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Griswald

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  1. Like
    Griswald reacted to Mikofiticus in LSPDFR 0.4 - The Technology   
    It'd be interesting to know if since the AI is being reworked, if they'll be able to utilize all those alleyways and such that are in the city. I've always wanted suspects to really feel like they're trying to ditch me, rather than drive around the same block 100,000 times.
  2. Like
    Griswald reacted to Sam in LSPDFR 0.4 - The Technology   
    This is the third part of our LSPDFR 0.4 Preview Series.  Not caught up yet?  Check out the initial announcement here: https://www.lcpdfr.com/forums/topic/81745-lspdfr-04-announcement-first-preview
     
    So, this article is a little bit different than most.  Recently, a number of people have expressed an interest in hearing some more details about the technology behind LSPDFR 0.4, including some of the developments that we've made with respect to artificial intelligence in the mod and also perhaps some more information about the ways in which LSPDFR 0.4 can be customized through code.  While exact details like this are a little difficult to provide as plans can, and often do, change - we've gathered together a number of new systems and features to present here which we think both developers and players alike will be looking forward to.
     
     
    The Crime System
     
    To start with, one of the new systems that we've introduced in LSPDFR 0.4 is the not-very-originally-named Crime System.  The Crime System was originally developed as an expansion of what we had previously done in LCPDFR 1.0 where players could press ALT + E to 'call in' things that had happened, with the key example being a suspect taking off from a traffic stop - units wouldn't respond until it had been called in.
     
    This is back in LSPDFR 0.4, but with a big twist.  The Crime System recognises a number of different events which could take place in-game (called Crime Events), such as a person firing a weapon, a car being stolen or somebody being run over.  Each time one of these things (and a couple of others) happens in-game, it's picked up by LSPDFR so that our systems can react to it.  This gives us similar functionality to LCPDFR 1.0, where if you're attacked by a criminal then you're able to report this and the criminal will be targeted properly by other units, but it also opens up some new possibilities that we've added for LSPDFR, including the ability for nearby civilians to actually call 911 if they witness a crime.
     

     
    The Crime System allows for far greater interaction with GTA V's rich environment, providing a more dynamic experience during patrols.
     
    The cool thing about this is that since GTA V is a very rich game in terms of the ambient environment, it's actually quite possible that crimes like this can take place in the game and we think it makes things a whole lot more immersive when you can actually react to them with the full support of LSPDFR behind you, rather than having to engage in a mad dash after someone in the vain hope that you'll catch up before they turn a corner and disappear! 
     
    Plus, the Crime System will be available in the API for LSPDFR 0.4, easily allowing developers to add new Crime Events by specifying the crime, victim and suspect.  This could be useful, for example, in a drunk driver callout where the player searches for the offending vehicle.  Once they've found it, they'll be able to report this to dispatch and trigger a pursuit, without the need for any additional code - a lot more convenient than having to handle this manually.
     
     
    Scenarios
     
    Sticking with the topic of improvements to a lot of the technology that powers LSPDFR, we've added all new functionality throughout the mod for custom Scenarios.  In general, we like to think of Scenarios as short ambient sequences which can just spontaneously happen within the world.  In addition to this, though, we also support Scenarios across a couple of our other systems, like both pursuits and traffic stops.  This opens up a bunch of new opportunities for gameplay as just like in real life, there's now so much more that could happen during a traffic stop.  Perhaps they exit their vehicle while you're approaching?  Do they have a weapon, or are they just angry and complaining?
     

     
    From 'routine' traffic stops gone totally wrong to suspects ditching their cars and bailing, Scenarios add all new depth to LSPDFR.
     
    The best bit about Scenarios, though, is that we've also added them to the LSPDFR 0.4 API, and while we've come up with a few of our own, we know that there's many developers who will knock it out of the park in their attempts to find new and interesting ways of enhancing the experience with Scenarios.   Be it by creating new situations that can happen during traffic stops, devising new ways that pursuit suspects will attempt to elude officers, or even by taking advantage of some of the other additions to 0.4, like the Crime System for example, to add a bunch of new ambient crimes throughout the game, we think that the new Scenario system will add much more depth and variety to LSPDFR.
     

     
    The scene after an escaped pursuit suspect's burned out vehicle was located.
     
