Reputation Activity
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MercilessJester reacted to MrMook in Why was Ultimate Backup Removed?he ought to know most of the 1 star reviewers and what not are young kids and newbies who don't know any better. hopefully the dude gets over this and puts it back up again soon. for now someone should really throw this up on a third party website for the time being just so people still have access to it. that's just me, i know people will disagree
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MercilessJester got a reaction from Mr. State Law Gaming in Stop The Ped & Ultimate BackupI hope this doesn't get deleted but can someone, anyone confirm what happened to these scripts?? Did he take them down for good? Was it just to update them "behind the scenes"?
Please any hint would be great.
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MercilessJester got a reaction from ZeroHour in LSPDFR 0.4.3 - Now available!I just did a fresh install with the current version (0.4.3) and it works perfectly.
I install quite a few things to make my experience as realistic as possible and I know it takes a few moments to reinstall everything but honestly it's not that bad.
You all need to make sure to DELETE EVERYTHING! Mods folder, plugins folder etc. Start FRESH! Even your saved games! I mean even files you are unsure of as the updater/installer will reinstall files that were mistakenly deleted. Just don't delete the GTAV.exe obviously.
There is nothing wrong with this release. I have 0.4.3, the new ScriptHook and Rage and I just made two flawless arrests without any crash or hang ups of LSPDFR.
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MercilessJester got a reaction from theceo95 in Still waiting...My $0.02 and not that it's worth anything...
I used to be apart of another incredible modding community. It was for a racing simulation called NASCAR Racing 2003 Season. The ABSOLUTE BEST there was and actually in many ways still is. Anyway, my thoughts are I can see both sides of the argument here. With not referring to what another mod had said about the situation, I don't see how the creators and website owners of LSPDFR can make it any clearer. The only thing that can be done is hopefully get the host of the ripped content to delete it from their websites.
On the other I can completely understand the feeling of having hours of work taken just to get credit for it. I used to paint cars for NR2003 and I got quite decent at it. Even had some requests by people to make paint schemes. Luckily none of my stuff had ever been ripped, shared or what have you.
One main thing all you "modders", model creators etc have to keep in mind and correct me if I'm wrong... you all do NOT have rights to be making and posting models of real manufactured cars and using the name of said cars as well. Not to mention other things as well that are made for LSPDFR. I'm quite certain that if Ford, Dodge, Chevy etc got wind of this website and the content the party would come to a halt. So honestly those complaining about creating content are hypocritical. You were never given permission to use the actual design and name of said manufactures cars. No you're not doing it for profit but you are claiming that it's "YOUR" work. And honestly, it's not.
Just like we all did with the mods, cars, paint scheme of NR2003.... make them and share because you want to and enjoy seeing the happiness of others using your content. If not, don't and stop whining about it.
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MercilessJester got a reaction from Sam in LSPDFR 0.4 - Official Discussion TopicLoot,
I am sorry. I became very overwhelmed with a whole new setup with 0.4 and let my emotions cloud my judgment. I have deleted my post above as I have officially tried 0.4 tonight. Clean install, no plugins or anything and it was actually amazing. Going to make a thread about my experience just now and my thoughts about the quick map zoom when you get near the suspect, the black x that shows up etc.
Again sorry and if you don't mind deleting my quotes above I would appreciate it.
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MercilessJester got a reaction from LMS in Gave LSPDFR 0.4 a legit go tonight!Ok first off I'm sure many seen my extremely undeserved rant in the official discussion thread. I'm sorry but I became extremely overwhelmed with the incredible amount of changes and the possibility of losing out on such an amazing setup that I had with 0.3. I then reacted and let out an unwarranted rant. And for that I'm sorry. After taking a deep breath and seeing that most if not all the plugins and scripts were updated I installed it correctly and gave it a go!
I just wanted to make a quick thread stating the above AND what I just experienced with LSPDFR 0.4. No plugins, enhancements or anything. To start off I want to talk about the callouts included, specifically the robbery in progress and everything that happened while taking the call....
I can absolutely tell a difference with LSPDFR now compared to 0.3. It has this certain fluidity with it and it feels "action packed". When taking the robbery callout you just feel this urgency to get there. You arrive on scene, but wait, the red blip goes away and this black X shows up. What is that? It's the place the suspect was last seen after fleeing from the scene. AWESOME TOUCH!!
