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Tacco Highway Callouts [OUTDADED] 2.4.2

(63 reviews)

6 Screenshots

Hello Officers 🫡

After a long absence, I‘m back now.

 

Please do not download „Tacco Highway Callouts and use it ingame. It is outdaded and crashes your game.

 

Thanks and see you soon with fresh ideas and new motivation.

 

 

[version 2.4.2] 


 

cooltext233130502453869.png.e4b5ca11b4b71ea3833d5f3738ee3d06.png
 

'Highway Callouts' contains several different, specific Callouts on the highways of Los Santos which real cops can get every day on their patrol.

It`s my aim to try to give you the most realistic feeling in being a cop in Los Santos.

 

 

policeline1.png.8dc2889edca3ec194727fcadd79e5e5b.png

 

  Current Callouts

 

Spoiler

 

Highway Accident
Drunken Person

Traffic Break

 ♦ Suspicious Vehicle

                 ♦ Person with Mental Illness

   ♦ Traffic Stop Backup

 

 

 

 

policeline1.png.8dc2889edca3ec194727fcadd79e5e5b.png

 

Click on the pictures below to follow me on YouTube

YouTube-logo-full_color.png.018215ad2edc6cf2897ee87b78871e88.png

 

policeline1.png.8dc2889edca3ec194727fcadd79e5e5b.png

 

 

 

Report Bugs

 

Spoiler

 

If you encounter a bug or another problem (in affect of one of my Plugins) please contact me:

  1. Be sure that the problem is caused by one of my Plugins. ('Tacco_...._Callouts')

  2. Be sure that you installed the files correctly (ReadMe.txt)

  3. If all else fails: Please leave a comment (not a review). Please provide an accurate description of what happened. Otherwise it`s a mission impossible for me to help you.

  4. If you encountered a bug please contact me on Discord or LSPDFR.com

 

  1.  

 

policeline1.png.8dc2889edca3ec194727fcadd79e5e5b.png

 

Known Bugs

  •  
Spoiler

 

  • Highway Accident (Illegal Immigrants)

=> When you follow the undercover officer to the hideout, please just follow him without pressing any key like 'Y' or 'E' etc.

Probably, it could happen that the police car of the officer turns around and flips away.

 

 

 

 

 

 

© Copyright 2017 Tacco.

Edited by Tacco

What's New in Version 2.4.2

Released

Hey Officers,

 

I`m happy to present the brandnew "Tacco Highway Callouts" - Version 2.4.2 to you

 

CHANGELOG

 

v.2.4.1 => v.2.4.2

 

+ Updated for LSPDFR 0.4.

 

+ Added more locations for "traffic stop backup"

 

+ Added new panic button sounds for "traffic stop backup"

 

+ Some code cleanup for better performance.

 

+ Fixed the route markers between the green and the red marker. (""TRAFFIC BREAK REQUEST"")

 

+ Deleted 2 highway accidents. (lspdfr 0.4 killed them)

 

+ Updated the "Update-Checker".

=>[LINK] UPDATE - CHECKER

 

 


Short Description

Specific Callouts for the highways of Los Santos

User Feedback

Recommended Comments

FoxTrot999

Members

LSPDR crashed after  a few secs of responding to a car accident?

 

 

