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mclmrtn

What is the point of the low poly models?

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I don't get the point of the low poly cars made from the stock Rockstar vehicles.  You still need a script like traffic flow to avoid the taxi bug.  Am I missing something?  Is there a way to tweak the amount of memory that GTA IV uses to avoid the taxi bug completely?  I mean I have 16gb there shouldn't be a problem should there.

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Are you trolling or are you serious?

 

Because thats a very advanced level of RHETERDERTION

Edited by TUNES

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Are you trolling or are you serious?

 

Because thats a very advanced level of RHETERDERTION

 

If you are referring to me, No I am in no way trolling. 

Also: What? :P

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Are you trolling or are you serious?

 

Because thats a very advanced level of RHETERDERTION

Serious.  Sorry it wasn't as obvious as your stunted social development is to most everyone here.

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Maybe because otherwise the game wouldn't load just like when you install high-poly car this happens?? & you won't need any traffic fix if you don't use ENB or mods...

Edited by sKuare

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Less polygons = less strain put on your computer. Easy as that.

 

And since GTA IV is really badly ported, low poly models will also keep GTA IV more stable.

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So what is considered the best traffic fix these days?  My new system can handle pretty much anything.


Maybe because otherwise the game wouldn't load just like when you install high-poly car this happens?? & you won't need any traffic fix if you don't use ENB or mods...

Yeah I know, but I really like the look of ELS and the features and those low poly pro-ELS cars look pretty nice.

Edited by mclmrtn

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High memory can help, but it doesn't necessarily help (the blanket in a rainstorm isn't a good analogy. A better one would be "using a net as cover from a rainstorm"). That's the single biggest advantage of low-poly: yes, you still need a traffic fix, but the game is far more stable

Personally, I use Traffic Flow (the first of TUNES's links).

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The best traffic fix out there tested by much people is Chickamru. It doesn't give texture losses even with fully modded vehicles.img & it give a nice variety.

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I switch between Traffic Load and Chikmaru's Real Traffic.  You get all of the 80-90 cars offered, and the AI cars don't spawn on the beach, in alley ways, the Coney Island boardwalk, or on top of your cruiser.

 

Any yes, low-poly vehicles will keep your game much more stable and will not cause texture loss.  I use a nice balance of low-poly for most of my police slots, and use slots that don't spawn every often (if ever) for my really nice high-poly ELS cars/trucks.

 

Good day,

 

DrDetroit

Edited by drdetroit

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