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Yard1

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Everything posted by Yard1

  1. Just use OpenIV and get the model names from the RPFs. The low end gameconfig has the same amount of traffic as vanilla.
  2. Yep, noticed it yesterday, I'll upload a fixed version.
  3. Yeah, I'll try to add some extra equipment to the cars. And thanks :)
  4. Yes. You can also turn down population density in the video settings.
  5. Did some more things: Also, the standalone gresley will be released (finally!) when I make the lightbar look better. And maybe I'll get the slicktops out. Maybe.
  6. They should show up if you've installed RDE and then this addon.
  7. Why won't you people read the readme?! It says there that you must install your vehicles to rde/dlc.rpf I need some sort of a counter saying how many times I've said that already.
  8. Install them to rde/dlc.rpf. I have said that 5 times already and it's also in the readme. Try putting this in update.rpf/common/data/ai and see if it fixes the aggressive peds. http://www.mediafire.com/view/4qhk4yql6g4vfwi/combatbehaviour.meta
  9. Looks scary! Did you put all the model files to the dlc.RPF (ydd and YTD)? I have answered this question 2 times in the last comments, countless times on gta5-mods and the answer is also in the readme nobody seems to read.
  10. https://www.gta5-mods.com/misc/rde-vehicle-spawner Grand Theft Auto V\mods\update\x64\dlcpacks\rde
  11. Yea, popcycle.dat. Read about it in the net. However, you must also make sure all the values for an area equal 100, otherwise it will bug out (add 1 to one popgroup, remove 1 from the other).
  12. 0.2% chance of spawning, so that means it's 2 in 1000 :)
  13. The possibility of a patrol spawning in the county is very low, you might have just been unlucky.
  14. Yard1 commented on Alex_Ashfold's gallery image in GTA V Galleries
  15. Do you have the BCSO add-on? Because it overwrites the textures for sheriff vehicles. Try putting the models in BCSO/dlc.rpf
  16. https://www.gta5-mods.com/misc/rde-vehicle-spawner Never heard of that happening. Try installing RDE without any other mods, it might be a conflict.
  17. Yard1 commented on BeastyBill88's gallery image in GTA V Galleries
  18. Drop the files you have modified to the respective locations in rde/dlc.rpf.
  19. It'd be the best to do a clean install, but you should be fine with installing RDE over the old versions.
  20. My guess is you haven't removed all the references to the vehicles you have removed. Check popgroups.ymt and vehiclemodelsets.meta. Does it crash when you don't make any edits? They will be overwritten, however you can just install your models and textures to the rde/dlc.RPF so they will overwrite RDE's files, as stated in the readme (please read it next time :) ). Alternatively you can remove models and textures from rde/dlc.rpf, provided they are not vehicles added by rde (such as police5).
  21. My new "major" updates tend to have a lot of bugs, so bear with me :P It should all be fixed now, though.
  22. Yard1 commented on BeastyBill88's gallery image in GTA V Galleries
  23. Yard1 commented on BeastyBill88's gallery image in GTA V Galleries
  24. This time I tested it in game, so it should work :P

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