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MercilessJester

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  1. Like
    MercilessJester got a reaction from OblongGaming in LSPDFR 0.4 - Coming February, 2019   
    Great news and awesome work Team. Couple questions...
     
    1.) Will I be able to continue using 0.3 even after the release? And the scripts and plugins that work with it? I am already VERY satisfied and extremely overwhelmed with the current setup I have going for 0.3 and the additions to this incredible mod as it is (will absolutely check out 0.4 at some point. It sounds amazing.)
     
    2.) Will Vocal Dispatch be obsolete with 0.4? And if so, I will be absolutely crushed. To have eliminated all but a couple key strokes and to be possibly going back to a full keyboard of keystrokes or more will be very inefficient and bring down the simulated and immersion factor a lot. Just keying up the mic (Bluetooth mic, single around the ear unit) to ask for additional, fire/ems, pit request etc was a huge relief from all the key strokes and memorizing of and brought new life to this "game".
     
    Other than that, congrats on your work and I can't wait for the release and your future work with this all.
  2. Like
    MercilessJester reacted to barnb0ski in LSPDFR 0.4 - Ambience   
    Thanks to the devs for this free content they are providing to us on their free time.  Perhaps they intended to release it earlier and got busy with real life / family.  Occupy your time with other games and all of your hype will return when you read "LSPDFR 0.4 - Now Released."
  3. Like
    MercilessJester reacted to Pavy in Ped Info Not Showing Above Map   
    Get all of albo's main essential plugins for lsdpfr.
    Also make sure your ingame notifications are all on to see it.
  4. Like
    MercilessJester got a reaction from iRexNav in LSPDFR 0.4 - The Technology   
    I just mentioned in the other thread that I wish the suspects were a bit more creative and violent and tried to do something other than act like spaced out AI. What a nice surprise and nice update to what's in store. Seems I've stumbled upon this at the right time. Thanks for your work on this everyone!
     
    Quick question. Please... PLEASE find a way to develop or pick up where the creator of Vocal Dispatch left off. Instead of having to hit a key to update dispatch like you are describing, make it more in depth like it is with Vocal Dispatch! Telling dispatch I'm 10-41 and 10-8 and having her respond copy that "officer so and so" is so damn awesome! Not to mention asking for code 2 or 3 backup, air support, swat, tow truck, coroner, EMS etc! I just wish she would say 10-4 or copy when giving my 20 or just giving a 10-4 when updating through out the call.
     
    I really wish the developer would come back to keep working on it. It has SO DAMN MUCH POTENTIAL!
     
    Anyway, amazing work guys!
  5. Like
    MercilessJester got a reaction from iRexNav in LSPDFR 0.4 - The Technology   
    I just mentioned in the other thread that I wish the suspects were a bit more creative and violent and tried to do something other than act like spaced out AI. What a nice surprise and nice update to what's in store. Seems I've stumbled upon this at the right time. Thanks for your work on this everyone!
     
    Quick question. Please... PLEASE find a way to develop or pick up where the creator of Vocal Dispatch left off. Instead of having to hit a key to update dispatch like you are describing, make it more in depth like it is with Vocal Dispatch! Telling dispatch I'm 10-41 and 10-8 and having her respond copy that "officer so and so" is so damn awesome! Not to mention asking for code 2 or 3 backup, air support, swat, tow truck, coroner, EMS etc! I just wish she would say 10-4 or copy when giving my 20 or just giving a 10-4 when updating through out the call.
     
    I really wish the developer would come back to keep working on it. It has SO DAMN MUCH POTENTIAL!
     
    Anyway, amazing work guys!
  6. Like
    MercilessJester got a reaction from riquebr in LSPDFR 0.4 - Epic Customization   
    I'd like to see more action from the suspects. 90% of the time they just give up. I want more foot chases and more possibility of them running in their car. I want more of them to be armed with a chance of them firing at us. Depending on the call out, its just routine stop, question, RSBT, or if ordered out of the car especially with a warrant they don't do anything to get away lol.
  7. Like
    MercilessJester got a reaction from riquebr in LSPDFR 0.4 - Epic Customization   
    I'd like to see more action from the suspects. 90% of the time they just give up. I want more foot chases and more possibility of them running in their car. I want more of them to be armed with a chance of them firing at us. Depending on the call out, its just routine stop, question, RSBT, or if ordered out of the car especially with a warrant they don't do anything to get away lol.
  8. Like
    MercilessJester got a reaction from Karl123 in LSPDFR 0.4 - Announcement + First Preview   
    Hello all first post here. I usually make long winded posts about stuff that just blows me away and that I take extreme interest in. Especially working with things offered by a modding community like this or such as NR2003 by Papyrus. (If you know what that is, then you know what I mean.) As I fell deeper down the rabbit hole with all of this stuff it is just incredible to see the effort put into LSPDFR by the community, along with the mods/plugins/scripts what have you to go along with it. To say the least this all was VERY VERY intimidating but before I knew it I added my first ELS car and I am now very familiar with the tools needed to work with it. GTA V was $40 on Amazon for the hard copy but the amount of work done here to turn this thing inside out is priceless!
     
    With that said, I actually don't mind installing and testing different stuff to customize our own setup of LSPDFR. I did it with NR2003 as well. On the other hand I do wish things were a bit more in order or cleaned up around here and at other sites (GTA 5 Mods.com). There are TONS of add-ons for this mod and it is beyond time consuming trying everything out with sometimes multiple takes on a type of add-on, out dated or hardly used/updated add-ons etc. I do realize that you can filter the results and see which ones are the most popular and working the best with the least crashes but man... what a world this is with all this stuff. I think better care and attention needs to be taken to limit the amount of stuff that is allowed to be posted. Some mods don't come with INI's or very short details on how to use the stuff. It would be nice if submitting a mod came with strict INI rules. Some of you guys take so much time and pride to create it and then get extremely sloppy with the INI's.
     
