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SuperCallouts 4.0.0.2

(63 reviews)

1 Screenshot

qibFcnz.png

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

9C6i8wX.png

SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!

 

With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

MEE3wC3.png

*SWAT Related Callouts*

(Dangerous!)

FIB Reports known armed mafia members spotted at the casino.

FIB Reports known armed mafia members spotted in Sandy Shores.

FIB Raid mafia drug smugglers found at the harbor.

Police Reports mafia planted large bomb in Los Santos.

FIB Raid, wanted gang members spotted involved in a police officer murder.

Sheriff under attack by a biker gang.

 

 

*Realistic Callouts*

Traffic report, stolen super car spotted.

Traffic report, vehicle belonging to a possible kidnapper spotted.

911 call of someone being held at gunpoint.

911 call of a car accident.

911 call of someone being attacked by an animal.

911 call of a hit and run.

911 call of an alien sighting.

911 call of a suspicious car.

911 call of a vehicle fire.

911 call of a police impersonator.

911 call of someone walking around with a gun.

911 call of a car blocking traffic!

911 call of an illegally parked car!

911 call of a knife attack at the subway!

911 call of a drunk driver.

911 call of someone not breathing.

911 call hang-up with no details.

911 call of someone trespassing.

911 call of a stolen construction vehicle.

911 call of someone vandalizing property.

911 call of someone wandering outside naked.

911 call of a fight in the street.

Correction Department Backup, multiple prisoners escaping.

Correction Department Backup, prisoner escaping transport.

Police Backup, officer under fire.

Police Backup, manhunt for a fugitive.

Police Backup, medical supplies theft.

Police Backup, stolen police vehicle.

Police Backup, officer not responding.

EMS requests police escort.

 

Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

Policing Redefined is recommended for this plugin!

Superior StopThePed and UltimateBackup replacement.

Some callouts or features may be disabled without it.

 

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.2

Released

UPDATE 4.0.0.2

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 


Changes:

  • Added support for Policing Redefined.
  • Removed tipped over dump truck and stolen cleaning supplies callouts.
  • Overhauled actions for most callouts when using PR.
  • Remade the vehicle fire callout.
  • Remade the fight callout.
  • Remade the dropped call callout.
  • Remade the angry animal callout.
  • All other callouts will slowly be remade with new interactions and better immersion in mind.
  • Fixed an issue where errors are logged when ending a callout with another tool such as Grammar Police.
  • PR is strongly recommended, but not required. STP/UB and Vanilla are still fully supported.
  • HOTFIX 4.0.0.1: Fixed the crash on launch due to typing fire instead of vehiclefire when setting up callouts. Im stupid. Thanks for the reports!
  • HOTFIX 4.0.0.2: Fixed an issue related to permits with the PR API.

    I've done an immense amount of work with this, not worth putting in the change log. I plan a lot more work in the future for every existing and new callout. Join my Discord to help me test new versions.

 

Config:

  • N/A

 

Known Bugs:

  • If you get the vehicle failed to spawn issue, please report it to me as I want to ensure this bug is squashed forever.

Short Description

SuperCallouts - 36 new detailed and uniform callouts.

User Feedback

Recommended Comments

  • Community Team
4 hours ago, Frederick Taylor said:

Amigo cuando instalo el mod correctamente se me crashea el gta v cuando entro, ya lo intente 4 veces, podrias ayudarme?

Send your RagePluginHook.log or join my Discord. One of my members there can help in Spanish.

dreville13

Members

I have downloaded the lastest version and when I go on duty the plugin does not load. Any guidance would be appreciated.

