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HankVoight

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  1. Love
    HankVoight reacted to Cyan in LSPDFR Crashing at/near Apartments   
    Just an update, @LMS has identified the issue in RAGE Plugin Hook and a fix is being tested and will be released when it's ready.
  2. Like
    HankVoight got a reaction from GRB PrimeTime in Good fuel mods?   
    I'm looking for a fuel mod/script like what Bugs and Polecat and the rest of DOJ use for their multiplayer games. Does anyone know of any scripts available that still works?
  3. Like
    HankVoight reacted to Sentinel55 in Sentinel's Showroom   
    I made a slide-out for the truck today. This thing is actually necessary, the interior is really cramped.
     
     
  4. Like
    HankVoight reacted to PNWParksFan in [REL] Coastal Callouts Discussion Thread   
    I am pleased to announce that Coastal Callouts will be released to the public by the end of 2019!
     
     
    First of all, a huge thank you to @LeGeorgettier for creating this fantastic trailer. He has been working hard on the trailer concept since the early beta versions of the mod. 
     
    To answer some common questions about the upcoming release of the mod:
     
     
    When will Coastal Callouts be released?
    I am still finishing some final details before release, so a specific release date has not been announced. It will be released sometime in fall 2019.
     
    Will Coastal Callouts cost money?
    No. Members who have donated to the Parks Benefactor Program can get early beta access now, but the publicly released version will be free for everyone.
     
    Can I make videos of Coastal Callouts?
    Anybody will be welcome to make videos using Coastal Callouts once it’s released.
     
    Does it work with FiveM? 
    Yes and no. During the beta, use with FiveM is not allowed. Most of the DLC content will be compatible with and optimized for FiveM when the mod is released to the public. Some DLC content is not supported by FiveM, and none of the scripts are written for FiveM.
     
    Why has it taken so long to finish Coastal Callouts? 
    Because I have a life outside of modding, and because I kept thinking of more things I wanted to add to the mod and I have high standards for what I release.
     
    What do I need to run the mod? 
    You need the PC version of GTA V, and a decent computer capable of running GTA on good settings with mods running. If you can run LSPDFR smoothly, you should be able to use Coastal Callouts. RagePluginHook and LSPDFR 0.4 are both required to be installed.
     
    Is it easy to install? 
    One of the things I am still working on prior to release is a custom installer to facilitate the installation. This is a large and complex mod, so the manual installation requires many careful steps.
     
    Will there be additional updates? 
    Yes! I will be working on new features and callouts in the future, including the addition of larger Coast Guard cutters.
     
    CREDITS: Full credits will be included with the mod. I'd like to briefly thank a few people now: @SkylineGTRFreak, who made the Coastal DLC possible; @alexguirre, who gave me a lot of inspiration and much advice and shared code along the way; and the LSPDFR and RPH developer teams for providing the underlying structure for these mods. The full credits file is about 150 lines long - this has been a team effort, and I truly appreciate everyone who has helped make this project a reality. 
  5. Like
    HankVoight got a reaction from Sacrificed in Siren hashes are messed up   
    So I was just installing a new siren and noticed something strange.. The siren hashes are all different now, some people may have found this out already and some not but the original hashes for police tones are no longer in the game directory (see picture below). Is there an updated hash list or do we no longer have the ability to have custom sirens? 
     
    I also noticed the file size for the vehicles.awc directory is now over 16000 when it used to be unable to go over 15K


  6. Like
    HankVoight got a reaction from IFFYISBEEFY in Should UK Police Be Given Standard Issue Guns?   
    I think they should be more like the New Zealand Police Force, NZ Police do not carry firearms on them unless needed in which case they can equip them from a safe in the trunk of their vehicle. They have tasers with in easy reach (contained in the glove box) and they also have specialised vehicles that carry "heavier" weapons such as assault rifles, shotguns and so on. 

    With the argument "that firearms are hard to obtain in most parts of the UK", just because they may be difficult to obtain doesn't mean it's impossible. Maybe there is an ARV within two minutes but think of this scenario, two officers perform a traffic stop on a random vehicle on the side of the motorway, one officer approaches the car, the other stays in the Police car. Out of the blue the driver opens fire on the approaching officer and immediately exits his/her car moving towards the Police car, what is the second officer going to do, throw a can of OC spray at the offender? Maybe their ticket book? Or maybe because they have no way to defend themselves against a firearm the British Police Force will loose two officers because the perp didn't want to wait for an ARV to arrive.
     
