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Will

Management Team
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Everything posted by Will

  1. You have not installed your plugins correctly. Read the install instructions before installing them. LSPDFR plugins get installed into plugins\LSPDFR, however based on your screenshot you likely will have other files installed incorrectly for those plugins. Again make sure to read the install instructions - most plugins you just have to drag and drop the files as they are.
  2. I believe this is when the ELS VCF is using CHP as the lighting format. I believe you would need to edit the VCF and change anywhere that says CHP to LEDS (or other appropriate lighting type, LEDS is probably best based on that screenshot). Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  3. Sounds like there is an issue in your mods folder then. Unfortunately I don't have any way to narrow down what the issue would be. I would recommend reinstalling your mods one by one and make sure the game still runs each time.
  4. You should just need to increase the values for "car.indicator.day.emissive.on" and "car.indicator.night.emissive.on" in visualsettings.dat. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  5. Your mods folder is named _mods. They won't load that way. If someone told you to do this to stop your game from crashing, that means something in your mods folder is causing the game to crash. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  6. Okay, in your post you say you removed AdvancedHook and renamed mods to _mods. Reinstall the new AdvancedHook but leave the mods folder named _mods. Does it still crash?
  7. Do you use a different date format on your system? I'm not sure how the code is written but it's crashing because of something to do with your system date.
  8. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  9. Did you install the new AdvancedHook from the ELS download page? Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  10. It means to download it from here: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
  11. Yeah, it's already a feature, enabled by default but I've seen some people recommend disabling it while troubleshooting issues. In lspdfr.ini it would be enabled with the following settings: Ambient.DisableEscapedSuspectEncounter False Specifies whether encountering previous escaped suspects will be disabled. Ambient.EscapedSuspectEncounterInterval 45000 Time in milliseconds to consider spawning an escaped suspect.
  12. I can appreciate wanting to have a stable game that lets you play for hours on end without any issues, however that is almost impossible with GTA V. Unfortunately, the game was not developed with modding in mind, so it is always going to have issues when you install a bunch of mods, no matter what you do. Some of these issues you may be able to fix, some may be just because of the way the mods you are using were developed, and some are issues from the way GTA V itself was developed. The primary developer of LSPDFR, LMS, has spent thousands of hours reverse engineering GTA V to figure out how it works and develop LSPDFR in as stable a way as possible, but even he gets perplexed at some of the things GTA V does. He has even acknowledged that there are issues he is aware of in LSPDFR that simply don't have a solution without changing GTA V itself. Unfortunately there probably isn't going to be anything anyone can do to help you get the stable game you are looking for.
  13. Set your plugin timeout threshold to 60000 in RagePluginHook.ini
  14. stations_sahp.xml has an error on Line 28, position 1. You can google an XML validator to get a clear look at why there's an error.
  15. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  16. That other topic is very old and people's lives have changed since then. They aren't GTA devs as in they developed GTA, they are GTA devs in the sense that they create mods for GTA.
  17. Police chases were added way after release. Sam's post was when the game was still in an...unfinished state.
  18. Plus a transition to another game/engine would require starting from scratch which takes a lot of free time (which no one has these days) whereas the framework for another Rockstar game is already there.
  19. Whenever I'm in the mood to do this (traffic stops) I just use: Compulite for running people and writing the tickets, plus I use the LSPDFR base ticket writing and enter the value that Compulite came up with as the fine for LSPDFR stat purposes. Prowler Radar for speed checks. There are some good places on the highways where you'll catch some ai speeding without even needing any additional mods. Callout Interface for ALPR and because it auto generates a CAD call when you start a traffic stop which just adds to the realism of it. That's really it. Stop The Ped may add some things you may want but it's too clunky for my tastes. Plus I don't like how it disables some things that LSPDFR does better by default (like actually making the arrest and escorting the arrestee). Although it may be the only option for requesting a tow truck, however in my experience, GTA V too aggressively deletes unused vehicles for a tow to even be necessary. By time I walk the arrestee to my car their car will be gone.
  20. This is a 9 year old topic referring to LCPDFR for GTA IV....
  21. We've never let people delete their own posts, I'm not entirely sure of the original reasoning, but I imagine what UnknownBastion said was part of it. If someone is abusive to someone then deletes it once they realize they might be caught and punished, it becomes harder for us to identify and take action against the abusive member. The other side is preservation. Sometimes people will decide they want their post deleted simply because a solution to their problem was found. We believe that post should stay so anyone else with the same problem can find the solution.
  22. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  23. It is created when you launch the mod. This prevents you from overwriting your custom ini file if you reinstall or update it. Most settings can be changed in game using the menu and you can manually edit the ini once it is generated.
  24. If I have time I'll try to remember to take a look and see why this is happening. Kind of an odd case since CleanWorld is intentionally and forcefully removing things that I wouldn't expect to be removed. I'm guessing both of these issues are because of the way the player loop works, which is written completely different from the AI loop and probably could use some more validity checks (edit: or rewrite...)
  25. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.

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