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darkblue

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Everything posted by darkblue

  1. Every non-els car works with els, too. Not exactly sure how, it´s been too long since I used els. But I think there must be a tutorial somewhere on this side. Just imagine: ELS works like an on and off extra system. But the extras are not the car parts like pushbar or alpr (which are enabled permanently) but the light textures. It toggles the extras based on their sequence. If you implement an els file on a non-els car without editing don´t be surprised to see a pushbar flashing 😂 Same goes vice versa. An els car as non els will have the effect that the light textures are always on. Nevertheless, a non-els car works as els but it does not work the opposite way. The VCF file has to be edited and the carcols need also to be added I think.
  2. @RAZ3R.OfficerTenPenny Nearly perfect. But when opening the trunk, part of the window stays in closed position. Rest is perfect!
  3. @RAZ3R.OfficerTenPenny Man, I see you´re doing a lot of cool cars. And mostly it is also a very compact file size along a very good quality. May I ask you if you could maybe do a 2012 Volkswagen Jetta GLI? Strangely the most sold VW in the US and nobody has done it, yet...
  4. ok, so I messed around with it a bit. Using sheriff02 for sheriff as replace, deleting the props (glasses and hats) and it was ok. Because changing the peds.ymt causes a crash.... (which line would need to be edited for the clipping, or is it just for the hair? - no issues with the hair) Got everything working except for the mics and vests (mics are doubled or wrong, vests do not appear) I thought about using the ranger model with the sheriff texture instead (because only one mic option) Everything fine, but when they pull out the gun, the mic disappears. When they holster it the mic appears again but the holster remains empty then. strangely when starting the game without RPH, vests and mics apply as they should but then holsters are (of course) mostly empty... and I can´t play LSPDFR of course.... a very weird game
  5. @Alex_Ashfold dumb question: let´s say I only want the sheriff ped to work properly. How do I achieve this? Replacing the ped isn´t a problem but as you quote, missing hair, empty holsters and clipping issues appear. I ask because installing it via OIV and replacing all metas crashes my game. Also replacing a ped and the metas manually makes the ped disappear completely.
  6. If you have this problem with the file in mods folder, try to copy the file from the original folder and replace it. That would be my attempt on solving this issue
  7. Sorry, I don´t know. Never ran into this issue. Maybe your file is corrupted somehow...
  8. Why not, it´s totally easy to use FiveM vehicles in SP. You just need to know, how to add the sirens into the carcols 😉
  9. You know the scenario: talking to a ped after a traffic stop or whatever and it suddenly pulls out a gun. Then you have that short moment to react and just punch the suspect and you make that instant knockout punch. (yeah I know, most of the youtubers don´t get it and try to pull out their guns although the suspect already points it at you, dumbasses...) but whatever: Can I modify the game files so they won´t die immediately??? I tried to set the damage value for the knockout in >>>update.rpf/common/data/action/damages<<< lower or to 0 but it still is instant death. I know about the knockout script from jedijosh920 but I don´t like the animation of the ped getting up again.... Thanks in advance!
  10. Found a solution, I just added some specific MP Cars and everything seems to work even better than vanilla. It´s a real weird game...
  11. there are tutorials here on how to use non-els vehicles as ELS. It´s not that difficult. If you search a bit you´ll find out 😉
  12. Seriously, you can copy the folder into your gta directory and open it with openIV to see.... man.... Don´t bite me 😉
  13. Is it possible to configure keybindings? In my last version (very old, don´t know which) I could use A/D for left and right in STP menu. With a newer one it´s no longer possible and I´m stuck on left/right keys or do I need to update STP aswell?
  14. ok, no problem, thanks anyway. Just wanted to ask. because I can´t get GTA running with mods on a higher version. I´m stuck at GTA before arena war update. Because of the stupid R*launcher I was forced to reinstall my full game and until now I haven´t got a workaround for this. 0.4 was very unstable at the time so I was on 0.3 and waiting for fix when suddenly the launcher came out... I still use SocialClub offline to start the game and reset my computer time back to august 2020. I tried a lot but honestly it would require to throw away months of work in customizing my game. I have a lot of optimized textures and tweaks on mods which are unique and to start from beginning again is not an option for me, so.... But I don´t have the problems with the updates and install everything over and over again 👌 I´m okay with it because I have some specialties no other one has but I cannot upload these because I use textures from others and modified it for my personal use. I can´t tell anymore from what I used some parts because it´s years ago now but modders would cry piracy if I do so... And just to have some more Q&A it´s not worth it.... In fact I have the ability to put out the notepad but a simple button push would be easier. Maybe one day I will make a series like FirstThirtyMinutes so you can see 😉
