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California Highway Patrol '09 Dodge Charger Pack 3.0

   (16 reviews)

6 Screenshots

California Highway Patrol '09 Dodge Charger Pack

This pack contains a slicktop unit and a 'Snowball' variant. 

The snowball variant is used for stopping commercial vehicles. They are made all white so they blend in with regular traffic. 

THE SIZE OF THE VEHICLE FILES IS QUITE LARGE. IF YOU EXPERIENCE ISSUES IN-GAME SUCH AS MEMORY OR PERFORMANCE  YOU MAY HAVE TO REMOVE OTHER VEHICLE MODS INSTALLED OR YOUR PC MAY NOT BE ABLE TO HANDLE IT.

PLEASE REFER TO README  PROVIDED IN DOWNLOAD FOR INSTALLATION INSTRUCTIONS!!!!!!!!! 

[Model Overview]
-NAME CALIFORNIA HIGHWAY PATROL '09 DODGE CHARGER PACK
-VERSION: V2.0
-OPTIMIZED FOR: POLICE2, HWAYCAR, HWAYCAR3

[Credits]
- Dodge Charger made by EA Games, converted to GTAIV by Lex91, modified to marked police version by Lt.Caine and further edited by Sgt.Kanyo, Converted to GTA V by        PSource
- HQ Interior by 0taku
- Trunktracker Modeled and textured by sub68
- Rear 2009-2010 lights from NFS MW 2012, edited by PSource
- Antennas by evan modified by Sgt.Kanyo
- Console scratch made my Sheriff Van Dyke
- Whelen Raider lights by Truck Kid
- Panasonic Arbitrator Dash Camera scratch built by johnclark1102, Texture made by diablozer0d617
- Stalker scratch modeled and converted to gta iv by jasonct203, textured by jasonct203, converted to V by PSource 
- Laptop from R* Games, edited by SheriffVanDyck
- General Electric Rangr16 scratch modeled By Shmurda, Textures By Shmurda
- Dodge Charger Steel Rim Made by GerryStudio, Edited & converted for GTA IV by Bxbugs123, Rim textures by Bxbugs123, minor edits and Converted to V by PSource
- Unity Spotlight Modeled & converted for GTA IV by Bxbugs123, Main textures made by Bxbugs123, minor edits and Converted to V by PSource
- Whelen SA314 Series Modeled & converted for GTA IV by Bxbugs123, Main textures made by Bxbugs123
- GoRhino rambar made by Bxbugs123, Main textures made by Bxbugs123
- CHP advisor by Sgt.Kanyo with parts from 3D Warehouse on google sketchup- Whelen Par32 Model by corleone
- Duffle Bag Model from Unknown Game, Extracted by Sergitj from TF3DM, Converted and Mapped by PS3Gameplayes123, Converted to GTA V by PSource
- First Aid Med Kit Prop from game Left 4 Dead, Model ripped and provided by 3dregenerator, Converted, scaled and minor edits - Sergiyj, Converted to GTA V by PSource
- CHP paintjob by Sgt.Kanyo
- All siren lights converted to GTA V by PSource
- Screenshots by Virzza

A HUGE THANKS TO CODEX FOR HIS CONTINOUS SUPPORT AND HELP TOWARDS THIS PROJECT
ANOTHER HUGE THANKS TO VIRZZA FOR HIS CONTINOUS SUPPORT, SCREENSHOTS, HELP AND TESTING 
BIG THANKS TO WINGLESSCHIP209 FOR HIS HELP AND CONSTANT FEEDBACK TOWARDS THIS PROJECT, WITH HIS HELP I WAS ABLE TO GET THESE CARS AS AUTHENTIC AS POSSIBLE
ALSO A ROUND OF APPLAUSE FOR GUMP FOR HIS HELP AND SUPPORT ASWELL 
AND ALSO PUT YOUR HANDS TOGETHER FOR SGT.KANYO FOR LEAVING THE VEHICLE UNLOCKED AND FOR HIS HELP AND SUPPORT


YOU MAY NOT RE-UPLOAD THIS VEHICLE TO ANY OTHER MOD SITES. THIS IS EXCLUSIVE TO LCPDFR.COM!!!!!!! 


