Everything posted by HazyTube
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Easy Loadout Continued
Nothing wrong with it Post your RagePluginHook.log, it's probably not my plugin. It's tested really good, also by beta testers
- 68 comments
- 12 reviews
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Force A Callout
- 117 comments
- 19 reviews
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[ELS] Increased Environmental Lighting
- 24 comments
- 9 reviews
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Force A Callout
You gotta understand that this is a game, not real life. I actually need to laugh if I see this comment, I really hope you are joking. Of course this is to make your life easier for example gameplay reasons.
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
Again, that doesn't mean that it is my plugin, I can't tell you if you don't provide me with a log. Stop complaining if you don't even want support
- 117 comments
- 19 reviews
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Force A Callout
That is not an opinion, The plugin isn't useless, there are a lot of people that use it. If it doesn't work for you, doesn't mean it is a bad plugin or isn't working. Think before you call a plugin "Useless" next time, thanks.
- 117 comments
- 19 reviews
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Force A Callout
That doesn't mean it's useless, just because it doesn't work for you doesn't mean it is specifically the plugin. I only give you support if you provide your RagePluginHook.log
- 117 comments
- 19 reviews
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Force a New Callout
Or you could download this plugin: https://www.lcpdfr.com/files/file/22304-force-a-callout/
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Security+
The callout's work, It seems like you used World.GetNextPositionOnStreet(); It would be nice if you added certain spawn point to this, for example, the "Customer Refusing to Pay" callout could be at a shop or a restaurant. Also, on the minimap for the "Security Guard requesting additional unit" callout, the search area for the ped is a solid color and you can't really see anything through it (I included a screenshot below) Also for this callout they spawn on a random position, and it would be nice to have a bit of a harder time finding the suspect. 3/5 for now, will change my review if the callouts get improved. Thanks for releasing this for the community, and keep up the good and progressive work!
- 174 comments
- 13 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Getting File load exception for a reference
Can you paste your code where you apply things to vocal dispatch into pastebin? or github gist or something
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Getting File load exception for a reference
Make sure you have vocal dispatch installed for sure, also check if it is in the right location
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Traffic Control
- 338 comments
- 46 reviews
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LSPDFR 0.4 API Update
I don't know if this is a bug, but if you set the player's availability for callouts with Functions.SetPlayerAvailableForCalls(true/false) It doesn't change in the interaction menu to yes or no.
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Force A Callout
- 117 comments
- 19 reviews
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Traffic Control
- 338 comments
- 46 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Security+
I recommend putting Traffic Policer as an optional, not a requirement. If you refer to it, it doesn't have to be installed. You should be able to use the callout pack without it.
- 174 comments
- 13 reviews
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Force A Callout
I can only provide support if you include your RagePluginHook.log, this can be found in your main gta 5 folder. Without this I don’t know if it is my plugin that is causing it to crash
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
I'm sorry, but it is not my plugin. And I think it works with 0.4. You'll have to ask the developer of Callout Manager.
- 117 comments
- 19 reviews
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Force A Callout
You clearly didn't read the description, this plugin assigns a keybinding to it. So that you don't need to go into the interaction menu all the time. The keybinding is also changeable in the ini file
- 117 comments
- 19 reviews