    Just my thoughts.
  7. Like
    HankVoight reacted to 0taku in 2011 CVPI   
    First of all sorry for the late reply
    Mainly full L0-L4 Lods. unlike other models that copy the L0 to the other lods with tiny changes. 
    I've also reduced the number of texuters it uses. Other Vics use 40 or so, Mine is 26
    Three wheel options: Hubcap, centre cap and bare rim. 
     
    Release should be in the next few weeks if everything goes to plan and I have no unexpected issues. Also expect a 2 more 'Panther' releases from me that I think LSPDFR  will really love. 
     
    _________________
     
    Also as for lods so far
    L0 is 88K 
    L1 30K
    L2 12K
    L3 6K
    still need to make the L4 (might just use the Vanila police one) and add an Engine that I have been working on.
  8. Like
    HankVoight reacted to 0taku in 2011 CVPI   
    I know it's been over a month since I last posted but I've been busy with the VIC. working on the lods on such

  9. Like
    HankVoight reacted to ineseri in LSPDFR 0.4 - Coming February, 2019   
    Okay, if you say so. I'll tell Sam 😕
  10. Like
    HankVoight reacted to John Kimble in LSPDFR 0.4 - Coming February, 2019   
    I don't understand why people are complaining that the mod wasn't released on the first few days of february when there isn't really an fixed release date.
     
     
    It's definitely worth the wait,just be patient
  11. Like
    HankVoight reacted to cp702 in LSPDFR 0.4 - Coming February, 2019   
    For what it's worth, 0.3.1 hasn't been updated in two and a half years but still works fine on the latest version of GTA. RPH needs to be updated for new versions, but that normally happens very quickly, and once it's updated LSPDFR has always continued to work fine on the updated version.
  12. Like
    HankVoight reacted to Sam in LSPDFR 0.4 - Coming February, 2019   
    I don't know about anyone else, but I'm very much looking forward to the 31st of February.
  13. Like
    HankVoight reacted to Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Dear all, 
     
    As many of you will have noticed, my activity in the LSPDFR scene has decreased significantly over the past few months. There are many reasons for this, the details of which I won't bore you with. It mostly comes down to being busy with other things in my life, as well as LSPDFR becoming less interesting for me having played it for so long and the introduction of frameworks allowing modded GTA5 multiplayer environments.
     
    How times have changed since when I joined the community in 2015, from me taking an interest in learning to code in C# to having multiple plugins released on the site. It's been one heck of a journey here. I recall well the first 'mod' I uploaded for the LSPDFR community, which was called 'More Jail Points' at the time. This was first published for RAGEPluginHook 0.20. This later evolved into 'More Jail Points & Prisoner Transporter' and is now known as the all-so-familiar Arrest Manager. When I was contacted by @dbock1989, who was so enthusiastic about my More Jail Points & Prisoner Transporter plugin at the time, I couldn't quite believe it. He had been so kind as to create a variety of images related to the plugin (see below)! It frankly couldn't have been a more exciting moment at the time and, alongside other overwhelmingly positive and welcoming feedback, served as a major motivation factor for me to continue learning to code and create plugins.

     
    Following this, I was looking to give more purpose to the LSPDFR traffic stop system. And so, Traffic Policer was born - a plugin originally intended to add a few ambient events related to traffic offences. This has now grown into one of my most feature-packed plugins to date. By this time, some YouTubers started using my plugins in their videos. Not only was this a great way for me to obtain feedback on my mods' user experience, I also watched @Zachary Houseknecht with great pleasure while my ANPR Hit AI lit many of his police vehicles on fire... An absolute howler: https://youtu.be/4D8HshZzWMQ?t=606
     
    Some weeks on and Assorted Callouts was next in line. This was originally created out of a callout idea by  @CaptainSugarFree  and turned into what is now known as the Pacific Bank Heist. This took about 4 weeks of intensive development to fully complete (and am I shocked at the code quality looking back at it now... works though). As the first of its kind, the callout featured voice-overs and an intense, detailed SWAT based LSPDFR callout. I was incredibly proud for this to be featured on @Jeff Favignano's channel and I see now that the video in question has amassed over 1.9 million views... breathtaking. https://www.youtube.com/watch?v=eIXKvUyzylA
     