[01/10/2017 00:49:58.120] [TRACE] Preloading P_AMB_CoffeeCup_01
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_ECOLA_CAN
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_DONUT_02
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_CANDY_PQS
[01/10/2017 00:50:01.944] [TRACE] It has been 144.8806338 seconds since the last callout
[01/10/2017 00:50:01.946] LSPD First Response: Creating car_accident10
[01/10/2017 00:50:01.947] [TRACE] Callout created:  #13
[01/10/2017 00:50:01.996] [TRACE] Thread ZoomThread #12 initialized
[01/10/2017 00:50:03.194] LSPD First Response: LSPDFR+ API: Plugin: Arrest Manager is increasing statistic: Vehicles towed
[01/10/2017 00:50:03.205] LSPD First Response: Unsuccessful specialID
[01/10/2017 00:50:03.242] LSPD First Response: Unsuccessful specialID
[01/10/2017 00:50:08.645] LSPD First Response: GetAudioFileForAction: No file found for:
[01/10/2017 00:50:08.648] LSPD First Response: GetAudioFileForAction: No file found for:
[01/10/2017 00:50:08.648] LSPD First Response: PlayAction: Failed to find
[01/10/2017 00:50:11.987] [TRACE] Asked thread ZoomThread #12 to abort: Timeout exceeded
[01/10/2017 00:50:11.987] [TRACE] Instance cleaned (ZoomThread #12)
[01/10/2017 00:50:12.011] [TRACE] Thread ZoomThread #12 has been shut down
[01/10/2017 00:50:17.772] LSPD First Response:
[01/10/2017 00:50:17.773] LSPD First Response: ==============================
[01/10/2017 00:50:17.774] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.774] LSPD First Response: Origin: Game fiber "CalloutManager".
[01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.775] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[01/10/2017 00:50:17.775] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[01/10/2017 00:50:17.775] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.776] LSPD First Response: Inner exceptions:
[01/10/2017 00:50:17.776] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.776] LSPD First Response: Stack trace:
[01/10/2017 00:50:17.776] LSPD First Response: at Rage.Blip.Delete()
[01/10/2017 00:50:17.777] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 154
[01/10/2017 00:50:17.777] at tacco_highway_callouts.Callouts.car_accident10.OnCalloutAccepted()
[01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[01/10/2017 00:50:17.778] at Rage.GameFiber.Main()
[01/10/2017 00:50:17.778] LSPD First Response: ==============================
[01/10/2017 00:50:17.778] LSPD First Response:
[01/10/2017 00:50:21.828] LSPD First Response: All signs removed
[01/10/2017 00:50:22.531] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[01/10/2017 00:50:22.532] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Entity , Boolean )
[01/10/2017 00:50:22.533] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[01/10/2017 00:50:22.534] LSPD First Response: Tow Truck Crashed
 

FHOG

Members

great call outs, only issue i found was after finishing up the possible stolen bike call out the blip doesn't disappear. 

flwpheonix

Members

Great callouts...the only one I can't figure out/deal with is the one with the drugs thrown over the railing...Looked everywhere, and cannot find the package...

Tacco

Members Author

On 23.10.2017 at 9:33 PM, flwpheonix said:

out/deal with is the one with the drugs thrown over the railing...Looked ever

 

On 1.10.2017 at 2:02 AM, FoxTrot999 said:

LSPDR crashed after  a few secs of responding to a car accident?

 

 

[01/10/2017 00:49:58.120] [TRACE] Preloading P_AMB_CoffeeCup_01
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_ECOLA_CAN
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_DONUT_02
[01/10/2017 00:49:58.120] [TRACE] Preloading PROP_CANDY_PQS
[01/10/2017 00:50:01.944] [TRACE] It has been 144.8806338 seconds since the last callout
[01/10/2017 00:50:01.946] LSPD First Response: Creating car_accident10
[01/10/2017 00:50:01.947] [TRACE] Callout created:  #13
[01/10/2017 00:50:01.996] [TRACE] Thread ZoomThread #12 initialized
[01/10/2017 00:50:03.194] LSPD First Response: LSPDFR+ API: Plugin: Arrest Manager is increasing statistic: Vehicles towed
[01/10/2017 00:50:03.205] LSPD First Response: Unsuccessful specialID
[01/10/2017 00:50:03.242] LSPD First Response: Unsuccessful specialID
[01/10/2017 00:50:08.645] LSPD First Response: GetAudioFileForAction: No file found for:
[01/10/2017 00:50:08.648] LSPD First Response: GetAudioFileForAction: No file found for:
[01/10/2017 00:50:08.648] LSPD First Response: PlayAction: Failed to find
[01/10/2017 00:50:11.987] [TRACE] Asked thread ZoomThread #12 to abort: Timeout exceeded
[01/10/2017 00:50:11.987] [TRACE] Instance cleaned (ZoomThread #12)
[01/10/2017 00:50:12.011] [TRACE] Thread ZoomThread #12 has been shut down
[01/10/2017 00:50:17.772] LSPD First Response:
[01/10/2017 00:50:17.773] LSPD First Response: ==============================
[01/10/2017 00:50:17.774] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.774] LSPD First Response: Origin: Game fiber "CalloutManager".
[01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.775] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[01/10/2017 00:50:17.775] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[01/10/2017 00:50:17.775] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.776] LSPD First Response: Inner exceptions:
[01/10/2017 00:50:17.776] LSPD First Response: ------------------------------
[01/10/2017 00:50:17.776] LSPD First Response: Stack trace:
[01/10/2017 00:50:17.776] LSPD First Response: at Rage.Blip.Delete()
[01/10/2017 00:50:17.777] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 154
[01/10/2017 00:50:17.777] at tacco_highway_callouts.Callouts.car_accident10.OnCalloutAccepted()
[01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[01/10/2017 00:50:17.778] at Rage.GameFiber.Main()
[01/10/2017 00:50:17.778] LSPD First Response: ==============================
[01/10/2017 00:50:17.778] LSPD First Response:
[01/10/2017 00:50:21.828] LSPD First Response: All signs removed
[01/10/2017 00:50:22.531] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[01/10/2017 00:50:22.532] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Entity , Boolean )
[01/10/2017 00:50:22.533] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[01/10/2017 00:50:22.534] LSPD First Response: Tow Truck Crashed
 

Hi FoxTrott999,

thanks for reporting.