What's New in Version 3.0

Released

Fixed LOD's for siren meshes (lights)

And a couple of other small issues resolved.

IF YOU HAVE ALREADY INSTALLED THE EARLIER VERSION AND ARE JUST DOWNLOADING FOR THE UPDATE YOU ONLY NEED TO REPLACE THE VEHICLE FILES (.YFT/ .YTD/ _HI.YFT/ +HI.YTD) 

 

[Credits]
- Dodge Charger made by EA Games, converted to GTAIV by Lex91, modified to marked police version by Lt.Caine and further edited by Sgt.Kanyo, Converted to GTA V by PSource
- HQ Interior by 0taku
- Trunktracker Modeled and textured by sub68
- Rear 2009-2010 lights from NFS MW 2012, edited by PSource
- Antennas by evan modified by Sgt.Kanyo
- Console scratch made my Sheriff Van Dyke
- Whelen Raider lights by Truck Kid
- Panasonic Arbitrator Dash Camera scratch built by johnclark1102, Texture made by diablozer0d617
- Stalker scratch modeled and converted to gta iv by jasonct203, textured by jasonct203, converted to V by PSource
- Laptop from R* Games, edited by SheriffVanDyck
- General Electric Rangr16 scratch modeled By Shmurda, Textures By Shmurda
- Whelen Par32 Model by corleone.
- Dodge Charger Steel Rim Made by GerryStudio, Edited & converted for GTA IV by Bxbugs123, Rim textures by Bxbugs123, minor edits and Converted to V by PSource
- Unity Spotlight Modeled & converted for GTA IV by Bxbugs123, Main textures made by Bxbugs123, minor edits and Converted to V by PSource
- Whelen SA314 Series Modeled & converted for GTA IV by Bxbugs123, Main textures made by Bxbugs123
- GoRhino rambar made by Bxbugs123, Main textures made by Bxbugs123
- CHP advisor by Sgt.Kanyo with parts from 3D Warehouse on google sketchup
- Duffle Bag Model from Unknown Game, Extracted by Sergitj from TF3DM, Converted and Mapped by PS3Gameplayes123, Converted to GTA V by PSource
- First Aid Med Kit Prop from game Left 4 Dead, Model ripped and provided by 3dregenerator, Converted, scaled and minor edits - Sergiyj, Converted to GTA V by PSource
- CHP paintjob by Sgt.Kanyo
- All siren lights converted to GTA V by PSource
- Screenshots by Virzza

Optimized for

  • RADIANCE V

    Lighting Enhancement Modification
    Bxbugs123

    By Bxbugs123

    Updated

    • 931.6k
  • User Feedback

    Recommended Comments

    Damn this is awesome! Just need the other CHP cars on here to be updated to get rid of the issue of multiplying cars when you crash and my fleet would be complete. Great job yet again sir.

    Bring on some more!

    Cheers

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    Well, it looks good. But it definetely has some bugs: 1. The rear flash pattern is incorrect. It must be look like this:

                                                                                      2. Your car looks like this from a middle range:

    Spoiler

    56f3083132fb2_GTA52016-03-2322-08-34.thu

     

    And 3. The lights stop flashing from a short distance:

    Spoiler

    56f3089ab8f3a_GTA52016-03-2322-10-38.thu

    So, i'd give you 3/ 5

    Edited by Schecter004
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    this charger model causes my game to have a memory error crash..hopefully you'll look into it, they are pretty high poly

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    41 minutes ago, knightfall said:

    this charger model causes my game to have a memory error crash..hopefully you'll look into it, they are pretty high poly

    Yes I do apologize for the high poly model but I'm not sure if I can resolve this. Try removing some other car models you have installed, only possible solution right now sorry.