So as I patrol the alleys and main roads I come across this gentleman running away from the scene of the crime. He seemed very suspicious, he had on the typical "thuggish" trouble making attire and thus I felt I should apprehend him to question him and to sort things out just incase. As I get him to the ground and cuff him, stand him up to do a search to make sure he doesn't have any weapons or anything illegal I get a pop up stating "suspects still on the loose 1".
Needless to say I apologized the young man and explained the situation. For him to be running from the area of the crime that took place it seemed EXTREMELY suspicious and I needed to be sure for the safety of the people of Los Santos and he himself as he was an innocent bystander in all of this. Unfortunately the suspect, is still at large.
And this was all in the first 10 minutes of playing this. I love the fact that you actually have to do some police work to find the suspects now as the blip goes away if you don't get there in time. I'm 50/50 on the quick map zoom as you get near the suspect that may still be in the area but it's a neat touch.
Long read and I'm sorry but I just wanted to say I'm on board and look forward to much more enjoyment of this amazing mod so far!
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Hello,
Let me take a look into a possible solution and see what I can do from there.
Thanks!
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MercilessJester reacted toDeactivated Memberin LSPDFR 0.3 (Quick Answer Is All That's Needed Plz)LSPDFR 0.3 should still be supported. It just seems like you have an issue with those files which frankly I'm not an expertise with LSPDFR so I don't 100% know what that issue is coming from but it is an error with LSPDFR 0.4 installs too.
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MercilessJester reacted to Sam in LSPDFR 0.4 - Activity Feed & Companion AppJust a week ago, we released LSPDFR 0.4. Since then, there's been at any given time an average of 620 people playing LSPDFR, peaking at just over 1,200 earlier today. We think these are pretty incredible numbers for a game mod, and we've really enjoyed watching as people get to grips with 0.4 and all of the new possibilities it offers.
With that being said, we've been monitoring the support forums and have recognized that there are, of course, a couple of issues with 0.4. We're working to get as many of these sorted as we can and hope to release a small patch to address the most important ones shortly.
Today, though, we're introducing two new features as part of LSPDFR Sync - the Activity Feed and the Companion App.
Activity Feed
The Activity Feed, in a bit of a throwback to the days of LCPDFR's Crime Statistics, is a live activity wall of everything that's going on in LSPDFR 0.4. You can track what your fellow officers are up to with live updates on callouts, traffic stops, arrests, etc. Plus, we've integrated it with the website so everything is linked together nicely as far as Characters and forum accounts go.
https://www.lcpdfr.com/lspdfr/04/activity/
Companion App
The Companion App is something a little different that we're working on. Open it up while in-game and you'll see an overview of your current session with your Character's location marked on a Google Maps style rendition of San Andreas. As well as some basic info about your Character, we've added a couple of actions that can be performed from the app such as calling backup and going on and off duty.
https://www.lcpdfr.com/lspdfrsync/companion/
It's early days, but we definitely have some cool plans going forward for the Companion App.
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MercilessJester got a reaction from docscratch in LSPDFR 0.4 - Now AvailableI seriously hope people are not just installing this without doing a fresh install of everything.
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MercilessJester got a reaction from riquebr in LSPDFR 0.4 - Now AvailableI seriously hope people are not just installing this without doing a fresh install of everything.
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MercilessJester reacted to riquebr in LSPDFR 0.4 - Now AvailableGuys, a clean install is the way to go.
API changed a lot compared to 0.3, just delete everything mod related, verify game files integrity ( if you are using the steam version) and install only LSPDFR. They said a lot that plugins would be broken, idk how you guys insist on using 0.3 plugins. It's like trying to use a newer software with older patches. Save yourselves from frustration and headaches.
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MercilessJester got a reaction from JJ9856 in Realistic Speed Radar (SOLVED!!!!!!!!!)EDIT!!
WHAT THE ACTUAL HELL!
Ok so here is what the cause was. I have the 2017 c++ redistributable packs in but you have to have the 2013 in as well!! JESUS what a headache! You would figure that them being updated and newer versions that it would be covered but no, you have to have the 2013 version in!!
Scripts folder is back in action!
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MercilessJester got a reaction from patvmru in LSPDFR 0.4 - The TechnologyI just mentioned in the other thread that I wish the suspects were a bit more creative and violent and tried to do something other than act like spaced out AI. What a nice surprise and nice update to what's in store. Seems I've stumbled upon this at the right time. Thanks for your work on this everyone!