I`m currently working on this problem. :)

 

Grretings Tacco

On 23.10.2017 at 9:00 PM, FHOG said:

great call outs, only issue i found was after finishing up the possible stolen bike call out the blip doesn't disappear. 

Hi FHOG,

 

thank you very much for reporting.

I`m working on the new version of this plugin and fixed this bug a few days ago :)

 

Greetings Tacco

On 23.10.2017 at 9:33 PM, flwpheonix said:

Great callouts...the only one I can't figure out/deal with is the one with the drugs thrown over the railing...Looked everywhere, and cannot find the package...

Hi flwpheonix,

 

You should search for white id card and a small package of drugs :) It`s not that easy to find these things. You have to search very carefully.. Good luck..

 

Tacco ;)

FoxTrot999

Members

(edited)

Thanks tacco it happend again Today, only seems to be that callout up to now

Edited by FoxTrot999

FHOG

Members

Thanks Tacco! I appreciate all your hard work on these callouts.

Tacco

Members Author

On 28.10.2017 at 5:06 AM, FHOG said:

Thanks Tacco! I appreciate all your hard work on these callouts.

I really appreciate your support. :smile::thumbsup:

Gino Frozen

Members

every time i start a call of this plugin and for some reason i want end the call before finish the mission, i cant accept new missions

Tacco

Members Author

Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

16 minutes ago, Gino Frozen said:

every time i start a call of this plugin and for some reason i want end the call before finish the mission, i cant accept new missions

Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

flwpheonix

Members

On 10/27/2017 at 3:44 PM, Tacco said:

 

Hi FoxTrott999,

thanks for reporting.

I`m currently working on this problem. :)

 

Grretings Tacco

Hi FHOG,

 

thank you very much for reporting.

I`m working on the new version of this plugin and fixed this bug a few days ago :)

 

Greetings Tacco

Hi flwpheonix,

 

You should search for white id card and a small package of drugs :) It`s not that easy to find these things. You have to search very carefully.. Good luck..

 

Tacco ;)

can you give a hint of where these items are? Still can't seem to find them....Walked all the way down to the water and didn't see anything...

Tacco

Members Author

2 hours ago, flwpheonix said:

can you give a hint of where these items are? Still can't seem to find them....Walked all the way down to the water and didn't see anything...

Holy ^^ They evidence are next to the street lying in the grass next to a Bush. 10m maximum distance to the street. However this callout is no longer implemented in the new update 2.1

Gino Frozen

Members

On 20/11/2017 at 11:25 AM, Tacco said:

Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

for example: dispatch send to me one mission of your plug-in i accept the mission but if for some reason i delete the mission (sometimes on the road i find randoom events ) i cant accept new mission i need leave from the game and start again 

 

sorry for my english 

Tacco

Members Author

The problem is that you are still in the callout and didn't end it correctly. You can cancel the callouts by pressing "X". Hope I could help you 

 

Greetings Tacco

bur587

Members

hey Tacco in the car accident callout 1 vehicle is flipped over. I am unable to to it for get the coroners to extract the dead body. Also, when I end the callout the flipped over van still stays there and shows a blip on my map. How can I fix this?

Faceman Actual

Members

Hey there, really love your plugin, but I've been staying away from it for awhile now because it keeps crashing LSPDFR whenever I accept any Highway Accidents. I know another person brought it to your attention so I'm hoping that there's a fix to it in regards to my files or maybe a future update? If needed, I can put my crash report.

Tacco

Members Author

(edited)

13 hours ago, Faceman Actual said:

Hey there, really love your plugin, but I've been staying away from it for awhile now because it keeps crashing LSPDFR whenever I accept any Highway Accidents. I know another person brought it to your attention so I'm hoping that there's a fix to it in regards to my files or maybe a future update? If needed, I can put my crash report.

Hi faceman. Are you sure the crash is caused by my highway callouts? This is the first report I get of the new update version. 

Do you use the newest version 2.1?

Edited by Tacco

MCSGaming

Members

I've really enjoyed this plugin, but as some people have said above the highway accident is very temperamental. Great work though!