RagePluginHook.log

JamboBC

Members

Crashes when I go to on duty, says its installed incorrectly. It is not.Could contain: text, screenshot, software, multimedia software, computer icon, operating system, graphics softwareRagePluginHook.log

  • Community Team
1 hour ago, JamboBC said:

Crashes when I go to on duty, says its installed incorrectly. It is not.Could contain: text, screenshot, software, multimedia software, computer icon, operating system, graphics softwareRagePluginHook.log

[12/16/2024 1:23:19 AM.882] These dependencies are outdated!
[12/16/2024 1:23:19 AM.882] RageNativeUI.dll

LtSnoDawg69

Members

I think once GTA V stops receiving updates, only then will I reinstall GTA V, download the mods I want. Then install LSPDFR Plugin among other plugins that I usually get. I think by summer next year I will be doing this. It's probably rumors now, or I could've gotten the info wrong by googling this, but on a site it mentioned that Rockstar Games is thinking of overhauling GTA Online in 2025. We had the big winter 2024 update, so Idk for sure but maybe since GTA 6 is likely to be released on consoles next year around the fall, maybe Rockstar games will be doing their final update for GTA V in summer of 2025 a few months before the release of GTA 6 for consoles. Now since GTA V or 5 was released in 2013 on consoles, it took Rockstar 2 years to release it for the PC. If they are going to do the same thing for GTA 6, first release for consoles then for PC, my guess is 2 years or so later will they release a PC version. Which means we PC players will have to wait until 2027-2029 or so. I apologize for posting this here.

LtSnoDawg69

Members

OfficerMorrison stop using that dumb emoji, you are not confused and it's getting annoying getting a dumb notification like that.

XCSLX

Members

Crashes when I accepted a callout and went to the LSPDFR bot help and it said it was supercallouts

RagePluginHook.log

XCSLX

Members

5 hours ago, SuperPyroManiac said:

This is likely caused by a corrupted vehicle model. Not much I can do about this. Likely caused by something in the mods folder

i believe the only vehicle I replaced is my ambulance

tee

Members

I accepted the Supercallouts Mafia1 Vinewood Hills callout and when I arrived on scene it automatically went code 4 and the callout cleaned up and closed out. 

RagePluginHook.log

byniqqa

Members

go translate on rus?

aS3

Members

Hi, I have this problem. My GTA 5 has only lcdpfr and supercallouts installed. No more mods. When I go for duty, with the first call some mafia in SUVs starts hunting me endlessly. How can I turn this off?

  • Community Team
12 hours ago, aS3 said:

Hi, I have this problem. My GTA 5 has only lcdpfr and supercallouts installed. No more mods. When I go for duty, with the first call some mafia in SUVs starts hunting me endlessly. How can I turn this off?

You need to progress further in the GTA story. This is not LSPDFR or my mods.

Marcus Harper

Members

When I use the casino raid call, it automatically end, how to fix?

kevmorlo

Members

Idk why but anytime I try to take one of your callouts (mafia/casino etc...) I get the Zlib call failure and it crashes my game...

CCCCYL

Members

(edited)

Amazing work! But several SWAT related callouts (mafia/gang attack etc.) end automatically when I arrive at the location. 

Edited by CCCCYL

  • Community Team
13 hours ago, CCCCYL said:

Amazing work! But several SWAT related callouts (mafia/gang attack etc.) end automatically when I arrive at the location. 

Yeah, I think they may have broken as updates have happened. I am working on a remade version of SuperCallouts but I need a couple months to have it fully complete.

CCCCYL

Members

(edited)

16 hours ago, SuperPyroManiac said:

Yeah, I think they may have broken as updates have happened. I am working on a remade version of SuperCallouts but I need a couple months to have it fully complete.

Great, I am looking forward to it.😄 thx for the good work! 

Edited by CCCCYL

Legendk456

Members

So I am getting an LSPDFR crash saying "vehicle spawn failed." Now, I can only assume maybe this stems from the fact I am still using a copy of GTA: V from December 2023, but Idk if that would affect anything or not.

  • Community Team
3 hours ago, Legendk456 said:

So I am getting an LSPDFR crash saying "vehicle spawn failed." Now, I can only assume maybe this stems from the fact I am still using a copy of GTA: V from December 2023, but Idk if that would affect anything or not.