    Great to see that the mod is still continuing to get support in the background and seemingly updates as well. I hope it stays around for a long time and I can't wait to see how it can further improve!
     
    Thank you to ALL of you!
  9. Like
    MercilessJester got a reaction from BeastyBill88 in LSPDFR 0.4 - Announcement + First Preview   
    I'm not sure if it's because of the files I have installed but I too have to find a workaround to be able to "stop" someone. What I've found is I have to walk away a certain distance and come back to the ped I'm wanting to stop and question. Then the ability to press E and stop them comes back. Even though there is no conflicts, adding all these files really messes with LSPDFR.
    EUP is actually very easy to install and use. I was EXTREMELY terrified of "working with the tool' needed to do all this but it really is very simple as drag/drop/replace. But remember to use a mods folder so you can quickly "start over". I'm not sure what's not allowed to be discussed or names that can't be mentioned so I'm keeping it toned down.
  10. Like
    MercilessJester got a reaction from Karl123 in LSPDFR 0.4 - Announcement + First Preview   
    Hello all first post here. I usually make long winded posts about stuff that just blows me away and that I take extreme interest in. Especially working with things offered by a modding community like this or such as NR2003 by Papyrus. (If you know what that is, then you know what I mean.) As I fell deeper down the rabbit hole with all of this stuff it is just incredible to see the effort put into LSPDFR by the community, along with the mods/plugins/scripts what have you to go along with it. To say the least this all was VERY VERY intimidating but before I knew it I added my first ELS car and I am now very familiar with the tools needed to work with it. GTA V was $40 on Amazon for the hard copy but the amount of work done here to turn this thing inside out is priceless!
     
    With that said, I actually don't mind installing and testing different stuff to customize our own setup of LSPDFR. I did it with NR2003 as well. On the other hand I do wish things were a bit more in order or cleaned up around here and at other sites (GTA 5 Mods.com). There are TONS of add-ons for this mod and it is beyond time consuming trying everything out with sometimes multiple takes on a type of add-on, out dated or hardly used/updated add-ons etc. I do realize that you can filter the results and see which ones are the most popular and working the best with the least crashes but man... what a world this is with all this stuff. I think better care and attention needs to be taken to limit the amount of stuff that is allowed to be posted. Some mods don't come with INI's or very short details on how to use the stuff. It would be nice if submitting a mod came with strict INI rules. Some of you guys take so much time and pride to create it and then get extremely sloppy with the INI's.
     
    Great to see that the mod is still continuing to get support in the background and seemingly updates as well. I hope it stays around for a long time and I can't wait to see how it can further improve!
     
    Thank you to ALL of you!
  11. Like
    MercilessJester got a reaction from Giordano in LSPDFR 0.4 - Announcement + First Preview   
    Sorry what I meant by "cleaning up" is not having or allowing so many mods to be submitted that aren't worthy ( I say that with as much respect as possible) so that there is less "clutter" in a way. The sorting works very well, it's just that there is so much to choose from it's overwhelming and certainly is for first timers. I wish there was a best of the best section for xCar Model, or xUniform or xwhat have you. And then the rest can have their own section if people choose to download and try them. Not trying to bash peoples efforts AT ALL or tell you guys how to run your website. Please don't take it that way. You do sort of have that in a way, which is the essential mods section.
     
    And yes I hear you about the INI's.  The reason I bring that up is because in order to submit a mod on a website called Blackhole Motorsports (long gone) you had to have your README'S in order or else you couldn't submit it or in the least it would be deleted until it was properly edited. That's ok, for the most part they are quite easy to follow, once you get used to the frequent "paths" needed to install cars, textures etc.
     
    And thank you for the info about being able to stop a suspect or ped in question.
  12. Like
    MercilessJester reacted to boxvader in LSPDFR 0.4 - Announcement + First Preview   
    HOLY SHIT!!
     
    Glad to see you guys are still alive gotta say I have gotten pretty pessimistic over the years after not hearing anything. I have been following this mod all the way back since LCPDFR so it's absolutely fantastic to see you guys are still hard at work wit this project. I am highly looking forward to future updates. Keep doing a great job!
  13. Like
    MercilessJester reacted to HolyOrangeJuice in LSPDFR 0.4 - Announcement + First Preview   
    LSPDFR is no fun because it takes a ton of mods to make it fun. Maintaining them through updates is rough. There are a lot of programs and helpers from the community that lessen the pain but it is still monumental to setup for some. I'm all for more included features into LSDPFR so there are less mods needed.
    LSPDFR is no fun because it takes a ton of mods to make it fun. Maintaining them through updates is rough. There are a lot of programs and helpers from the community that lessen the pain but it is still monumental to setup for some. I'm all for more included features into LSDPFR so there are less mods needed.
  14. Like
    MercilessJester reacted to XanderVixon in LSPDFR 0.4 - Announcement + First Preview   
    I only started playing LSPDFR in December, but I'm also excited to hear that LSPDFR 0.4 is happening! Can't wait to see what updates this has.
     
    If LSPDFR 0.4 can improve things like AI and make callouts even more interactive and with multiple scenarios like those from @PeterU , that would be awesome!
     
    Here's to a great version of LSPDFR 0.4!
     
    Cheers,
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