Everything posted by HazyTube
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Easy Loadout Continued
- 68 comments
- 12 reviews
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First Callouts
I will be adding some more variety, but for now they do have different endings. You can also change the multipliers in the .ini file. I didn't actually update anything, just changed the screenshots (And the website sees that as an update). It should work fine on 0.4.7 but I haven't tested it.
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Force A Callout
- 117 comments
- 19 reviews
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Police Whistle
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
It's not Force A Callout. You also have a very outdated plugin SpikeStripsV which was last updated in 2016. I don't even see Force A Callout being loaded.
- 117 comments
- 19 reviews
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First Callouts
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First Callouts
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Easy Loadout Continued
- 68 comments
- 12 reviews
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Force A Callout
Probably something on your end, to my knowledge there were no API changes or anything. And I won't be updating any of my plugins any time soon.
- 117 comments
- 19 reviews
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First Callouts
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First Callouts
I'm not sensitive at all, lol. I think you're the one sensitive here, Do you know that there are limited key bindings? There are tons of plugins available for LSPDFR. So not every keybinding will fit your needs, it's not a "one size fits all" setting. That's why you can change it in the included .ini file. I just pointed out that I didn't like the way you posted your comment. I quote: "This callout pack created a serious problem with the keybinding." A "serious problem" is not the right term to use at all here, since it is changeable. I can't fit everyones needs by finding the best keybinding, since it is mostly personal preference and as I mentioned earlier, there are TONS of plugins available for LSPDFR that all uses multiple keybindings. And I'm not feeling sad at all, I don't know where you got that from. And for this: "I spoke to many people who experienced the same thing and they couldn't quite figure it out." The only thing they had to do, was look trough their installed plugins and the .ini files and they would have found the problem, That's just common sense. You could've just posted a comment saying something like "If you are experiencing a problem with a panic button activating when pressing U, it's this plugin" instead of saying that this plugin has a serious problem with the keybindings, being civil and kind is not hard.
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First Callouts
It activates when you press it 3 times, you clearly didn't read the changelogs or the .ini file. You can also turn off the keybinding. Please read the documentation before throwing hate, since the keybinding can be turned off.
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Questions about Callouts
Force A Callout works on the latest version. I'm pretty sure Callout Manager also works.
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Any simple examples for ped spawning?
Read the documentation on the download page on how to use it.
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Any simple examples for ped spawning?
private Ped pedName pedName = new Ped(Ped String or Hash, Vector3, Heading); Also make sure you block gta from taking over the ped and despawning it: pedName.IsPersistent = true; pedName.BlockPermanentEvents = true; For the spawn point, you need to get the coordinates, I recommend using this tool for that: It's really nice if you want a lot of spawn points, it can save them to an XML file.
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Where can I find classes of Callouts development?
These should help: https://docs.ragepluginhook.net https://github.com/LMSDev/LSPDFR-API There are also a lot of open source callout plugins on GitHub
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
It's a bug in Force A Callout, I'll fix it as soon as possible. The only fix now is to install Police Smart Radio. Or you can remove it temporary and wait for the update.
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Force A Callout
- 117 comments
- 19 reviews
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Easy Loadout Continued
- 68 comments
- 12 reviews
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Can't start my own callout
Why is the RPH SDK dll and RageNativeUI in the plugins folder actually? And could you upload a log from when starting the callout?