When i have the latest LCPDFR installed (yes the issue is only there when LCPDFR is installed), it never get further than the loading screen after the cartoon screens. It just says loading but never actually load the game.
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack:
System RAM (GB): 4
CPU cores: 2
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV
GTA IV - Version: 1, 0, 4, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2010-10-10 17:53:35 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0)
2010-10-10 17:54:41 - Direct3D device created!
2010-10-10 17:54:41 - SEARCHING FOR SCRIPTS...
2010-10-10 17:54:41 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2010-10-10 17:54:41 - ...found script 'FirstResponse.Main.EmergencyLights'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.Main.Start'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCMD.Main'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCMD.Functions'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Arrest'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Backup'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Carboot'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Chase'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Disarm'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Frisk'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.PullOver'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Actions'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Debug'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Flashlight'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Functions'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Partner'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Start'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.LCPD.Various'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.DeletionList'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.Callouts'!
2010-10-10 17:54:41 - ...found script 'FirstResponse.TextDraw'!
2010-10-10 17:54:41 - DONE! 22 valid scripts found!
2010-10-10 17:54:41 - STARTING SCRIPTS...
2010-10-10 17:54:41 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.TextDraw'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.Callouts'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.DeletionList'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Various'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Start'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Chase'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Backup'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCPD.Arrest'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.LCMD.Main'!
2010-10-10 17:54:41 - Error in constructor of script 'FirstResponse.Main.Start':
System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
--- End of inner exception stack trace ---
at GTA.ScriptThread.LoadScriptNow()
2010-10-10 17:54:41 - -> InnerException:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
2010-10-10 17:54:41 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2010-10-10 17:54:41 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
2010-10-10 17:54:41 - Error during Tick in script 'FirstResponse.LCPD.Flashlight':
System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
--- End of inner exception stack trace ---
at FirstResponse.LCPD.Flashlight.ᜀ(Object A_0, EventArgs A_1)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2010-10-10 17:54:41 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: Y3JHhwMsThC8BoPOUH2yKQ==
Maby someone who can read the Diag report, can find the problem. And no, i wont patch my game to any newer than 1.0.4.0 since it just slows it down, and also the mod should work somehow.