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riquebr

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  1.    riquebr reacted to a file: Police Passenger Animation
  2. Problem solved! The issue is with ZPatch.asi and GameplayFixes.asi - Both of them are recommended when using a custom config file, but they are not required. Removing both of them fixes all issues and make the game/mod more stable. Thanks for the help. Mods can close the thread.
  3.    riquebr reacted to a post in a topic: LSPDFR Backup Cars Not Moving
  4.    riquebr reacted to a post in a topic: LSPDFR Backup Cars Not Moving
  5.    riquebr reacted to a post in a topic: LSPDFR Backup Cars Not Moving
  6.    riquebr reacted to a comment on a file: Emergency Lighting System
  7. Changed to LControlKey and it didn't work. As I approach driver side window, the suspect still drives off. It's weird because it's happening with a fresh LSPDFR install, without any other mods. And every time I reinstall the mod, even with a fresh game install, the problem still exists. Edit: now it's crashing before while off-duty RagePluginHook.log
  8. So this issue is driving me insane. I've reinstalled the game and the mod for the fifth time already, and the problem persists. Every time I try to initiate a traffic stop, the suspect looks for a spot to park like he should. But after that it's where all my problems begins. Sometimes the suspect behaves correctly, but the majority of times the takes off like crazy, running over the sidewalk, hitting pedestrians and props. And it's not like he's taking off running from the police. He just drives normally on the side walk and then stops to begin the traffic stop. But the annoying part starts when I get out of the vehicle to talk to the NPC. One of two things happens: 1. I get the message "You cancelled the traffic stop", even though I didn't touch the Shift Key or the A button on the controller; 2. When I approach the NPC's car window, he simples drives away, as nothing had happpened. I can't even interact with the ped. If I try to perform the traffic stop again, the same problem occurs. I'm quite frustrated trying to solve this problem and I'm getting nowhere. I've ready reinstalled the game, verified the game files on Steam and so on... This is happening with vanilla LSPDFR, without any plugins of mods. My RPH log is attached to this post. RagePluginHook.log
  9.    KeeFer reacted to a comment on a file: Lidar Gun
  10.    riquebr reacted to a comment on a file: Combat Enhanced
  11. Awesome tip, this works perfectly!
  12. I'm having issues when loading the game with the plugin installed. It crashes the mod entirely, using the most recent version available. Without it, the game loads fine. I followed the installation tutorial, and I didn't edit the .ini file to change keybinds. Literally just dragged the files and dropped inside the GTAV folder RagePluginHook.log
  13.    JM Modifications reacted to a comment on a file: JM Callouts Remastered
  14. Yeah, it is. I literally just reinstalled lspdfr, and was testing the force callout plugin, just went OnDuty and the first call that I got was that lol. Couldn't even see the guy, just heard the sound of an incoming RPG and then, I died 😄
  15. RocketMan is working in the latest version, even with it being disabled in the ini.
  16.    OfficerAlexis reacted to a post in a topic: LSPDFR 0.5.0
  17. riquebr started following Flashlight Overhaul
  18. That's not even publicly available yet, it's only for patreons...
  19. But when you use it with STP, the driver leaves the vehicle where he was stopped, right? What I meant was to signal the driver to pullover while the player is on foot, the driver pulls over and waits inside the car until the player interacts with the ped. And would be nice to implement features from STP in the base mod, to reduce the community dependency on these massive plugins that had they development ceased/abandoned
  20. As we are talking about a wishlist for 0.5, here is my suggestion: On-foot traffic stops. Sometimes I'm at a traffic stop and I see something outrageous like a drunk driver, an unworthy road vehicle, and so on. I would love to signal the driver to stop his vehicle so I can go talk to him, without canceling the current traffic stop or needing to enter my car to start a new stop. There is a gameplay mechanic similar to it in Police simulator: Patrol Officers, where we can use a handheld sign to pullover vehicles on foot. And it would expand the gameplay possibilities with it, being able to create DUI checkpoints, etc.
