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Realistic AI Dispatcher 1.0.0.11 fix early access

(3 reviews)

1 Screenshot

Realistic Dispatcher AI — Early Access Release

DOWNLOAD THE FIX FILE I PUT THE WRONG FILES!!!

After a lot of work, testing, crashes, fixes, and rebuilding systems from the ground up, I’m finally getting ready to release Realistic Dispatcher AI for GTA V LSPDFR.

This mod is designed to make radio communication feel much more alive, realistic, and useful during patrol. Instead of only using basic scripted responses, the dispatcher can understand natural voice commands and respond like a real radio dispatcher while also triggering real in-game actions.

You can speak to dispatch naturally during traffic stops, callouts, pursuits, investigations, backup requests, EMS requests, plate checks, ID checks, SWAT requests, and more.

go here for the api key

I don't have a lot of time at my disposal there might be bugs here and there but i worked a lot on it, please leave a comment with your logs file so that i can fix it for you i'm really looking forward to making this a really great mod. for now this is only going to be compatible with Policing Redefined

Also, i added a new status "foot pursuit" i thought that was cool!

F11 is the only key available for PTT i'll make it customizable later

F5 key for menu

What's Coming in the future?

Well i've been thinking about a lot of things, a male voice is already implemented in the mod but i don't recommend using it it's in early release he's supposed to call out the suspect's location and speed while fleeing and the dispatcher will eventually be able to reply to him, you can say "dispatch suspect's bailing show me in a foot pursuit" and she's gonna set your status on foot pursuit

i also wanted to make it so the dispatcher actually generates every callout dynamically, for example you get a call about a disturbance, and she generates a text to say to you replacing the old usual calls, like "Attention all units we received a call about "something" RP stated they heard loud noises coming from the complex on "street of the callout" i would absolutely love to add that

Have a great day!

Edited by BlueLivesMatter

What's New in Version 1.0.0.11 fix early access

Released

i forgot the dependencies....


Short Description

AI Dispatcher for LSPDFR

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Mod and Mod Content (Minor)

fixing some code

User Feedback

Recommended Comments

(edited)

does this work with grammarpolice or should that be removed? all so do you need to put a api key for all the spots in the ini or only under geminiAI?

Edited by angel of dark souls

BlueLivesMatter

Members Author

2 minutes ago, angel of dark souls said:

does this work with grammarpolice or should that be removed? all so do you need to put a api key for all the spots in the ini or only under geminiAI?

No i remade the Status UI you have to remove Grammar police and yes you should put your API key in the ini if you want to use the male voice in pursuits you'll need a second key for that

3 minutes ago, BlueLivesMatter said:

No i remade the Status UI you have to remove Grammar police and yes you should put your API key in the ini if you want to use the male voice in pursuits you'll need a second key for that

ahhh ok so new key for the different voices for things so 4 keys for all 4 ? all so thank you this is a awesome mod!

BlueLivesMatter

Members Author

Just now, angel of dark souls said:

ahhh ok so new key for the different voices for things so 4 keys for all 4 ? all so thank you this is a awesome mod!

No problem! thank you! so basically where it's [GeminiAI] it's the dispatcher key and the rest are all for the male unit i made it confusing i'll remake it later, you need just two keys, one for the dispatcher and one for the male voice, you just paste the same key where the male voice entry is

McMuffin22

Members

Hello! Everytime when I go on duty, it crashes my game

BlueLivesMatter

Members Author

1 minute ago, boomer2840 said:

can you make a video for install and how to use for us dummies? 😁

just drag and drop in your main folder it should work, then go to your LSPDFR folder and look for the ini, paste your API key in there and that's it i'll add an installation txt later

1 minute ago, McMuffin22 said:

Hello! Everytime when I go on duty, it crashes my game

did you install the latest release with the dependencies? i forgot to add them in the first one

McMuffin22

Members

1 minute ago, BlueLivesMatter said:

just drag and drop in your main folder it should work, then go to your LSPDFR folder and look for the ini, paste your API key in there and that's it i'll add an installation txt later

did you install the latest release with the dependencies? i forgot to add them in the first one

Yes

manu450

Members

Does it need a new API key, or can't it use the same as NPCAI

BlueLivesMatter

Members Author

Just now, McMuffin22 said:

Yes

can you upload your RPH log?