Quick question. Please... PLEASE find a way to develop or pick up where the creator of Vocal Dispatch left off. Instead of having to hit a key to update dispatch like you are describing, make it more in depth like it is with Vocal Dispatch! Telling dispatch I'm 10-41 and 10-8 and having her respond copy that "officer so and so" is so damn awesome! Not to mention asking for code 2 or 3 backup, air support, swat, tow truck, coroner, EMS etc! I just wish she would say 10-4 or copy when giving my 20 or just giving a 10-4 when updating through out the call.
I really wish the developer would come back to keep working on it. It has SO DAMN MUCH POTENTIAL!
Anyway, amazing work guys!
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MercilessJester reacted to Kifflommer in LSPDFR 0.4 - Coming February, 2019Off Topic, but just so everyone knows Script Hook V's update just dropped, and now all of your scripts and ELS and other stuff that is dependant on it should work again once you install the new updated version.
http://www.dev-c.com/gtav/scripthookv/
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MercilessJester got a reaction from OblongGaming in LSPDFR 0.4 - Coming February, 2019Great news and awesome work Team. Couple questions...
1.) Will I be able to continue using 0.3 even after the release? And the scripts and plugins that work with it? I am already VERY satisfied and extremely overwhelmed with the current setup I have going for 0.3 and the additions to this incredible mod as it is (will absolutely check out 0.4 at some point. It sounds amazing.)
2.) Will Vocal Dispatch be obsolete with 0.4? And if so, I will be absolutely crushed. To have eliminated all but a couple key strokes and to be possibly going back to a full keyboard of keystrokes or more will be very inefficient and bring down the simulated and immersion factor a lot. Just keying up the mic (Bluetooth mic, single around the ear unit) to ask for additional, fire/ems, pit request etc was a huge relief from all the key strokes and memorizing of and brought new life to this "game".
Other than that, congrats on your work and I can't wait for the release and your future work with this all.
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MercilessJester reacted to barnboski in LSPDFR 0.4 - AmbienceThanks to the devs for this free content they are providing to us on their free time. Perhaps they intended to release it earlier and got busy with real life / family. Occupy your time with other games and all of your hype will return when you read "LSPDFR 0.4 - Now Released."
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MercilessJester reacted to Pavy in Ped Info Not Showing Above MapGet all of albo's main essential plugins for lsdpfr.
Also make sure your ingame notifications are all on to see it.
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MercilessJester got a reaction fromDeactivated Memberin LSPDFR 0.4 - The TechnologyI just mentioned in the other thread that I wish the suspects were a bit more creative and violent and tried to do something other than act like spaced out AI. What a nice surprise and nice update to what's in store. Seems I've stumbled upon this at the right time. Thanks for your work on this everyone!
Quick question. Please... PLEASE find a way to develop or pick up where the creator of Vocal Dispatch left off. Instead of having to hit a key to update dispatch like you are describing, make it more in depth like it is with Vocal Dispatch! Telling dispatch I'm 10-41 and 10-8 and having her respond copy that "officer so and so" is so damn awesome! Not to mention asking for code 2 or 3 backup, air support, swat, tow truck, coroner, EMS etc! I just wish she would say 10-4 or copy when giving my 20 or just giving a 10-4 when updating through out the call.
I really wish the developer would come back to keep working on it. It has SO DAMN MUCH POTENTIAL!
Anyway, amazing work guys!
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MercilessJester got a reaction from Nav876 in LSPDFR 0.4 - The TechnologyI just mentioned in the other thread that I wish the suspects were a bit more creative and violent and tried to do something other than act like spaced out AI. What a nice surprise and nice update to what's in store. Seems I've stumbled upon this at the right time. Thanks for your work on this everyone!
Quick question. Please... PLEASE find a way to develop or pick up where the creator of Vocal Dispatch left off. Instead of having to hit a key to update dispatch like you are describing, make it more in depth like it is with Vocal Dispatch! Telling dispatch I'm 10-41 and 10-8 and having her respond copy that "officer so and so" is so damn awesome! Not to mention asking for code 2 or 3 backup, air support, swat, tow truck, coroner, EMS etc! I just wish she would say 10-4 or copy when giving my 20 or just giving a 10-4 when updating through out the call.
I really wish the developer would come back to keep working on it. It has SO DAMN MUCH POTENTIAL!
Anyway, amazing work guys!
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MercilessJester got a reaction from Karl123 in LSPDFR 0.4 - Epic CustomizationI'd like to see more action from the suspects. 90% of the time they just give up. I want more foot chases and more possibility of them running in their car. I want more of them to be armed with a chance of them firing at us. Depending on the call out, its just routine stop, question, RSBT, or if ordered out of the car especially with a warrant they don't do anything to get away lol.
