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ArmA 2: Combined Operations


Harper

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Forget that horrible mistake for a game called "Call Of Duty" .. You can even forget the awesome Battlefield 3.

I'm asking, no wait. I'm DEMANDING you all buy this right now.

Notice how many dislikes are on that video?


Down to the serious stuff,

ArmA 2 is a Military Simulator that grabs CoD by the balls and kicks it into Submission, it's that good. The core basic's of the game, just to get you a little hyped;

  • Over 73 weapons with hundreds of customizations for each one
  • Over 30 Military vehicles ranging from small jeeps to C130J's, each handling and sounding like it's real counterpart
  • Real-life scaled maps. Maps can have a range of up to 20KM. So it'll take you a good 20 minutes to get to a AO 5km away in a jeep.
  • Realistic damage system, get shot in the head? Dead. Shot in the leg? forced to crawl until you heal. You'll bleed out eventually.
  • Gun sounds are fairly decent but can be improved if the ACE mod is used
  • Bullets are actual objects, not "lasers" like CoD, this means you have to account for range, bullet drop and wind speed
  • If you want to play the game on the highest possible settings, you'll need a rig worthy of God. Although even low end computers can play it and it'll still look good
  • Brilliant lighting system, watch the glare on your screen on a hot day, see the fire light up the night on a exploded tank.
  • Intelligent AI, they'll respond to being shot at from a distance, they'll hit the deck and scan the area or split up and zigzag to cover to avoid being hit
  • Full integrated Editor with a built in scripting engine
  • Much more

I can't add much more without going off the page, but I still highly recommend it.

Although most multi-player server's require mods in order to play, you can still find some awesome vanilla server's if you search hard enough.

As far as the multi-player goes, have a read of this;

Your sitting at base awaiting your next objective as a team, the mission comes in, your team (usually the US Army) has to move to a certain town and take it from the Enemy AI (which is extremely difficult). Some of your team load into a chinook and are inserted into the AO while some head out in tank convoy's. You could follow them, but instead a side mission comes up alerting you of a enemy convoy making a move to a nearby town, you and your buddy take a AH-64D and head over to the convoy, obliterating the lead vehicle causing the others to stop, as you take down the last vehicle, a stray AA bullet knocks out your tail rotor, causing you to spin wildy.

You land safely and call for an extraction as enemy foot units move in, a player moves in in a UH-60M, picking you up and moving you back to base.

The above story is true, aside from the UH-60 part it actually happend. Yesterday to me and NicolaiB.

The game currently sits on Steam at

Edited by Harper

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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Allow me to add this:

ARMA requires TEAMWORK, you cannot Chuck Norris your way on the servers, you need to work together with each other, nothing beats lying on a side of an Afghan (Takistan) mountain, shooting away at the taliban hold up the the village below, while discussing with your team who's going down to take out the tali comms tower with a satchel.

Other times you might be designating targets for the jets to hit.

You might as well be playing on a "insurgency" server, where you have to clear a map from insurgents, these maps are split up into blocks, which will go from red to green on your map, it provides some of the most intense action I've had in games.

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I've seen similar topics like this one before on various other websites and I have had the same issue over and over again.

Primarily, the Arma series is a tactical shooter video game. Not, as consistently misidentified as a military simulator. While I can not speak for the basis of various other nations, the United States Military in no way, shape, or form uses the product for any military simulation activities that are currently conducted. A few people have the VBS series that is used and this game confused. But, it does not reflect appropriately.

Now, as for authenticity, the game does nail a few things. A bit of the organisation, some of the military symbology, and it does properly identify the required amount of personnel required in order to operate various vehicles and weapon systems. However, past manning and accuracy of the weapon systems itself, it tends to find issues.

There is a great deal of authentic organization and requirements lacking that should be found in a game that claims itself to be a military simulator. Tactics, system capabilities, and at times specifications are found to be lacking. These can possibly be chalked up to a few issues, and if it renames itself to the shooter genre, it is by far the most complex. But, don't allow it to misguide you upon what the military itself conducts itself.

The game overall in aspects and functions, to me, was far too complex than it should have been. Even incorporating real world systems. So, it is a severe learning curve to anyone who chooses to tackle this particular title. And, while I harbor no ill intent in my comments, I just ask the notation that one should be demanded to by this title simply be edited.

I'll not waste anymore of your time, and I just wanted to present a brief and alternate comment on behalf of the topic.

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I fully agree with your statement, when I say simulator I merely mean something you'd find on the shelves at your local game store, I'm well aware its not something any military force will use. It's just the closest to a "war sim" that I have gotten to, I don't intend to join the Army in my lifetime unless World War 3 happens and my country re-introduces the National duty which'll force me to fight.