     
    Artificial Intelligence
     
    Finally, in 0.4, we've re-worked a lot of our artificial intelligence.  We'll be sharing more details about these improvements, particularly as it relates to the overhauled pursuit system, in the near future but for now here's a taste of things to come, with some technical explanation, from our very own @LMS
     
     
    Stay tuned for more news about 0.4, coming soon.
  3. Like
    Griswald reacted to t0y in New York Modifications   
    #PAPD
     


     
  4. Like
    Griswald reacted to t0y in New York Modifications   
    Yup, ballistic panels are now on every vehicle I have seen (Vans, FPIUs, fusions, impalas) unmarked or marked after the officer Familia shooting, and there are bulletproof windows installed in I believe every FPIU in the city 14+ (at least all in my pct) so we will 100% be adding the correct panels to the vehicles we make and for the FPIUs when we get to that we will be adding the windows. 
  5. Like
    Griswald got a reaction from Reddington in -200 error every time I try to upload   
    Alright, I restarted my computer and it worked.
  6. Like
    Griswald got a reaction from dcrcbc722 in ablaze's WIP feed   
    Last Vehicle in the Portland pack is almost done and will be released soon.
     
  7. Like
    Griswald got a reaction from Enclave2126 in ablaze's WIP feed   
    My WIP stuff
    In this forum I will be posting updates on stuff I am working on and when they will be released.
     
    WIP/planned packs
     
    Gresham Oregon Pack:
    2014 Charger
    2015 Tahoe
    Chevy Caprice
    2013 tahoe
     
    Washington State Patrol pack:
    marked Chevy Caprice
    unmarked Chevy Caprice
    CVPI
    2015 Tahoe
    2013 K9 Tahoe
    unmarked 2013 Tahoe
    slicktop CVPI
     
    Forest Service Law Enforcement pack:
    Chevy 1500 truck with Whelen Liberty
    2013 Tahoe
    2016 Chevy Tahoe
    2013 FPIU
  8. Like
    Griswald reacted to Mikofiticus in ablaze's WIP feed   
    If you need some more accurate Portland (or lore friendly alternatives) I can probably do the skins. I've got a template in photoshop of their colors and such. Can't wait for some more CVPIs. It seems everyone is obsessed with '15 Tahoes and '15 Chargers lately.
  9. Like
    Griswald got a reaction from thegreathah in ablaze's WIP feed   
    Check out the progress on the Portland pack:
     
     
  10. Like
    Griswald got a reaction from steezens in ablaze's WIP feed   
    I have finally had time to get back into Zmodeler and I started working on a Portland pack. There is still a ton left to do so do not expect a release anytime soon.
     

     
    Optional ALPR cameras mounted on the Whelen Liberty.

  11. Like
    Griswald reacted to thegreathah in ablaze's WIP feed   
    Holy shit. It's happening! Looks great!
  12. Like
    Griswald got a reaction from thegreathah in ablaze's WIP feed   
    I have finally had time to get back into Zmodeler and I started working on a Portland pack. There is still a ton left to do so do not expect a release anytime soon.
     

     
    Optional ALPR cameras mounted on the Whelen Liberty.

  13. Like
    Griswald got a reaction from KnightHawkOne in ablaze's WIP feed   
    My WIP stuff
    In this forum I will be posting updates on stuff I am working on and when they will be released.
     
    WIP/planned packs
     
    Gresham Oregon Pack:
    2014 Charger
    2015 Tahoe
    Chevy Caprice
    2013 tahoe
     
    Washington State Patrol pack:
    marked Chevy Caprice
    unmarked Chevy Caprice
    CVPI
    2015 Tahoe
    2013 K9 Tahoe
    unmarked 2013 Tahoe
    slicktop CVPI
     
    Forest Service Law Enforcement pack:
    Chevy 1500 truck with Whelen Liberty
    2013 Tahoe
    2016 Chevy Tahoe
    2013 FPIU
  14. Like
    Griswald got a reaction from Adam L in ablaze's WIP feed   
    My WIP stuff
    In this forum I will be posting updates on stuff I am working on and when they will be released.
     
    WIP/planned packs
     
    Gresham Oregon Pack:
    2014 Charger
    2015 Tahoe
    Chevy Caprice
    2013 tahoe
     
    Washington State Patrol pack:
    marked Chevy Caprice
    unmarked Chevy Caprice
    CVPI
    2015 Tahoe
    2013 K9 Tahoe
    unmarked 2013 Tahoe
    slicktop CVPI
     
    Forest Service Law Enforcement pack:
    Chevy 1500 truck with Whelen Liberty
    2013 Tahoe
    2016 Chevy Tahoe
    2013 FPIU
  15. Like
    Griswald reacted to BuzzShotGaming in ablaze's WIP feed   
    Good ideas for these vehicles, hope they turn out well!
  16. Like
    Griswald got a reaction from Slendis in ablaze's WIP feed   
    That's Him1250's version. I already know someone who is converting one.
  17. Like
    Griswald reacted to Thehurk in Thehurk's WIP Thread   
    Hey guys, this is where ill be posting the vast majority of my new works in progress, answering questions and comments you guys have and just having sort of a general discussion with you guys about what you guys can look for from me!
     
