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jacklop21

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Everything posted by jacklop21

  1. Windows defender is labeling the executable as a trojan and automatically deleting the file, anyone else have this issue?
  2. I changed the uniforms for all police peds (cop, hway and sheriff) and want my backup to simply be peds in these uniforms (similar to LSPDFR 3.0). Is there an easy way to do this?
  3. Live in western NC, been through those cities a few times, I've never seen a motorcycle cop driving through NC, SC, TN and VA. Again, there are motorcycle cops in those states, but I just want to base my game off what I've seen.
  4. Live in NC, never seen a motorcycle cop. I'm sure there a few in that state but I've never seen one and I base my game of local departments, and thus don't want motorcycle units.
  5. Some areas just don't have motorcycle cops. I like my units to reflect real local departments, and I've never seen a motorcycle cop (don't think state even uses them here).
  6. I've tried finding a solution, but haven't been able to. I've read that some of the siren hashes have changed. Is there any way to get custom sirens working with ELS?
  7. What's the best handling line for the ram, I tried the bison and pranger and neither work well.
  8. They all have lods as well, firetruk is the only model I'm using with questionable lods (64k on low).
  9. I mean my PC should be able to handle it, I've tried a few cars, the texture loss issue varies. Sometimes it won't happen in a play session, and sometimes it'll happen after 4-5 callouts. It depends on region, it's the worst in Paleto Bay. I usually don't get texture loss in the city, but my fps will drop.
  10. I made sure to downscale all textures to 2K. I've been holding off on removing replace cars because it breaks immersion to see a vanilla car patrolling the city instead of a car that matches my other units. Is there anyway I can replace/remove patrolling cars in Los Santos?
  11. I have replaced several cars (POLICE,POLICE2,POLICE3,SHERIFF,POLICEB,FIRETRUK,AMBULANCE and FBI2). I also have 25-30 add-on cars. I'm using a custom gameconfig (https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars) and I have traffic and peds set to 1x. I also have VisualV and NaturalVision Remastered installed. I only get texture loss after about 30 minutes or so (it depends on how many callouts I take). I've tried editing the gameconfig but my game started crashing. Is there anything I can do to reduce texture loss? Specs: - Nvidia 1070 - Intel i7-7700K - Running on a SSD - 32GB of ram (2400mhz)
  12. Love to see North Carolina represented, Black Mountain is a great little town!
    This mod is fantastic! It really helps with immersion, it's so frustrating to be the only officer on scene in LSPDFR and this mod fixes that. The pullover feature is nice too, makes running speed/license checks on foot much easier.
  13. Been waiting for an updated FHP pack for ages, THANK YOU!
  14. I noticed frame drops recently as well. It's not too bad for me (will dip to 55 in the city and sometimes 50 with 4+ cars on scene). The EMS mod in particular causes some noticeable drops for me, but it could be a combination of mods since I have quite a few plugins installed. Great pack as always! Do you plan on adding a CVPI? It kept merging my comments
  15. Ah, bummer. If you're ever interested in making a 13 FPIU model, I'd be willing to help you get one
  16. 2nd this, love this lightbar and a 13 FPIU Legend would be great!
  17. Legend lightbar is my favorite, any chance we'll see a 2015 tahoe with this lightbar?
  18. So I would disable extra 8 in the meta? I've never disabled extras through the meta, is it simply searching for extras in the meta?
  19. Can you include a link to the version without the bike? Nevermind, could include a model that doesn't include the bike by default?
  20. Really nice models! Do you plan on adding LODS to the legacy tahoe?
  21. Got a crash when I accepted the organized street race callout in Sandy Shores
  22. If I leave scripthookv and RPH installed, scripthook causes RPH to boot much more slowly and often a plugin or two will fail to load. When I remove scripthookv, RPH works normally with no issues. Any ideas?
  23. I messed something up trying to edit my emsunits.xml. I want the ambulances to spawn with specefic liveries and I tried changing the spawn to <Vehicle prep="an" name="ambulance" audio="VEHICLE_AMBULANCE"Vehicle livery="1">ambulance</Vehicle> and it did not work

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