    Moving on again. At this point, @FinKone had managed to get me into YouTube. After having released British Policing Script, longing for an LSPDFR experience closer to home for me, many longed a version of the plugin for international and American users to incorporate the traffic stop improvements and a court system. With that, I released LSPDFR+ by doing my first ever YouTube live stream, which was quite the experience. After this, I released Siren Mastery, PoliceSmartRadio and a variety of other tools and smaller plugins. Many hours of coding, effort, stress, giving support and obtaining feedback had been put in by this point. I was absolutely chuffed to then achieve one million downloads on my published files...
    This figure has since risen to over five million.
     
    Following some negative coverage of LSPDFR in some of the Australian media, I'm also very happy that Wired UK decided to publish an overwhelmingly positive article on the whole GTA5 police modding scene: https://www.wired.co.uk/article/gta-5-mods-lsdpfr-british-police?utm_content=buffer9ca53
     
    After PoliceSmartRadio's release - with the infamous April FoolsRadio download giving four thousand people a perhaps frustratingly good laugh - I placed the whole modding scene lower in my priority list. As mentioned previously, this has since been pushed far further down.
     
    Some thoughts on the community's development over time
    I would describe the LSPDFR community as healthy. @Sam @LMS and all the other contributors have created something very special for all the right reasons and this is largely reflected in the attitudes of the staff & moderation team and community members. With publishing mods on a popular website like this, unfortunately, comes some drama and negativity - and while I have not always agreed with the way and speed the moderation team dealt with my reports relating to me and my work, they have done a good job overall. The few issues that I experienced were all resolved. From my experience in the plugin side of the modding scene, this continues to be the case now.
     
    One thing I noted during the months that passed is that both experienced but particularly newer modders are now frequently treated with disdain in the scene. The modding scene has grown massively since when I first started and unfortunately, in this area, it shows. Everyone starts somewhere and the fact someone is spending their free time creating something for all of you to download, for free, has become massively underappreciated and taken for granted. Sure, a new modders' release may be full of bugs and be nowhere near as feature-rich as more developed plugins, but this takes time to solve. Had I received the negative feedback I've seen on many a new modder's release page back in 2015, you can rest assured I wouldn't have continued my development here. When providing feedback, by all means, point out the issues, but do so in a friendly, constructive manner, not in an entitled, toxic one. Have a look at the first few comments on my Arrest Manager download page to see what that is like - this was a major factor for me to consider continuing development! It is essential for the development of the LSPDFR modding community that this attitude is changed back to what it was in the 'good old days'.
     
    With all that said, I also hope the release of LSPDFR 0.4 kicks a breath of fresh air into the now somewhat stale core LSPDFR modification. With over 2 years having passed since the latest update of the core modification, I'm sure we all agree that an update would be a very welcome step. From the various preview posts released by the development team, it looks that we all have something great to look forward to there.
     
    'Retirement'? So does that mean you're permanently done with the LSPDFR modding scene?
    No, but I won't be actively developing plugins for LSPDFR any more. To be fair, nothing's really changing much now compared to the past few months. I intend to remain as a member of the LSPDFR Testing Team and I'm sure I'll be drawn back in at some point to explore some of the new development options in the 0.4 API. I'll also stay around on my discord and occasionally the forums and I intend to continue publishing occasional videos on my Youtube channel. If my time and motivation levels allow, I may publish some minor updates to my current mods before 0.4 is released. The fact remains, however, that I would currently classify myself as 'inactive' in the scene. With so much other stuff going on, I simply don't have the time to commit that I used to. It would be a pity to say the least to let all my work slowly deteriorate and waste away. Therefore, I've decided to publish the source code to some of my plugins to https://github.com/Albo1125/. At the very least, I would like it to be a learning resource for other ambitious plugin developers in the scene. At best, I hope other developers will take it upon themselves to improve the code where necessary (yes it is very necessary!) and create pull requests to share those improvements. These can then be merged and released, with credits obviously included for contributors.
     