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MercilessJester got a reaction from riquebr in LSPDFR 0.4 - Epic CustomizationI'd like to see more action from the suspects. 90% of the time they just give up. I want more foot chases and more possibility of them running in their car. I want more of them to be armed with a chance of them firing at us. Depending on the call out, its just routine stop, question, RSBT, or if ordered out of the car especially with a warrant they don't do anything to get away lol.
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MercilessJester got a reaction from pcGAMEZguy in LSPDFR 0.4 - Announcement + First PreviewHello all first post here. I usually make long winded posts about stuff that just blows me away and that I take extreme interest in. Especially working with things offered by a modding community like this or such as NR2003 by Papyrus. (If you know what that is, then you know what I mean.) As I fell deeper down the rabbit hole with all of this stuff it is just incredible to see the effort put into LSPDFR by the community, along with the mods/plugins/scripts what have you to go along with it. To say the least this all was VERY VERY intimidating but before I knew it I added my first ELS car and I am now very familiar with the tools needed to work with it. GTA V was $40 on Amazon for the hard copy but the amount of work done here to turn this thing inside out is priceless!
With that said, I actually don't mind installing and testing different stuff to customize our own setup of LSPDFR. I did it with NR2003 as well. On the other hand I do wish things were a bit more in order or cleaned up around here and at other sites (GTA 5 Mods.com). There are TONS of add-ons for this mod and it is beyond time consuming trying everything out with sometimes multiple takes on a type of add-on, out dated or hardly used/updated add-ons etc. I do realize that you can filter the results and see which ones are the most popular and working the best with the least crashes but man... what a world this is with all this stuff. I think better care and attention needs to be taken to limit the amount of stuff that is allowed to be posted. Some mods don't come with INI's or very short details on how to use the stuff. It would be nice if submitting a mod came with strict INI rules. Some of you guys take so much time and pride to create it and then get extremely sloppy with the INI's.
Great to see that the mod is still continuing to get support in the background and seemingly updates as well. I hope it stays around for a long time and I can't wait to see how it can further improve!
Thank you to ALL of you!
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MercilessJester got a reaction from BeastyBill88 in LSPDFR 0.4 - Announcement + First PreviewI'm not sure if it's because of the files I have installed but I too have to find a workaround to be able to "stop" someone. What I've found is I have to walk away a certain distance and come back to the ped I'm wanting to stop and question. Then the ability to press E and stop them comes back. Even though there is no conflicts, adding all these files really messes with LSPDFR.
EUP is actually very easy to install and use. I was EXTREMELY terrified of "working with the tool' needed to do all this but it really is very simple as drag/drop/replace. But remember to use a mods folder so you can quickly "start over". I'm not sure what's not allowed to be discussed or names that can't be mentioned so I'm keeping it toned down.
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MercilessJester got a reaction from Karl123 in LSPDFR 0.4 - Announcement + First PreviewHello all first post here. I usually make long winded posts about stuff that just blows me away and that I take extreme interest in. Especially working with things offered by a modding community like this or such as NR2003 by Papyrus. (If you know what that is, then you know what I mean.) As I fell deeper down the rabbit hole with all of this stuff it is just incredible to see the effort put into LSPDFR by the community, along with the mods/plugins/scripts what have you to go along with it. To say the least this all was VERY VERY intimidating but before I knew it I added my first ELS car and I am now very familiar with the tools needed to work with it. GTA V was $40 on Amazon for the hard copy but the amount of work done here to turn this thing inside out is priceless!
With that said, I actually don't mind installing and testing different stuff to customize our own setup of LSPDFR. I did it with NR2003 as well. On the other hand I do wish things were a bit more in order or cleaned up around here and at other sites (GTA 5 Mods.com). There are TONS of add-ons for this mod and it is beyond time consuming trying everything out with sometimes multiple takes on a type of add-on, out dated or hardly used/updated add-ons etc. I do realize that you can filter the results and see which ones are the most popular and working the best with the least crashes but man... what a world this is with all this stuff. I think better care and attention needs to be taken to limit the amount of stuff that is allowed to be posted. Some mods don't come with INI's or very short details on how to use the stuff. It would be nice if submitting a mod came with strict INI rules. Some of you guys take so much time and pride to create it and then get extremely sloppy with the INI's.
Great to see that the mod is still continuing to get support in the background and seemingly updates as well. I hope it stays around for a long time and I can't wait to see how it can further improve!
Thank you to ALL of you!