The learning curve can be steep, for someone to come straight from a arcade game such as Call Of Duty and expect to apply the same gameplay style to the game is a disaster waiting to happen, it's because of this that the game loses a lot of players, some cannot be bothered to put up with the sudden change in game style.

Once you do get a grip on the game and it's systems, it's hella fun. Being forced into a nearby building with your human squad while enemy fire flies past your head is an experience I feel no other game will be able to recreate at least until ArmA 3 hits the stores.

I'm not demanding anyone to actually buy the game, if you'd known my personality and the general community team, you'd know that we constantly toss banter to and at eachother. I would never force somebody to buy or do anything they did not want to do.

Until I can find a game, that has a multiplayer as fun as this one while incorporating more features and tactic's that you mention, I'll refer to it as a "Simulator" for general players, not the United States Army or any other force for that matter.

Thank you for your comment.

Edited by Harper

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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I played a bit of OA back when it came out, and it was really fun with the editor and stuff, but I just couldn't play the campaign for the HORRIBLE, and I mean ABSOLUTELY TERRIBLE radio audio sounds. They completely killed the immersion for me, it was far too obvious that each word was its own sound file, and they all had different amplification and emphasis and it was just oh so disgusting. After being told to "ENGAGE that MAN" twenty odd times, I just ragequit the campaign as it just killed the entire experience for me, it was terrible.

Another thing is the muzzle flash when you fire a gun, they were exactly the same every time you fired, with seemingly only one muzzle flash texture per gun, which was horrible (especially in first person view).

Muzzle Flash:

Skip to 2m49s

Radio:

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

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I played a bit of OA back when it came out, and it was really fun with the editor and stuff, but I just couldn't play the campaign for the HORRIBLE, and I mean ABSOLUTELY TERRIBLE radio audio sounds. They completely killed the immersion for me, it was far too obvious that each word was its own sound file, and they all had different amplification and emphasis and it was just oh so disgusting. After being told to "ENGAGE that MAN" twenty odd times, I just ragequit the campaign as it just killed the entire experience for me, it was terrible.

Another thing is the muzzle flash when you fire a gun, they were exactly the same every time you fired, with seemingly only one muzzle flash texture per gun, which was horrible (especially in first person view).

Other than that, I had a lot of fun with the game, but it was all a bit complicated, and in some places it was overly and unnecessarily complicated, and eventually, I stopped playing.

I agree, the campaign is horrendous and the radio chatter is terrible. I haven't noticed the muzzle flash as I mainly play in 3rd person unless I'm clearing a buildling.

I only stick to MP, as that's where the game comes into it's own.

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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It has a steep learning curve that's for sure, I acquired the game recently, and jumped straight into MP with Harper and Justin, and that's where the game really shines, it's the best MP experience by far when everything comes together, which is has a few times (usually on the same server, there's so crap ones out there) already, I'm not much of a MP player (bar COD4 until now), but this game is in another league, it's the shooter that's closest to the real thing.

You're in for quite a bit of a shock if you're coming from Call of Duty or BattleField 3, both of which was marketed as being "realistic", when they're just a flash game of "Laser Tag". Arma are miles ahead when it comes to realism, it thankfully does not require us to follow any actual ROE's, it would kill the game for anyone but the war anoraks, and nobody likes anoraks).

The voice acting can be atrocious at times, partly due to Bohemia Interactive Studios (shorted as BIS or BI Studios, I thought it was a porn company at first) having a very limited budget, especially compared to Carl on Duty, and BF (which is EA crap, so let's not mention that)

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If I want to play a war sim, I play BF:BC2. What a great game. I also have BF3, unfortunately I didn't really get the kicks out of it; it's a bit too CoD'dy for me and I hate this kind of unstrategic running around in circles close quarter shooting (of course there is also big maps in BF3, but people don't seem to follow team/squad tactiques anymore). I might give BF3 another shot if I feel like I want to play it again. (so far I've played it when it was in beta for a bit and when I got it for a week or two, after that I just kinda dropped it, maybe I need to give it another shot).

When remembering the fun times I had with BF:BC2 on PC, really playing in squad, moving with them through a field or mountains or working together in defeating a tank - it just makes me want to play that again, instead of BF3 (sadly enough).

Due to the graphic nature of this post, reader discretion is advised.
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HMMM i've always wondered about this game, but it's so hard to find, i have never seen ArmA on a shelf anywhere, hear it's good for modding too

It's on steam.

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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  • Community Team

I'd also like to state since me, Nb, And Harper have gotten so into the game, I decided to finally get a couple of servers up, I'll continue working on them and let everyone know when there up so people can play :happy:.

Help us, help you!

  • Report Rule Breakers and other issues you see!

-JAM, Community Team Moderator.

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Its a good game, I tend to mess around with the editor though...Everything is good except the radio and the accuracy of the tanks IMO.

Agreed. I find I have to aim just to the left of my target to actually hit it

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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