Just now, manu450 said:

Does it need a new API key, or can't it use the same as NPCAI

same as NPCI

manu450

Members

Not working, I don't know why. Can't we change the Keybind or not yet? Maybe it's the issue

McMuffin22

Members

2 minutes ago, BlueLivesMatter said:

can you upload your RPH log?

same as NPCI

RagePluginHook.log

BlueLivesMatter

Members Author

1 minute ago, manu450 said:

Not working, I don't know why. Can't we change the Keybind or not yet? Maybe it's the issue

you need to press F11 i put it in the mod description i put it in the code but it doesnt work for some reason

2 minutes ago, McMuffin22 said:

you dont have the dependencies Stack trace:

[5/17/2026 9:36:32 AM.321] at NAudio.Wave.WaveOutEvent.Stop()

[5/17/2026 9:36:32 AM.321] at NAudio.Wave.WaveOutEvent.Finalize()

[5/17/2026 9:36:32 AM.321] ==============================

[5/17/2026 9:36:32 AM.321]

[5/17/2026 9:36:32 AM.332]

[5/17/2026 9:36:32 AM.332] ==============================

[5/17/2026 9:36:32 AM.332] UNHANDLED EXCEPTION OCCURRED

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Origin: HOOK

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Exception type: System.IO.FileNotFoundException

[5/17/2026 9:36:32 AM.332] Exception message: Could not load file or assembly 'System.Threading, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Inner exceptions:

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Stack trace:

[5/17/2026 9:36:32 AM.332] at NAudio.Wave.WaveOutEvent.Stop()

[5/17/2026 9:36:32 AM.332] at NAudio.Wave.WaveOutEvent.Finalize()

4 minutes ago, Davidsss said:

Is this compatible with blueline dispatch?

That's a great question 😂

McMuffin22

Members

2 minutes ago, BlueLivesMatter said:

you need to press F11 i put it in the mod description i put it in the code but it doesnt work for some reason

you dont have the dependencies Stack trace:

[5/17/2026 9:36:32 AM.321] at NAudio.Wave.WaveOutEvent.Stop()

[5/17/2026 9:36:32 AM.321] at NAudio.Wave.WaveOutEvent.Finalize()

[5/17/2026 9:36:32 AM.321] ==============================

[5/17/2026 9:36:32 AM.321]

[5/17/2026 9:36:32 AM.332]

[5/17/2026 9:36:32 AM.332] ==============================

[5/17/2026 9:36:32 AM.332] UNHANDLED EXCEPTION OCCURRED

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Origin: HOOK

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Exception type: System.IO.FileNotFoundException

[5/17/2026 9:36:32 AM.332] Exception message: Could not load file or assembly 'System.Threading, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Inner exceptions:

[5/17/2026 9:36:32 AM.332] ------------------------------

[5/17/2026 9:36:32 AM.332] Stack trace:

[5/17/2026 9:36:32 AM.332] at NAudio.Wave.WaveOutEvent.Stop()

[5/17/2026 9:36:32 AM.332] at NAudio.Wave.WaveOutEvent.Finalize()

I am kinda confused

BlueLivesMatter

Members Author

Just now, McMuffin22 said:

I am kinda confused

you dont have Naudio.dll or it's outdated the mod runs on that dll

Davidsss

Members

You really gotta make a discord for this

BlueLivesMatter

Members Author

Just now, Davidsss said:

You really gotta make a discord for this

I know man! im trying to help out as much as possible

Davidsss

Members

Just now, BlueLivesMatter said:

I know man! im trying to help out as much as possible

No, Make a discord server and add that to your description so you dont need to fill up your comment section with people that need simple support.

BlueLivesMatter

Members Author

Just now, angel of dark souls said:

i got it in with the newer one you updated but i cant seam to get it to work this is the log i crashed once but i dont think it was because of the mod

RagePluginHook_17052026_134044.log

can you upload the logs file in the realistic dispatcher folder? i dont think this is related

(edited)

1 minute ago, BlueLivesMatter said:

can you upload the logs file in the realistic dispatcher folder? i dont think this is related

where would that be i have only a settings folder from the dispatch in my plugins - lspdfr-

Edited by angel of dark souls

BlueLivesMatter

Members Author

Just now, angel of dark souls said:

where would that be i have only a settings folder in my plugins - lspdfr-

did you go on duty? because if you dont have the logs file it means my mod wasn't even loaded

Just now, BlueLivesMatter said:

did you go on duty? because if you dont have the logs file it means my mod wasn't even loaded

yes i forced duty but maybe because of lspdfr enhanced it didnt go on duty for real ?

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