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BCSO Pack (Spokane Co.) 0.3

   (32 reviews)

10 Screenshots

Blaine County Sheriff Pack (Based off Spokane County, WA)

Features:

  • Uniform Lighting among the cars(Cars have the same light setups)
  • Lights Flash
  • Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights
  • Interior equipment lights up
  • Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car.

Bugs

  • Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi
  • If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine.
  • Report anymore

 


What's New in Version 0.3

Released

- Fixed rear deck light bug.

*Same update as before, so no need to download if you have the previous update. Finally was able to upload the full rar*

Skins by Black Jesus
Put together by Black Jesus

2016 Ford Police Interceptor:
- 2016 Ford Explorer model from humpster3d
- Purchased by Rich Sobil
- Converted 2016 Ford Police Interceptor by JasonCT203, Converted to GTA IV by JasonCT203 and to GTA V by JasonCT203
- 2016-Current Ford Police Interceptor Wheel modeled by VooDoo, Centercap by Jasonct203 converted to GTA V by JasonCT203
- 2013 ford explorer interior from thunderchickens explorer interior textures by voodoo

2015 Ford Police Interceptor:
- Ford Explorer from NFS
- Converted to a PI and to GTA IV by UndercoverChicken
- Converted to V by jasonct203
- Major edits by Thehurk,
- Minor Edits by Black Jesus
- Wheels by Bxbugs123

CVPI:
- Murphy - Lead developer, part modifications, custom modeled components, testing, UV mapping, features & fixes
- Original Light - CVPI expertise, modeling contributions, BETA tester
- Lundy - Door handles, CVPI expertise, CVPI parts from his models, mod tester
- Yard1 - Encouragement, support, and modding techniques
- Netman - Encouragement & support
- Cj24 - Publisher of the original model for IV & template, including headlight modifications & misc changes from F5544's release
- KevinDV - Work on the original model & grille
- Ubisoft - Driver: San Francisco Ford Crown Victoria parts, including base model & first person interior
- BxBugs123 - Headlight textures & expertise
- OfficerUnderwood - CVPI parts from his DEV resource, mainly the headlights, grille, dash
- F5544 - Initial GTA IV conversion
- Schaefft - Some interior components and initial seat model that was modified into 2011 variant
- New Wheels by Carperino

Lighting:
- Whelen Edge by SOLO, edited into Freedoms by Black Jesus
- Whelen Liberty II by Dannyboy, edited into Freedom IV by Black Jesus
- Whelen Avenger by EVI
- Whelen Ions by vertex3d
- Whelen Tir3 by Hilth0
- Soundoff Intersectors by CEO
- CVPI Brakelight Surround by Bueno

Equipment:
- Partition by CEO
- Laptop by OfficerUnderwood
- Watchguard by Caleb
- Unity Spotlights from Cynax, converted and edited by Black Jesus
- Whelen Spotlights by EVI
- Domelight BY Lt Caine(?)
- Stalker by Officer Underwood
- Guns By Grimm, AR15 edited by Black Jesus
- Mount by Black Jesus
- Explorer Pushbars by Vertex3d
- Setina PB 2 hunded by CEO
- Wrap by CEO
- Console by Vertex3d
- Various things on it by NickieB, bxbugs and Ironic rainbow

User Feedback

Recommended Comments



I. Was. Waiting. All. Week. For. This.

And you release them right after i get done with a patrol... ugh. Im installing them now. :D :p

 

EDIT: I just installed them using the provided vehicles.meta, however my vehicles arent getting any sound. I renamed them to sheriff 6, 7, and 8, and changed the first 2 lines of the .meta to their respective name "sheriff6" etc. When i open/close my door, or spin my tires, no sound is produced. Can someone tell me what im doing wrong?

Edited by GGN Crazy
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(can't edit my review to add more great stuff - its broken:unsure:) but... Cars are very nice and I love the skins, they are very well done, I highly recommend this pack to anyone who's looking for some HQ vehicles.

20161031225137_1.png

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Absolutely fantastic! Keep up the great work, can't wait to see what you do with the PD pack!

Edited by HankVoight
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13 hours ago, GGN Crazy said:

I. Was. Waiting. All. Week. For. This.

And you release them right after i get done with a patrol... ugh. Im installing them now. :D :p

 

EDIT: I just installed them using the provided vehicles.meta, however my vehicles arent getting any sound. I renamed them to sheriff 6, 7, and 8, and changed the first 2 lines of the .meta to their respective name "sheriff6" etc. When i open/close my door, or spin my tires, no sound is produced. Can someone tell me what im doing wrong?

Having the same problem, i'm installing the 16 FPIU as sheriff3 as a addon car (Not rde). And at first it didn't give me any sound when i open/close my door, spin my tires neither do i get any siren sound. I tried again and now the trainer says 'Spawned Sheriff3'' but it's not spawning D:

Edited by Slendis
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@Black Jesus I installed the 2016 FPIU into the sheriff3 slot of RDE. The lights are all messed up. I installed the vehicles.meta into update.rpf/common/data/levels/gta5/vehicles.meta. Any advice on how to get the lights to work properly? Thanks

Edited by SHERIFF/EMS/FIRE
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Can someone enlighten me as to where the carvariations for POLICE3 is located? The lights aren't working properly with this installed in Police3 of patchday12...

 

Thanks!

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2 hours ago, Black Jesus said:

I might edit the explorer to have an interior lightbar later, but I'm working on a new project now.

Will we get a sneak peak 

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10 hours ago, Slendis said:

Having the same problem, i'm installing the 16 FPIU as sheriff3 as a addon car (Not rde). And at first it didn't give me any sound when i open/close my door, spin my tires neither do i get any siren sound. I tried again and now the trainer says 'Spawned Sheriff3'' but it's not spawning D:

 

Surprisingly, i found a fix. Go into your vehicles.meta, and like 5 lines down you will see AudioHash. I changed mine to this:       <audioNameHash>SHERIFF2</audioNameHash>

That added all the sounds i needed. Hope i helped.

 

8 hours ago, SHERIFF/EMS/FIRE said:

@Black Jesus I installed the 2016 FPIU into the sheriff3 slot of RDE. The lights are all messed up. I installed the vehicles.meta into update.rpf/common/data/levels/gta5/vehicles.meta. Any advice on how to get the lights to work properly? Thanks

 

Go into the carvariations for the vehicle you installed this to (If you installed it into sheriff2 slot, go to the sheriff2 carvariations. No, i cannot tell you where they are located. :))

Change the sirensettings to 1.

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31 minutes ago, Slendis said:

@Black Jesus You would not mind maybe including a carcols in the next update? Since all the carcols i've tried only works on the Utilitys not on the CVPI.

Carcols wouldn't change that. Are you sure the cars have the same sirensetting # in your carvariations?

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48 minutes ago, Black Jesus said:

Carcols wouldn't change that. Are you sure the cars have the same sirensetting # in your carvariations?

I use sirensetting 1 for both sheriff2 and sheriff3, and i use the default sirensetting (13) for the CVPI. I'm gonna try and change the CVPI sirensetting to 1 aswell and see if that fixes it.

 

EDIT: That actually fixed it!

Edited by Slendis
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