 

Crash Report

[24/12/2017 10:53:58.856] LSPD First Response: Creating highway_accident3
[24/12/2017 10:53:58.857] [TRACE] Callout created:  #9
[24/12/2017 10:53:58.955] [TRACE] Thread ZoomThread #9 initialized
[24/12/2017 10:54:02.928] LSPD First Response: GetAudioFileForAction: No file found for: 
[24/12/2017 10:54:02.993] LSPD First Response: GetAudioFileForAction: No file found for: 
[24/12/2017 10:54:02.998] LSPD First Response: PlayAction: Failed to find 
[24/12/2017 10:54:04.332] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[24/12/2017 10:54:04.332] [TRACE] Instance cleaned (ZoomThread #7)
[24/12/2017 10:54:04.347] [TRACE] Thread ZoomThread #7 has been shut down
[24/12/2017 10:54:06.781] [TRACE] Asked thread ZoomThread #8 to abort: Timeout exceeded
[24/12/2017 10:54:06.781] [TRACE] Instance cleaned (ZoomThread #8)
[24/12/2017 10:54:06.796] [TRACE] Thread ZoomThread #8 has been shut down
[24/12/2017 10:54:08.893] [TRACE] Asked thread ZoomThread #9 to abort: Timeout exceeded
[24/12/2017 10:54:08.893] [TRACE] Instance cleaned (ZoomThread #9)
[24/12/2017 10:54:08.910] [TRACE] Thread ZoomThread #9 has been shut down
[24/12/2017 10:54:12.276] setting up new cop: null
[24/12/2017 10:54:12.277] [TRACE] New ped recognized as cop
[24/12/2017 10:54:15.500] setting up new cop: null
[24/12/2017 10:54:15.501] [TRACE] New ped recognized as cop
[24/12/2017 10:54:18.609] LSPD First Response: 
[24/12/2017 10:54:18.613] LSPD First Response: ==============================
[24/12/2017 10:54:18.614] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[24/12/2017 10:54:18.615] LSPD First Response: ------------------------------
[24/12/2017 10:54:18.616] LSPD First Response: Origin: Game fiber "CalloutManager".
[24/12/2017 10:54:18.617] LSPD First Response: ------------------------------
[24/12/2017 10:54:18.618] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[24/12/2017 10:54:18.619] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[24/12/2017 10:54:18.619] LSPD First Response: ------------------------------
[24/12/2017 10:54:18.620] LSPD First Response: Inner exceptions:
[24/12/2017 10:54:18.621] LSPD First Response: ------------------------------
[24/12/2017 10:54:18.629] LSPD First Response: Stack trace:
[24/12/2017 10:54:18.630] LSPD First Response: at Rage.Blip.Delete()
[24/12/2017 10:54:18.630] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 154
[24/12/2017 10:54:18.631] at tacco_highway_callouts.Callouts.highway_accident3.OnCalloutAccepted()
[24/12/2017 10:54:18.632] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[24/12/2017 10:54:18.632] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[24/12/2017 10:54:18.633] at Rage.GameFiber.Main()
[24/12/2017 10:54:18.634] LSPD First Response: ==============================
[24/12/2017 10:54:18.635] LSPD First Response: 
[24/12/2017 10:54:20.958] LSPD First Response: All signs removed
 

RogersHornsby

Members

Nice to see this callout updated. After I went to the newest version of GTA, this callout was crashing LSPDFR. Going to try it again.

J T

Members

is there any way you can make this less dependent on traffic policer? it keeps crashing when I accept suspicious vehicle and some of the others

Narobic

Members

According to Update Checker, it says the .dll doesn't have the proper version labeled.

ManamalReacts

Members

Is the file suppose to be named 2.2.0 and not 2.2.1?

Tacco

Members Author

7 hours ago, ManamalReacts said:

Is the file suppose to be named 2.2.0 and not 2.2.1?

2.2.0 was the version before ✌

ManamalReacts

Members

(edited)

10 hours ago, Tacco said:

2.2.0 was the version before ✌

Ok oh because when I hover my mouse over the file it says. 2.2.0 but when I go on duty it says 2.2.1. Just saying.

Edited by ManamalReacts

Park0605

Members

I love this callout.

but some bug appear.

for example.. during prisoner escape callout, prisoner doesn't inside home.

they(prisoner) are stand up at yard together with witness . : (

dudue. Need update please!!

Tacco

Members Author

16 hours ago, Park0605 said:

I love this callout.

but some bug appear.

for example.. during prisoner escape callout, prisoner doesn't inside home.

they(prisoner) are stand up at yard together with witness . : (

dudue. Need update please!!

The new version is as good as finished. 🤗

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