    55 minutes ago, Schecter004 said:

    Well, it looks good. But it definetely has some bugs: 1. The rear flash pattern is incorrect. It must be look like this:

                                                                                      2. Your car looks like this from a middle range:

      Reveal hidden contents

    56f3083132fb2_GTA52016-03-2322-08-34.thu

     

    And 3. The lights stop flashing from a short distance:

      Reveal hidden contents

    56f3089ab8f3a_GTA52016-03-2322-10-38.thu

    So, i'd give you 3/ 5

    Ok so the reason why the light are not flashing from a distance is because I forgot to check the LOD 1 and LOD 2 for the siren meshes cause they decided to keep screwing up when I was editing the car so ill resolve that. Im not quite sure what you mean by " Your car looks like this from a middle range ". Is this regarding the LOD's. And are you sure the light pattern at the rear is wrong, I've seen numerous pictures of the pattern being the same as mine (though I live on the other side of the fuckn planet to California so Im only going off pictures). Though please correct if I am wrong. 

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    23 minutes ago, PSource said:

    Yes I do apologize for the high poly model but I'm not sure if I can resolve this. Try removing some other car models you have installed, only possible solution right now sorry.

    Ok so the reason why the light are not flashing from a distance is because I forgot to check the LOD 1 and LOD 2 for the siren meshes cause they decided to keep screwing up when I was editing the car so ill resolve that. Im not quite sure what you mean by " Your car looks like this from a middle range ". Is this regarding the LOD's. And are you sure the light pattern at the rear is wrong, I've seen numerous pictures of the pattern being the same as mine (though I live on the other side of the fuckn planet to California so Im only going off pictures). Though please correct if I am wrong. 

    Okay. For the LOD's. I didn't knew that. Thanks for explaining. Well, the flash pattern is exactly what you did with the rear blue light! But the rear red light is wrong. It doesn't flash ,,alone". It flashes with one amber light together. It's like:  oo      oo,   oooo  , oo      oo,   oooo  , ..........

    The CVPI slicktop flash pattern is: o      o,   oooo  , o      o,   oooo  , .......

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    1 minute ago, Schecter004 said:

    Okay. For the LOD's. I didn't knew that. Thanks for explaining. Well, the flash pattern is exactly what you did with the rear blue light! But the rear red light is wrong. It doesn't flash ,,alone". It flashes with one amber light together. It's like:  oo      oo,   oooo  , oo      oo,   oooo  , ..........

    The CVPI slicktop flash pattern is: o      o,   oooo  , o      o,   oooo  , .......

    OK thankyou good sir Ill see what I can do!

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    20 hours ago, PSource said:

    Yes I do apologize for the high poly model but I'm not sure if I can resolve this. Try removing some other car models you have installed, only possible solution right now sorry.

    I think the crashing is a result of the added sahp cars by netman it needs to be updated for the latest rockstar patch I never had problems before this stupid update

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    6 hours ago, knightfall said:

    I think the crashing is a result of the added sahp cars by netman it needs to be updated for the latest rockstar patch I never had problems before this stupid update

    Im not sure I have not experienced any issues with netman's cars. You can edit the .meta files that are provided in the download and simply remove the line for 'hwaycar2' (or simply add a car with name hwaycar2). And just replace the .meta in the download with the ones in the game files. 

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    I saw this vehicle in ace pilots video, is the interior a WIP? It looks okay, but I always drive in interior view so I'm a sucker for accuracy and detail. 

    The image below is the interior of a CHP charger, would you be able to improve the interior and fit the equipment like the image below? 

    California Highway Patrol Dodge Charger

     

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    6 hours ago, SeaHawk14 said:

    I saw this vehicle in ace pilots video, is the interior a WIP? It looks okay, but I always drive in interior view so I'm a sucker for accuracy and detail. 

    The image below is the interior of a CHP charger, would you be able to improve the interior and fit the equipment like the image below? 

    California Highway Patrol Dodge Charger

     

    I tried to get the interior as close to this as possible. The whole project is still a work in progress so it will be updated in the future hopefully with more accurate equipment.

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    Hello, I seem to come into a Misshap with this model to. 

    I have installed everything correctly but when i go to turn the lights on for the HWAYCAR one light stays on in the window and the spotlight thinks it's a red light aswell. 

    Thanks.
    Cassabeckyar

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