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Will

Management Team
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Everything posted by Will

  1. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  2. Can you upload the RagePluginHook.log file please.
  3. Can you upload a new log where it isn't stowing?
  4. DeleteWeaponKey = - Is your issue. You need to use the key name from https://learn.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8 Most likely subtract or oemminus depending on which - you are trying to use. The log file is located in your game directory (where gtav.exe resides) as Lenny pointed out earlier.
  5. You've done something wrong in the ini file. If you upload your ini I can take a look. The reason I am able to figure this out is because of the error in the RagePluginHook log, which logs activity for all RPH plugins. Just because RPH itself didn't crash doesn't mean it isn't useful for troubleshooting. So in the future, just upload it when asked.
  6. If this is a modded addon weapon, you need to add the components from the mod to the ini file in order to see the accessories. The plugin only accounts for the components that exist in the base game due to certain coding limitations.
  7. @LMS or @Cyan can correct me if I'm wrong but I don't believe there's anything preventing insiders from posting videos.
  8. If you feel this topic has been closed in error, please report this post.
  9. Please see our file reporting guidelines. We are unable to process reports without solid proof. You may PM me with further questions.
  10. Two things I thought were interesting were the Liberty City license plate (2:24 on the truck) and the Gloriana license plates throughout various screenshots and the trailer. I'm guessing Gloriana is Georgia, so will there be two states in the game? I would think Mount Kalaga would be in Gloriana since Florida doesn't have mountains, but the post card for Mount Kalaga does say Leonida. Although that could just be Rockstar having confusing borders (Los Santos County vs Blaine County, Liberty City vs Alderny...)
  11. It's pretty much a guarantee that a Rockstar game is going to get delayed. I already anticipated the release being in 2026 despite them saying 2025. Still probably won't see a PC release at least until 2027, or alongside a re-release for the next generation of consoles.
  12. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  13. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  14. After locking this topic, I looked more into what could actually be causing the animation glitch. It seems another common variable with users that have had this issue is ScriptHookVDotNet (which MessageBoards uses). In fact, some of the people who have responded here are the ones that pointed that out in those previous discussions. They said installing the latest nightly build fixes the issue. In the future, instead of seeking out an argument and getting defensive for no reason, why not share the actual solution? No one here was saying it's Venoxity's fault that the glitch is occurring, they were just sharing how they were able to fix it. I'm not entirely sure why you all decided to get super defensive over that.
  15. Guys. The reason removing message boards solved his problem is because the game has some weird issue with map/prop mods interfering with the weapon animation. No one knows why. It doesn't happen for everyone. No one was blaming the developer. They were simply sharing what fixed the problem. I'm locking this topic as the arguing back and forth is going to go nowhere.
  16. I'm sure as much effort as possible will be made to ensure plugins continue to work. I don't foresee the LSPDFR API changing much but that's outside my realm of expertise. Plugins that use more advanced programming (such as LSPDFR itself) would likely need updates though.
  17. That's not entirely true. It's just sold as one product - you get both the enhanced and legacy version.
  18. Everything will continue to run on the legacy version of the game but will continue to require updates as normal if Rockstar continues to update the legacy version. At the moment it's unclear what Rockstar's intentions really are and if they will continue to update the legacy version along with the enhanced version. If Rockstar discontinues updates for the legacy version, all existing mods will continue to function as they do now without needing any updates.
  19. Please create a topic in the appropriate support subforum. This one is for issues with the website itself. If you feel this topic has been closed in error, please report this post.
  20. You could try to get the original models but you would just have a blank base model and a bunch of parts, not the mod that you have downloaded. The author of the mods you are using got the base model from somewhere and added parts to it, he didn't create any of the parts from scratch (I don't think at least by quickly skimming the credits). Most of the time these parts have stipulations that they must only be used on locked models meaning he can't provide you an unlocked version. I'm not familiar enough with modeling to know how to actually fix LOD issues but I'm guessing whoever ported the original model from Forza didn't set LODs up. Or possibly since it's a lighting issue the LOD issue is with the light bar. Regardless you would need access to these models and knowledge of modeling software to fix it.
  21. It isn't a data file issue, it's a model file issue. Without access to the unlocked model it can't be fixed from an end-user standpoint.
  22. I'm not understanding what about Cyan's responses are not good enough? It seems like you want the entire source code of LSPDFR released to be satisfied, which simply isn't going to happen, at least not for a long while. And even then what would you hope to gain? You would need an in depth knowledge of programming to understand what any of the code does and no one has the time to sit here explaining every line to you. The mod has over 18 million downloads, don't you think it would have been found out if it did anything malicious?
  23. Due to limitations in getting the components on a weapon, the way the mod handles components is it checks every component in the game to see if it is on the weapon. Unfortunately this means any addon components will not be accounted for by default. You can add any addon components to the ini file in this section: [Advanced] AddonComponents = None //Here you can add any addon weapon components you have installed so that they will show up on the stowed weapon. You need to use the name of component, ie COMPONENT_AT_AR_FLSH. Multiple entries should be separated by a comma.
  24. Hi Pinx, I have removed the attachments from your post containing the plugin. Please upload the plugin to our downloads section so it can be properly screened. We ask that mods (especially plugins) not be attached to posts since mods are subject to a screening process that is done through our downloads system. Thanks.

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