Everything posted by FCV96
-
Calling Ambulance question
Use OpenIV or SparkIV to see what vehicle you have installed in the Ambulance spot. Alternatively you can spawn the Ambulance using Simple Native Trainer and make sure that you have an ambulance actually installed in that slot. Are you running other mods in conjunction with LCPDFR that alter traffic patterns?
-
LCPDFR 1.0 not working on x86 platform?
Manually install LCPDFR 1.0 instead. Here's the guide; '?do=embed' frameborder='0' data-embedContent>>
-
Ambulance Crashes
Agreed; many of the vehicles in my game that were made when ELS V6 was out work perfectly fine, if not better, with ELS V7.
-
LCPDFR V.10 - Crashing during traffic stop , while joining pursuit and Slow Callouts.
Though I cannot comment on the logs as I am not well-versed in 1.0's coding, I can help with the callouts. In the lcpdfr configuration file [ini], look for the callout multiplier setting and increase that value. Then look for the Maximum Time Between Callouts [it is in seconds] and decrease that value. You should be getting callouts more often now.
-
LCPDFR 1.0 crashes in various situations
For reference, LCPDFR 1.0 runs perfectly on my system; Windows 7 64-bit Home Premium Intel Core i5 2500k at 3.30GHz Nvidia GeForce GTX 550Ti with 1gb of video RAM 8gb of 1600-speed RAM 1 TB Western Digital 7200RPM HDD
-
LCPDFR 1.0 Install Microsoft Visual c++ 2010 Error..
Right-click on My Computer and click properties. Look down to the System section and there will be a system type listing. It will say either 64-bit or 32-bit; by the sound of things it appears as if you have a 32-bit system. You cannot install an x64 program into a 32-bit [x86] system; find the Microsoft Visual C++ 2010 (x86) version and install that. > You will have to manually install LCPDFR 1.0 along with it.
-
windows vista sp2 x32 not working with lcpdfr 1.0
No problem; here's hoping that I can help. You're correct, ALT and P will start LCPDFR.
-
Force Callout and I have no Caps Lock, how can i remap it ?
The callout multiplier multiplies the likelihood that a callout will be received. Hence raising this value will raise the amount the possibility of receiving a callout is multiplied. You should decrease the maximum time between callouts if you want to have them more often.
-
LCPDFR 1.0 Questions!
1) No, LCPDFR 1.0 does not have the option to force a callout. If you increase the callout multiplier value in the ini and decrease the maximum time between callouts [in seconds] you will receive them more frequently. 2) Not sure about this one.
-
windows vista sp2 x32 not working with lcpdfr 1.0
I'm fairly certain that there is a Visual C++ 2010 Redistributable x86; that version will work on 32-bit systems. Just install LCPDFR 1.0 manually and use the x86 version of the aforementioned file and you should be good to go.
-
GTAIV 2013 12 31 18 41 49 90
-
Force Callout and I have no Caps Lock, how can i remap it ?
I believe the option to force a callout has been disabled in LCPDFR 1.0. To make callouts spawn more often you can increase the value of the callout multiplier and decrease the maximum time between callouts in the ini.
-
Ohhhh...not again the Door
-
NOOSE Brickade
This is a great idea; I've always wanted the Brickade to have a larger role [or any role at all] in GTA IV/EFLC.
- 6 comments
- 1 review
-
Suspect pulls away when I stop them?
Have you made sure that you've stopped directly behind the vehicle and that LCPDFR prompts you to "Exit your Vehicle" at the bottom of the screen? If it does not tell you to exit your vehicle and you get out, the AI car will drive off and it will say that you left your vehicle.
-
Transport Car Disappearing
It could be that ELS is set to delete AI vehicles using ELS once they are a certain distance away from you. Go into the ELS ini file and find the ELS_Range_Ai value; it is under the [Misc Settings] section of the ini. Try increasing that value; I have mine set to 500.
-
Cant load scripts or enter Alt P for game
Do you have the newest scripthook.net version installed?
-
LCPDFR 1.0 Crashes GTA
Are you running the game as an administrator? What other mods do you have running? Newest scripthook.net version?
-
police ped won't work EfLC
Modded police peds are not currently compatible with LCPDFR 1.0 as far as I'm aware. Revert back to the original game files for now - this issue will be fixed in the future according to what I've read throughout the support forums.
-
Game crashes while trying to arrest someone
Quoted from the Common Problems and Solutions thread;
-
ELS v7 Conflicting with LCPDFR 1.0
I've been running 1.0 and ELS-7 and haven't had any crashes related to the two interacting so far. Have you uninstalled other scripts/car mods/police ped mods?
-
LCPDFR 1.0 Crash while arresting someone?
I think I read that arresting during traffic stops is bugged and will occasionally cause the game to crash. There is a fix in the works.
-
NYPD Police Computer Skin
Nicely done, taximan - it looks great! If I may make a suggestion, would it be possible to delete the exclamation mark front of the "Unauthorized Access" text?
- 8 comments
- 2 reviews
-
Fatal Error today
The custom peds could be your problem; if they differ significantly from the original models (e.g. M_Y_COP having two heads, one hat model, four body/clothing models, etc) then the game will likely crash. I believe a fix is in the works for this.
-
Modded cars for LCPDFR 1.0
I always found that using "rebuild" in SparkIV caused problems - just saving the archive seems to work fine.