LSPD First Response:

 

And a crash on accepting the Sniper Callout:

Spoiler

[3/13/2016 4:25:17 AM.081] LSPD First Response: Creating Sniper
[3/13/2016 4:25:17 AM.088] [TRACE] Callout created:  #1
[3/13/2016 4:25:17 AM.342] [TRACE] Thread ZoomThread #1 initialized
[3/13/2016 4:25:19 AM.033] [TRACE] Created new chase
[3/13/2016 4:25:19 AM.034] [TRACE] Suspect added to chase
[3/13/2016 4:25:19 AM.149] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/13/2016 4:25:19 AM.150] [TRACE] Cop added to chase
[3/13/2016 4:25:19 AM.153] [TRACE] Creating cop chase task
[3/13/2016 4:25:19 AM.156] [TRACE] Cop chase task assigned
[3/13/2016 4:25:19 AM.199] LSPD First Response: 
[3/13/2016 4:25:19 AM.200] LSPD First Response: ==============================
[3/13/2016 4:25:19 AM.200] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[3/13/2016 4:25:19 AM.200] LSPD First Response: ------------------------------
[3/13/2016 4:25:19 AM.200] LSPD First Response: Origin: Game fiber "CalloutManager".
[3/13/2016 4:25:19 AM.200] LSPD First Response: ------------------------------
[3/13/2016 4:25:19 AM.200] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[3/13/2016 4:25:19 AM.201] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[3/13/2016 4:25:19 AM.201] LSPD First Response: ------------------------------
[3/13/2016 4:25:19 AM.201] LSPD First Response: Inner exceptions:
[3/13/2016 4:25:19 AM.201] LSPD First Response: ------------------------------
[3/13/2016 4:25:19 AM.201] LSPD First Response: Stack trace:
[3/13/2016 4:25:19 AM.202] LSPD First Response: at Rage.Ped.set_RelationshipGroup(RelationshipGroup value)
[3/13/2016 4:25:19 AM.202] at HighPriority.Callouts.Sniper.OnCalloutAccepted()
[3/13/2016 4:25:19 AM.202] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[3/13/2016 4:25:19 AM.202] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[3/13/2016 4:25:19 AM.202] at Rage.GameFiber.Main()

 

 

Edited by The Loot

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