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BEModsV

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Everything posted by BEModsV

  1. wie weet. Ik heb voorlopig nog te weinig voertuigen hiervoor
  2. Hey thanks voor het compliment! Check alvast deze mod. Het is er eentje die ik met zetufe heb gemaakt: https://www.gta5-mods.com/player/belgian-police-uniform-belgian-cops Binnenkort ga ik een nieuwe ped releasen van de lokale politie met dit fantastische model + schouderradio Wat er ook aankomt is een volkswagen t6 van de lokale politie antwerpen en eentje van Schoten met dezelfde lightbar Sorry voor al deze extra informatie 😁
  3. Join BEModsV discord: https://discord.gg/PahuKg
  4. Ja ik ben nu het hele model aan het remaken en BEModsV is nu een team en ik zal dit doorgeven aan de skinmaker
    • 246 downloads
    • Version 1.0
    Ik presenteer jullie: Een MUG skin voor BritishGamer88's Volvo XC90. Deze skin heeft de nieuwe striping (Battenburg) die in België gebruikt zal worden. _______________________ I present to you: A MUG skin for BritishGamer88's Volvo XC90. This skin has the new striping (Battenburg) that's going to be used in Belgium _______________________ Credits: Model : Turn10 Studio's(Forza 7) Model Ripped : 3DModels Sorting of Model : TheCloser Model textures : Tim Söhnlein/Turn10 Studio's(Forza 7) Converted to GTAIV : BritishGamer88 Converted to GTAV : BritishGamer88 Model Templated : BritishGamer88 Model Skin's : BritishGamer88 Grill Lights : Vertex Code3 Defender : Adrian Kucinski Antanna's : BritishGamer88 Dashlight & Rear Window lights : James Radley(RaddzModding) Adding the 112 sticker : BEModsV Originele model: Original model: https://www.gta5-mods.com/vehicles/2017-volvo-xc90-r-design-pack-replace-els _______________________ Je bent vrij om het model te gebruiken in eender welke video, als je maar een link in de beschrijving zet _______________________ You're free to use the model in whatever video, if yo provide a link to the mod in the description
    • 1,296 downloads
    • Version 1.6
    Ik presenteer jullie: De volkswagen Transporter T5 gebaseerd op het model dat in Schoten gebruikt wordt. Ik was de ontelbaar vele wagens met de standaard GTA-lightbar beu dus heb ik besloten om deze te maken voor jullie _______________________ I present to you: The Volkswagen Transporter T5 based on the model that's used in Schoten I have grown tired of the countless cars with regular GTA-lightbars so I decided to make this one for you _______________________ Credits: - Model - Homerss - Converted over to GTAV - Jonas Holland (TopMods ©) - Material's - TopMods © - Police Lightbar - Twurtleee - Setting up lightbar for ELS - BEModsV - Liverys - BEModsV _______________________ Je bent vrij om het model te gebruiken in eender welke video, als je maar een link in de beschrijving zet _______________________ You're free to use the model in whatever video, if you provide a link to the mod in the description
  5. If you didn't get an answer yet, try changing the font size in computerplus.ini
  6. I'm not that good at making models, I just compile them. Do you make them in Zmodeler or something like 3DS
  7. 1. go to mods - update - x64 - dlcpacks and delete the folder called sheriffpack 2. go to mods - update - update.rpf - common - data - dlclist.xml - RIGHT click - edit - remove the line <Item>dlcpacks:\sheriffpack\</Item> Done
  8. @amateurModderCan I get the unlocked model of the radio? And publish it when my model's done?
  9. You don't need internet connection to use them, only to download them
  10. Pressing insert reloads SHVDN but I don't think you need to do that
  11. This mod doesn't use your backup.xml file to spawn in the AI unit on the traffic stop if i'm not mistaken. I think it's implemented in the code: if you're in blaine county there will be a sheriff2 vehicle with a sheriff ped and in Los santos a police4 with an LSPD cop in it
  12. If you mean that you want cops to wear EUP uniforms then you'll have to wait Cops aren't able to wear EUP uniforms yet. This function will come with lspdfr 4.0 send me some screenshots and I'll be able to help
  13. I always keep everything up to date so they're both on the latest versions
  14. this one is indeed quite important as it forms the UI for the mod
  15. Did you install the contextual mod menu API?
  16. @rw18This mod was exactly what I was looking for. It works like a charm on my pc except when I use the full menu by holding c: It doesn't show anything except "show all in the upper left corner. Also when dismissing the scene control, i get this confirmation message and the blue box with the check and the cross in it just flashes for half a second and then it dissapears. I was thinking that it would be easier if you implemented this mod into RageNativeUI
  17. Can you tell me what you did? So that it can be applied to every model like s_m_y_cop
  18. http://www.gtagarage.com/mods/show.php?id=18613
  19. @Sam will there be an option to have backup stay until you dismiss them manually in order so they can secure the scene

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