    I only have three things to ask of you guys;
    1. Please please please do not ask for a release date for anything posted in this thread!
    2. Please do not ask to be a tester, i'm still very very wary about allowing for people to have stuff early because leakers.
    3. Please don't ask for the models ahead of time. 

    Now that that's all done with, lets get on with it!

    Current Works In Progress: 
     
    1. Forza Horizon 3 CVPI
     
    Now with the release of my CHP pack, I've moved my priorities to this bad boy. I'm still waiting for a tool that i can get the engine texture for, so I need to decide if i want to wait to release this with the engine or just go without for now.

    A huge amount of progress has been made with the FH3 CVPI, when i say huge, I mean like its almost ready for game.










     
     
    2. 2013 Dodge Charger DEV
     
    A little side project that ive been working on for a little bit, kinda been delayed a little bit due to other projects, but this will be done soon!
     
    It will be released unlocked, and will feature all correct LODS, proper scaling to in game vehicles and handling identical to the police2 for ease of use!
     
    Also features some pretty nice textures if i do say so myself.
     
    Pics or it didn't happen:
     



     
    The engine im going to throw in there so you dont see just a texture
     

     
     
    3.Hometown departments (Windsor/O.P.P) or Fictional Charger pack. :

    I don't have really any screenshots for this, but i've been debating on what I should do after the two base models.
     


  18. Like
    Griswald got a reaction from Skin Works in ablaze's WIP feed   
    My WIP stuff
    In this forum I will be posting updates on stuff I am working on and when they will be released.
     
    WIP/planned packs
     
    Gresham Oregon Pack:
    2014 Charger
    2015 Tahoe
    Chevy Caprice
    2013 tahoe
     
    Washington State Patrol pack:
    marked Chevy Caprice
    unmarked Chevy Caprice
    CVPI
    2015 Tahoe
    2013 K9 Tahoe
    unmarked 2013 Tahoe
    slicktop CVPI
     
    Forest Service Law Enforcement pack:
    Chevy 1500 truck with Whelen Liberty
    2013 Tahoe
    2016 Chevy Tahoe
    2013 FPIU
  19. Like
    Thank you =)
  20. Like
    Griswald got a reaction from sixium in Los Santos Port Authority - Harbor Patrol Division Skins   
    Damn, that skin looks awesome.
  21. Like
    Hey guys, this is a design I've been toying around with.  It's the Port Authority of Los Santos - Harbor Patrol Division (LSPA-HPD) FPIU.  All original.
     
    It's a collection of a bunch of influences and inspirations.  There's some PG County PD in there, some Australian police livery influences, a bit of NFS, a bit of European, a bit of LAPD, a bit of CHP, and a bit of personal design choices.  There's some lettering in DIN, which Seattle PD uses (of course).  The rest is Helvetica.  The "patch" (in the rear of the FPIU) is original as well, just a circular patch with the seal of Los Santos and the logo of Los Santos Port Authority.  [ 10 points to whoever guesses the largest influence on this design; I didn't list it, the color scheme should look oddly familiar to something else created by a well-known someone ;) ]
     
    All scratch made, including license plate.  In 4K.  Light gray on charcoal theme.  "Reflective" battenburg on the back.
     
    What do you guys think?  Pack material?  Does "Harbor Patrol" make sense?
     











     
    FPIU by Black Jesus =)
  22. Like
    Griswald reacted to Black Jesus in Black Jesus's WIP Showroom   
    I will no longer be doing default lighting cars, I will however, leave my default lighting packs online (for those weirdos who no use de ELS) and I will be redoing all them and release separate ELS versions. 
  23. Like
    ok so ive been getting alot of work done on the setina partition.
    mainly reshaped it a bit. added side skirts and glass.
    all i really have to do now is add the minor details like screws.
    then theres the variations, which i may just do at another time, variations would be k9, single partition and a cargo partition.
    atm heres what i have.
     
     
    side skirts
     
     
     
    screens
  24. Like
    Griswald reacted to Black Jesus in Black Jesus's WIP Showroom   
    @thegreathah I hate revisiting old projects, so the lighting won't be the same as the sheriff unit. Moving away from pnw stuff for a while, so if I do get to a '16 fpiu w/ a Liberty II and a wrap, it'll probably be whenever I get to my Portland pack.
  25. Like
    Griswald reacted to thegreathah in Black Jesus's WIP Showroom   
    I'm not one to make requests but.....
    It'd be pretty dope to see another variant of the 2016 Utility (Sheriff) with a Liberty II on it. All the same exterior/interior lighting, but a different light bar. Not many good '16 PIUs out right now, so it'd be nice to see some more variation.
     
    So I can make some more PNW skins ;)
     
    The Redmond pack looks smexy so far as well! Finally some good Chargers 'specially that 2015. What a beauty.

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