Immersive Effects by Faya
Discord Server (Fixed link) / Installation / Progress Board (Revamped)
Personally, this is my best and favorite plugin. If you fire your weapon, there will be a small camera shake each time you fire, simulating a recoil effect. A heartbeat will play when you're in a firefight, aiming at an armed person, if you've been injured, or even when you're being chased by a dog. The camera shake is also used for other features, such as a big car collision, loss of health, and more. Below is a list showing all features. If there is a feature you do not want, each one can be disabled individually in the settings.
Click here to watch a preview of some of the v1.3.0 features.
⚠️ The changelog is pretty big. I recommend you read it.
Visual Effect Triggers
- Firefight
- Vehicle Collisions
- Loss of health
- Reloading
- High-speed emergency braking
- Handbrake
- Jumping
- Falling
Audio Effect Triggers (So far, only hearbeat effect)
- Firefight
- Aiming at an armed person
- Hand-to-hand combat
- Severe injury
Menu
- Camera shake intensity setting
- Weapon recoil intensity setting
- Audio effect toggling
- Save, revert, and reset feature
Use X + 3 to open the menu, where you can change the intensity of the camera shakes or disable any audio effects.
Edited by Faya
What's New in Version 1.3.0
Released
v1.3.0 (Must replace Immersive Effects.ini!)
Added
Camera shake now triggers when using regular brakes at higher speeds
Added a DisableWeaponEffects and DisableVisualEffects button for temporarily turning off effects without losing your values
Different camera shake values can now be set for each weapon category
The heartbeat sound effect will now also trigger when being chased by a dog
Added AimingAtArmedPed heartbeat trigger & setting
Added Firefight heartbeat trigger & setting
Changed
Removed NearbyShots heartbeat trigger
Vehicle brake shake intensity is now based on your vehicle's speed
Vehicle collision shake is now based on your vehicle's speed
Disabled car collision camera shakes when trying to perform a PIT maneuver
Vehicle brake shake continues until the brake is fully released
All settings have been renamed for better clarity
Reload camera shake timing has been significantly improved
A camera shake with an intensity of 0 is now fully disabled instead of playing with zero strength
Heartbeat sound effect now triggers under these conditions:
You are aiming at an armed ped
You're in a firefight with another ped
Both the player and another ped are “ready to fight” (hands up)
Either the ped or the player is attacking or being attacked
You're being chased by a dog
Fixed
Fixed reload camera shake not working when automatically reloading
Fixed a rare but possible Vehicle collision camera shake plugin crash
Rare startup error fixed
Startup message key bindings clarified for non-developers
Vehicle brake camera shake no longer triggers while airborne
Short Description
Beta testing team - Testing
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