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16 Screenshots

ENJOY!!!

 Use the readme

 

Some models are quite large in file size which i apologize about.

 

 

 

INSTALLATION:

Models:Mods - Update - x64 - DlcPacks - Patchday15/14(Most recent in your game) - dlc.rpf - x64 - levels - gta5 - vehicles.rpf (Replace/Drag and drop)

 

VCFs:Grand Theft Auto V Directory - ELS - pack_default (Replace/Drag and drop)

 

Meta for 2016 Explorer.(Also included in the file)

Spoiler

-To install the vehicles meta file, navigate to:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5
Or the spot you put your metas in. Simply copy over this line over the existing police3 line.

 <Item>
      <modelName>POLICE3</modelName>
      <txdName>POLICE3</txdName>
      <handlingId>POLICE3</handlingId>
      <gameName>POLICE</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.156000" z="0.445000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.156000" z="0.445000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="false" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="100" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="2.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras>EXTRA_3</requiredExtras>
      <requiredExtras>EXTRA_7</requiredExtras>
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_POLICE3_FRONT_LEFT</Item>
        <Item>STD_POLICE3_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

 

Massive thanks again to @Sinnisa for that awesome skin.Check his amazing work out http://www.lcpdfr.com/profile/319377-sinnisa/?do=content&type=downloads_file&change_section=1

Also massive thanks to @jumperman09 for the sexy lightbar.Check his stuff out here.http://www.lcpdfr.com/profile/266107-jumperman09/content/?type=downloads_file

Also thanks to @Giordano for Beta testing

.Credits are included.Pls message me if there are bugs or if i forgot someone in the credits.

 

Showcase: 

 

THX to @aJ1399

 

 

FREQUENTLY ASKED QUESTIONS:

Q: Why r ur lights so shiny pls help :(

A: I use RadianceV to make my lights bright, you will need something like this or another mod like it to make your lights as bright as mine.

 

Q: Can you please make an ELS pack for my own personal town?

A: Not even a little sorry bb 

 

Q: X isn't working why?

A: You may be doing something wrong, or I may have fucked something up. If you do find a bug or have a question please comment with a screenshot or video to give me a better idea of what is wrong and I will get back to you.

 

Q: My lightbar and windows are tinted :(

I try to fix those but sometimes it still happens. Go into vehicles.metafind the line that says diffusetint for the model and find the diffusetint value and replace the value with this<diffuseTint value="0x00FFFFFF" />

 

 

Please do not redistribute this pack, or any part of it including the liveries, or models, or screenshots, or use them in clans or public/private servers. Please do not upload this file or a part of it to any other site unless given explicit credit. Thanks for downloading ;) Please report the bugs in the comments before posting a review about them, it may be a misunderstanding or just an easy fix. Enjoy!

 

What's New in Version 1.0.0

Released

Added CVPI

Included

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  • User Feedback

    Recommended Comments



    SeniorPepper

    Posted

    You should definitely add in a slicktop charger to top the pack off :) Just a thought! In no way am I displeased with this spectacular pack. 

    Tanner1000

    Posted

    The CVPI is missing from the file.

    xDZYx

    Posted

    38 minutes ago, Tanner1000 said:

    The CVPI is missing from the file.

    Fixed.Thank you

    52 minutes ago, theninja35 said:

    Do the windows break?

    They should 

    kilroy95

    Posted

    I have found some issues. I did put them on my review but brought them over here instead. 

    -Some models have default vanilla plates and some don't so they don't all share the same plates.

    -The 2010 Charger's brake lights don't seem to work (for me at least)

    -Also, the 2010 Charger doesn't have any seats.

    I can provide pictures if you'd like as well.

    West Coast Wookie

    Posted

    Hey just thought Id let you know, the cars don't spawn with white they spawn with black, Idk if you can fix that. Other than that great pack!

    acucats

    Posted

    Maurice, will there be an update to add ALPR to any of the vehicles or spotlight? Thanks for the quality work and I enjoy the pack.

    JacobMC

    Posted

    the 16 charger is crashing my game any ideas?

    jb431

    Posted

    Looks like a great pack, but since each version shares the same name and file size I'm not sure which is the correct to use. Can you notate the most recent?

    SeniorPepper

    Posted

    5 hours ago, grizzleftw said:

    the 16 charger is crashing my game any ideas?

     

    Probably related to not putting in the model/vehicle.meta/carvariation correctly. I'm not sure how others do it but after installing 50+ cars in my game, I add each car one at a time and spawn it before adding another. If the charger worked before but doesn't now, could be related to needing a new gameconfig or perhaps one of the other vehicle's file interfered in some way. 

     

    Sorry for the vague response. 

    Evilsmurf2336

    Posted

    What did you just update an hour ago? Had just downloaded an update, there are three packs available to download, all appear the same when downloaded. Thanks.

     

    RyWilson

    Posted

    woohoo :D i was just thinking i needed something different to stream with today..and VOILA :D i love your work Maurice. i'm gonna stream these suckers here in a bit..i'll be back to review once im done!!

    Not AJ

    Posted

    Just recorded an episode with this babe last night! 2010 Dodge Charger was the fav'!! Should be uploaded in the next hour or so :woot: You and Sinnisa have done such a MARVELLOUS job! How glorious!

    Deactivated Member

    Posted (edited)

    @Maurice97 can you please make an OpenIV installer package thing for this since it fills literally all the police car slots (except for policeold1; which a silverado or other pick up truck might look nice in)?  :teehee:

    Edited by Niedosik
    Hedruzh

    Posted

    Once again, a great pack. i have 2 problems with the vehicles ingame. 

    1. The '15 Tahoe has a fully tinted lightbar.

    2. All ligtbars have a wierd blue plate on top of the red side of the lightbar.

    JacobMC

    Posted

    8 hours ago, SeniorPepper said:

     

    Probably related to not putting in the model/vehicle.meta/carvariation correctly. I'm not sure how others do it but after installing 50+ cars in my game, I add each car one at a time and spawn it before adding another. If the charger worked before but doesn't now, could be related to needing a new gameconfig or perhaps one of the other vehicle's file interfered in some way. 

     

    Sorry for the vague response. 

    Its only pd5 which is the charger

    Oatmeal

    Posted

    The cvpi els.xml file is the default, other then that fucking amazing pack. Really enjoy your work, keep it up :D.

    1adam12c

    Posted

    is it possible to have all blue lights on the light bar be mapped to the same EXTRA and the Red lights be mapped to another extra? to have an all blue then all red flash pattern? 


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