This issue is often from a faulty addon pack. Though it's possible your version is so outdated that vehicles I spawn do not exist in your version.

Legendk456

Members

(edited)

7 hours ago, SuperPyroManiac said:

This issue is often from a faulty addon pack. Though it's possible your version is so outdated that vehicles I spawn do not exist in your version.

I think a majority are fine, although I also think some events no longer work as I get an error event at the top left (although it might not be SuperEvents that does this?). I didn't have any issues before I updated to the December build of your mods so by chance did you update the vehicles list in the latest patch?

 

Also I want to point out I'm not blaming you. Obviously any issues that arise from my outdated version are my fault and I appreciate you continually updating your mods, I was just curious if anything you added recently could attribute to these issues in my game.

Edited by Legendk456

  • Community Team
4 hours ago, Legendk456 said:

I think a majority are fine, although I also think some events no longer work as I get an error event at the top left (although it might not be SuperEvents that does this?). I didn't have any issues before I updated to the December build of your mods so by chance did you update the vehicles list in the latest patch?

 

Also I want to point out I'm not blaming you. Obviously any issues that arise from my outdated version are my fault and I appreciate you continually updating your mods, I was just curious if anything you added recently could attribute to these issues in my game.


I am not sure, I know I add vehicles every now and then. Since 2023 I have for sure. Just with how outdated your game is I don't really think I can help.

Legendk456

Members

(edited)

11 hours ago, SuperPyroManiac said:


I am not sure, I know I add vehicles every now and then. Since 2023 I have for sure. Just with how outdated your game is I don't really think I can help.

I figured as much, no worries!

 

EDIT: Here is what the Rage log says.

[6/22/2025 2:45:01 AM.306] SuperEvents: New events can now generate.
[6/22/2025 2:45:01 AM.644] SuperEvents: Generating random event.
[6/22/2025 2:45:01 AM.644] SuperEvents: Loading CarAccident from SuperEvents, Version=3.1.0.5, Culture=neutral, PublicKeyToken=null
[6/22/2025 2:45:01 AM.836] SuperEvents: There was a serious issue here! See https://dsc.PyrosFun.com for help.
[6/22/2025 2:45:01 AM.836] ======================ERROR======================
[6/22/2025 2:45:01 AM.836] Vehicle spawn failed! This is likely a mods folder issue and not the plugins fault!
[6/22/2025 2:45:01 AM.836] Could not spawn new vehicle.
[6/22/2025 2:45:01 AM.836] ======================ERROR======================
[6/22/2025 2:45:01 AM.837] SuperEvents: There was a serious issue here! See https://dsc.PyrosFun.com for help.
[6/22/2025 2:45:01 AM.837] ======================ERROR======================
[6/22/2025 2:45:01 AM.837] System.InvalidOperationException: Could not spawn new vehicle.
[6/22/2025 2:45:01 AM.837]    at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[6/22/2025 2:45:01 AM.837]    at Rage.Vehicle..ctor(Model model, Vector3 position)
[6/22/2025 2:45:01 AM.837]    at PyroCommon.PyroFunctions.PyroFunctions.SpawnNormalCar(Vehicle& cVehicle, Vector3 spawnPoint, Single heading)
[6/22/2025 2:45:01 AM.837]    at SuperEvents.Events.CarAccident.OnStartEvent()
[6/22/2025 2:45:01 AM.837]    at SuperEvents.AmbientEvent.StartEvent()
[6/22/2025 2:45:01 AM.837]    at SuperEvents.EventFunctions.EventManager.StartEvent(Type eventType)
[6/22/2025 2:45:01 AM.837]    at SuperEvents.EventFunctions.EventManager.StartRandomEvent()
[6/22/2025 2:45:01 AM.837]    at SuperEvents.EventFunctions.EventManager.InitEvents()
[6/22/2025 2:45:01 AM.837] ======================ERROR======================
[6/22/2025 2:45:01 AM.838] SuperEvents: Ending Event.

Edited by Legendk456

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