    Wow, I never thought using this would make the game change completely. This is a must-have. Injured walking does not work for me but everything else is ok. Would be cool if you could set the camera shake also for car jumping when it gets smashed back on the ground.
  15. @Echooo yeah, really cool. But I´m having the issue that I can´t use it as LSPDFR plugin since I´m still on 0.3.
  16. It´s cool, but the empty version included would be great to use the holster plugin...
  17. I came a step further in combining rotators and flashers but still not working completely, yet. Story: I looked up the decimal code for the rotator and it was 101010.... and so on or 010101.... and so on. With a high BPM it rotates like crazy so I thought: ok, just expand the sequence and I was going to 11111111111111110000000000000000 (converted to decimal = 4294901760). I set sync to BPM to false and turned down the rotation speed value (BPM was around 800 and rotation speed value was around 5) but still no luck. Flashing like crazy 16 times (I guess) BUT 1 turn at the end. So I said ok, 0 seems to be the turning and 1 the initial so I made 100000000000000000000000000000000 (decimal = 4294967296). And there was a full turn at normal speed but then nothing, it stopped.... only one full turn. I thought to make an initial start at the end (100000....000001) but it resulted in double start - turn - double start - turn, and so on.... I also tried 10000000000000001000000000000000. It worked, but rotation doesn´t make a full round.... Long story short: - Sync to BPM must be false - rotation speed value does have a direct effect on the rotation speed - the higher, the faster (of course) - keypoint is the sequencer value, I guess (4294967296 is one full round but then it stops) Maybe you brains can do something with this knowledge. I sadly don´t have much time atm... Good luck and let me know!
  18. Hey everybody, I wanted to know if there is a way to change a regular car into a taxi (so Franklin can use the taxi missions). I know about changing a regular car into a working policecar by changing the audionamehash and copy the flags in the vehicles.meta (my Ztype is a Caprice Police car, LOL) but the taxi works different it seems. I also don´t want to use a taxi script or simply replace the taxi. Anyone got an idea?
  19. Oh, I´m sorry. I was thinking about the model generation, 1992 and 1993 looked the same to me. I think the wagon was mostly interior change whilst the sedan has more changes at the outside so the difference was not so clear to me on first sight. About Squad 51 was just an idea because I never saw this before. In fact it´s a custom made truck in real life so it would require a model completely made from scratch because the dodge base model with this front end also does not exist atm. Maybe it can be used as a park ranger, animal control or battalion chief. It´s a paramedic first responder (in germany it would be emergency doctor) but with LSPDFR evolving more and more I think it´s just a "gimmick" truck, nice to have. It does not have a water storage tank as far as I know... Could be a work truck with a yellow lightbar though 😂 I think the old pickups are great cars and multi-purpose because some of them where converted to work trucks or wreckers/tow trucks (which are also pretty rare....) Anyway, I appreciate all of your work and I´m always excited for new releases. Everytime I find a new purpose for some of the cars (like the caprice classic station wagon as a coroner) 😉 Thanks for your effort, best early era police cars online so far 👍
  20. Thanks for your reply. I´m not quite sure if it was this but here are the links. Also found one in GTA 4 and even in GTA 5 but the quality was honestly really bad imo.... San Andreas: https://www.gtainside.com/sanandreas/cars/10365-1992-chevrolet-caprice-wagon/ GTA 4: https://www.gtainside.com/gta4/cars/43986-1992-chevrolet-caprice-civil/ https://www.gtainside.com/gta4/cars/42994-chevrolet-caprice-wagon/ GTA 5: https://libertycity.net/files/gta-5/137626-1992-chevrolet-caprice-wagon-replace.html And maybe this would also be interesting to see: https://en.wikipedia.org/wiki/Squad_51
  21. @Lozano71 And just to mention, making hubcaps as an extra is a really cool idea. That´s very creative!
  22. Cool thanks. Well, I think the quality of the existing caprice wagon is alright. And at least you can apply tuning wheels on it and the width is ok while the tuning wheels on the sedan are too wide (doesn´t bother me, just to add positive feedback to the wagon, looks good as a county coroner with yellow lights - I use it this way 😉) And I had a 93 station wagon back in gta san andreas I just thought about it now I use the sedan more often in gta 5... I hope RossD will unlock his suburban at some point, that would be a great addition to your oldschool fleet. Keep up your great work, I love it!
  23. @Lozano71 Instant download for me as always 😉 I really like all of your work. In this pack I recognized some clipping in the front wheels of the caprice classic when hubcaps are not applied (a small black spike coming out of the center of the wheels). I also missed the caprice classic station wagon, will this be added? Or maybe a 93s caprice station wagon? (and will there maybe a marked version of these at some point?) I like the new lighting setup 👍

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