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2012 Ford Police Interceptor LSPD 1.0

(4 reviews)

11 Screenshots

******Helpers*******

Special Thanks to Psource For doing side runners, rambar siderunners, rear deck bar, front window flasher,

Special thanks to Codex12 for doing front white rambar lights!,

***KNOWN BUGS***

  1. interior textures need to be remapped, fixed
  2. Remap rear light textures.

CONTACT TO REPORT BUGS!

SKYPE: hexmodz12

EMAIL: soldi3rfx@gmail.com

or Psource Or Me On LCPDFR

Video!

car is based off this model.

 

 

User Feedback

Recommended Comments

Prophet904

Members

(edited)

nice car but i thank the back window is a turn off becouse you use to diff light pattens i thank? but thanks for the hardwork the red looks diff then the blue maybe it the video ill try it in game and see i think you did a great job as well 

Edited by Code5x

Prophet904

Members

(edited)

3 hours ago, Code5x said:

nice car but i thank the back window is a turn off becouse you use to diff light pattens i thank? but thanks for the hardwork the red looks diff then the blue maybe it the video ill try it in game and see i think you did a great job as well 

so I tried it in game no I was wrong you did a great job there's nothing wrong nice skin too

Edited by Code5x

GravelRoadCop

Members

It's too bad that you didn't use TheHurk's accurate FPI model and not this one ...

OfficerFive0

Members

Just now, GravelRoadCop said:

It's too bad that you didn't use TheHurk's accurate FPI model and not this one ...

this is what is available and he did a good job with it imo 

Wippy

Members

15 minutes ago, GravelRoadCop said:

It's too bad that you didn't use TheHurk's accurate FPI model and not this one ...

I think F5544's model is better than TheHurk's one, despite it has some bugs. imo

I need to try this one too.

J T

Members

no...police don't use the Taurus they use the 13-16 interceptor and hurk's is meh he never adds spotlights to any of his vehicles they just look like mall security

iJ3F

Members

Hmm.. the lights dont work properly for me.  I installed in mods/update/x64/dlcpacks/patchday4ng/dlc.rpf/x64/levels/gta5/vehicles.rpf

Is there a carvariations file that supposed to go with this model?

 

 

Ghnty5

Members

(edited)

i added it to my "police" slot, and when i turn it tips over. then i tried Police2, Police3, sheriff2 & sheriff handling ID's 

Edited by Ghnty5

Schecter004

Members

What's the Carvariations?

Chewtoy

Members

On 5/7/2016 at 4:17 AM, Schecter004 said:

What's the Carvariations?

Had to restore my game files, ran into the same issue. I found a fix by using the x64-dlc-mpchristmas2-common-data-carviations 

 

Spoiler

  <Item>
  <modelName>Police3</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>

 

Goliaht810

Members

On 5/5/2016 at 4:14 AM, iJ3F said:

Hmm.. the lights dont work properly for me.  I installed in mods/update/x64/dlcpacks/patchday4ng/dlc.rpf/x64/levels/gta5/vehicles.rpf

Is there a carvariations file that supposed to go with this model?

 

i cant find a fix for it either! i like the car and everything! but i cant get a fix for the lights! anybody have a fix

LtSnoDawg69

Members

On 5/4/2016 at 9:04 PM, J T said:

no...police don't use the Taurus they use the 13-16 interceptor and hurk's is meh he never adds spotlights to any of his vehicles they just look like mall security

little late here, but yeah the police in canada do use the taurus. i can tell youre an american.

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