    Back when I started developing for LSPDFR, very few learning resources were available bar the great example project by @LukeD . This hasn't really changed since, despite the creation of the LSPDFR API repository by LMS (https://github.com/LMSDev/LSPDFR-API) and some posts aiming to document the LSPDFR functions by myself in the API development subforum. A noteable step was the creation of the LSPDFR Developers Discord server thanks to  @Stealth22 A full post with current development resources can be found here: 
    I'm planning to publish the source code to a number of my plugins one-by-one to improve this and give something to the community:
    Arrest Manager: https://github.com/Albo1125/Arrest-Manager  Assorted Callouts: https://github.com/Albo1125/Assorted-Callouts Albo1125.Common: https://github.com/Albo1125/Albo1125-Common Traffic Policer: https://github.com/Albo1125/Traffic-Policer LSPDFR+: https://github.com/Albo1125/LSPDFRPlus British Policing Script: https://github.com/Albo1125/British-Policing-Script  
    By no means do I claim that any of the code I post is perfect or amazing - on the contrary, far from it. With the experience I have now gained, reading through some of my old code makes me want to tear my hair out. This is only to be expected, though - most of my plugins were created as part of my learning experience of C#. Prior to this, I had no coding experience or knowledge. It's fascinating to see how the quality of my code has evolved over time by looking at my various different plugins in order of initial release date.
     
    Wrapping up. I hope this post provides some clarification and closure for those of you wondering where on earth I've been over the past few months. It's been an absolute blast and a pleasure. To all of you who were a part of my journey here, thank you.
     
  14. Like
    HankVoight reacted to Twurtleee in Twurtleee's DEV Parts WIP   
    44 Inch textured (Minus the emissives) All that's left is emissives for both and finishing textures on the 51 Inch Integrity



    Top one is the one that's not finished
  15. Like
    HankVoight reacted to PNWParksFan in [REL] Coastal Callouts Discussion Thread   
    I don't know how to make it any more clear than I have on no less than a dozen occasions in this thread that I don't have a specific release date, and that when I do I will post it here. 
  16. Like
    HankVoight reacted to Sam in Dump RPH   
    It shouldn't be lost on anyone that RPH was updated to add compatibility on the very same day that the latest GTA update was released.  You can't say the same about any other system out there.
  17. Like
    HankVoight reacted to LMS in Dump RPH   
    In the 3 years of development of RPH including countless sessions via TeamViewer in the early days to "address" issues, I have found that most of the time, if not always, the user did not install it correctly or managed to mess up their system in another way. Only in very rare cases (one example being issues with Chinese folder paths) a fix on our end was actually needed. If you still think the issue is with RPH, feel free to PM me the error report.
  18. Like
    HankVoight reacted to Deactivated Member in How to set up environmental lighting dummies   
    @HankVoight No problem! 🙂
  19. Like
    HankVoight got a reaction from Deactivated Member in How to set up environmental lighting dummies   
    Oh really, I'll try that now. Cheers!
  20. Like
    HankVoight got a reaction from LibertyDesigns in Moving Spotlights on Models?   
    I have been wanting to do this for a long time, especially considering with all of the unlocked interior lighting with take down capabilities not facing the proper way and no solution to fixing that just yet this would be a really neat thing to be able to do but as far as I know it isn't possible. There is a spotlight script available that last time I checked still worked though. It just means modelers have to position the spotlights to face forward on models instead of folded down or at weird angles.
  21. Like
    HankVoight reacted to LibertyDesigns in Moving Spotlights on Models?   
    So recently I've been thinking about the possibility of movable spotlights on models. I'm no modeler, so this may be completely impossible, though I hope it's not. Maybe this would be in conjunction with a plugin that gives the player the ability to move the spotlight? I know this would most definitely add to the immersion and realism inside the game! I think we all have a preference on the positioning of the spots and this would make for a great addition to GTA modding. 
    If you have any additional thoughts on this topic please reply to it, even if it's saying this is in no way possible.
     
    Anyways, just an idea.
     
    Regards,
    TJ
  22. Like
    HankVoight reacted to Sentinel55 in Sentinel's Showroom   
    Ok seriously, what do you want from me? I know some of them have antennas, but as I've already told you, a lot of them don't. 
     
    And what do you want me to do with the polarbear pics? 
  23. Like
    So you downloaded a fancy 2015 Tahoe and installed it in the police3 slot, only to find that it rolls more than your eyes when your boss is talking to you.  Does your Silverado not drive like a truck should? or maybe your '15 Charger doesn't feel right.    There are a lot of options to choose from when deciding which handlingid you want to use for your car.  I've compiled a list of what I use for handling lines, and thus far, all have worked just fine.  For some of them, such as the Silverado and Expedition, someone else might of found a better handling, and if that's the case, please comment below letting me know what you're using and I'll give it a shot. 
     
