Hi there,
So for this 2018 Dodge Charger model, it uses Matthew Parelta's base which Ripple did provide the correct template in the download from what I can see but he made a mistake by not removing the default Livery_chrg_sign_1 from the YTD.
Please go ahead and remove the blank Livery_chrg_sign_1 then rename 18charger to Livery_chrg_sign_1, if you want to add further liveries go ahead and add it to the YTD then add a _2 and so on. (Ex: Livery_chrg_sign_2, Livery_chrg_sign_3)
Base Model Creators recommend only putting a 1024px livery in the regular YTD and recreating a +hi ytd to add the 4k variant, this helps with rendering a 4k texture at all times in the game, this will help greatly with performance. While I'm not familiar with how SP works, I know in FiveM 4k liveries in a regular YTD will just get compressed down anyways.
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