    Some people like to edit the handling.meta.  This is not a requirement, the handlingid is all you need to touch if you just want the basics.  Handling.meta is there for those who know a bit about modding and want to refine the handling lines to feel realistic.
     
    For those that might be confused on what the handlingid is, it's one of the top lines in the vehicles.meta.
     
    Here's an example:
     
    <handlingId>police3</handlingId>  
    All of these will be for police vehicles, I will not be covering modded civilian cars.  Also note that this topic really only applies to those who have modded their police fleet.
     
     
    Crown Vic
     
    police  
     
    Dodge Charger
     
    If 09-10 version, police2  If 2013+ version, buffalo2  
     
    Ford Taurus, Chevrolet Caprice and Chevrolet Impala 
     
    police3 (this is meant for smaller vehicles, such as the Impala) premier (this is an alternative for smaller vehicles, such as the Impala.  Use this if you don't like the way police3 feels)  fugitive (this is meant for bigger/heavier cars, such as the Taurus) felon (this is an alternative for bigger/heavier cars in case you don't like Fugitive)  
     
    Ford Explorer 
     
    gresley  
     
    Chevrolet Tahoe 
     
    baller baller2  
    Ford Expedition
     
    fbi2  
    Chevrolet Silverado
     
    sandking  
    Dodge Durango
     
    baller  
    Dodge Challenger
     
    gauntlet  
    Ford Mustang
     
    dominator  
    Ford Fusion
     
    tailgater (There is most likely a very better choice out there, I'm just not sure which would work)  
    BMW motorcycle
     
    policeb  
    Ford F-150
     
    sandking  
    Ford F-350
     
    sadler  sandking - may work for this as well, not confirmed  
    Chevrolet Corvette
     
    coquette  
    Chevrolet Avalanche
     
    sandking  
    Chevrolet Camaro
     
    gauntlet  
    Nissan GTR
     
    elegy  
    Land Rover
     
    baller  
    Hearse
     
    romero  
    Dodge Polara
     
    glendale
  24. Like
    HankVoight reacted to MrMistyMoist in 5-0 Callouts (Suggestions Needed)   
    Ever want to deal with the actual bullshit Police Officers have to deal with ? 
     
    Well! Now you'll be able to. 
     
    New callouts on the way!
    I have been reading the forms a lot and I have been playing lspdfr for a bit over 2 years now, it is sad to see that development with call-outs has slowed down enormously. With that, I decided to put myself up to the challenge of making a new Fresh call out pack with call-outs that have not previously existed or have not been updated, or simply are just trash. With this idea 5-0 call-outs, I want to create 50 brand new (sort of speak) call outs that the lspdfr community wants to have! I am working on a list now, and I am developing as I speak. I am very busy as I am working on three different projects at the moment, so feel free to leave as many suggestions as possible. This is your chance! 
     
    With this list, I'm about to make one of the moderators very happy
    You know who you are G 
     
    I've got 13 calls on the list right now, different domestic situations will count as different calls, but please if you have any ideas let me know. Here's the list 
    Names will obviously be changed to be more professional when it comes down to business. Give me all you got! I've got a whole summer! 
    - Child's bicycle stolen
     
    - Welfare checks
     
    - Suspicious Persons in parked car
     
    (Either having sex or smoking the ganza wonza. Could also be doing nothing, or something. Investigate, you lazy ass)
     
    - Graffiti
     
    - Cease and desist violated
     
    - Noise complaint (Tv, Animal, Karoke!)
     
    - Soverign Citizens dialing 911 because i dindu nuffin n know my rights!
     
    - Dumbasses calling 911
     
    - 911 Hangup
     
    - 911 en español 😉
     
    - Animal abuse reports (not a code 3 response)
     
    - Threatening phone calls
     
    - Domestic situations (each one will count as its own call but will have very different outcomes every time)
     
     
     
     
  25. Like
    HankVoight reacted to xDZYx in San Andreas Mega-Pack   
    update #2 This is not a finished product.So stuff will be fixed and improved
     

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