  21.    Layalyn reacted to a post in a topic: [REQUEST] Sling Mod
  22.    Tactical Donut reacted to a review on a file: [ELS] Los Santos PD Mega-Pack (LAPD)
    If you are looking for high quality and very detailed car packs, just look for any of Donut's Pack. It's really next level, everything works. They even have amoured glass! Every bug is a minor one that you will notice only if you are really looking for it. 5/5 would recommend again.
  23. Henrique Morato     Performed a traffic stop on a Champagne Stanier with registration 48BQW917 in West Vinewood, Spanish Ave
  24. Henrique Morato     Responded to a ViolentDomestic in Burton, Las Lagunas Blvd
  25. Henrique Morato     Responded to a OfficerNeedsHelpSF in Pillbox Hill, San Andreas Ave
  26. Henrique Morato     Responded to a Warrant for Jemma Tita in West Vinewood, Gentry Lane
  27. Henrique Morato     Responded to a WeirdCar in Rockford Hills, Caesars Place
  28. Henrique Morato     Responded to a HotPursuit in West Vinewood, Spanish Ave
  29. Henrique Morato     Responded to a HeavilyArmoredGunman in Vinewood Hills, Vinewood Blvd
  30. Henrique Morato     Responded to a AircraftCrash in Alta, Hawick Ave
  31. Henrique Morato     Responded to a Suspicious Vehicle in Downtown Vinewood, Vinewood Blvd
  32. Henrique Morato     Responded to a RobberyHL in West Vinewood, Spanish Ave
  33. Henrique Morato     Responded to a OfficerNeedsHelpSF in Mirror Park, Mirror Park Blvd
  34. Henrique Morato     Responded to a ActiveShooter in La Mesa, Little Bighorn Ave
  35. Henrique Morato     Responded to a RobberyJustOccurred in Burton, San Vitus Blvd
  36. Henrique Morato     Responded to a Burglary into an apartment in Alta, Power St
  37. Henrique Morato     Performed a traffic stop on a Steel Gray Jester with registration 02ZRO588 in Hawick, Alta St
  38. Henrique Morato     Responded to a Subject refusing to leave area in West Vinewood, Spanish Ave
  39. Henrique Morato     Responded to a Warrant for Alexander Taylor in West Vinewood, Spanish Ave
  40. Henrique Morato     Responded to a Warrant for Angeline Lee in Morningwood, Prosperity St
  41. Henrique Morato     Responded to a ACHoldUp in Rockford Hills, Dunstable Dr
  42. Henrique Morato     Responded to a HotPursuit in Burton, Hawick Ave
  43.    supergrunt reacted to a comment on a file: EUP VEST&EARPIECE
  44. Hi Hanako! I love your mod, it´s a gamechanger for me. May i ask the possibility to have sheriff and SAHP textures for each vest ( just like EUP does it)? Like multiple textures for each vest, because for now we need to either use as police or replace the texture to sheriff 😕
  45.    HANAKO reacted to a review on a file: EUP VEST&EARPIECE
  46. Yeah, im having issues with the install too. I´ve selected Variant 2, tried to install following the read-me without success. I´ve even changed the file name from "mp_m_freemode_01_male_heist^accs_006_u.ydd" to "accs_006_u.ydd" but no success yet 😕
    Tacticool AF! Great vest pack, fits with every loadout you can imagine, all you need to do is: BE CREATIVE! Worth the download, and you know what is the best part: It´s Free! Instead of buying vests, donate your hard-earned money to the creator of this pack!
  47. Ficou muito legal! bem melhor que a primeira versão! Sugiro apenas aumentar um pouco o tamanho da boina da FT e Rota, achei ela muito pequena. Poderia descer a posicao dela na cabeça do boneco e dar a possibilidade de tirar/ conformar ( "amassar") o cabelo do boneco pra ficar visualmente melhor ( igual acontece com alguns chapéus e mascaras no jogo)

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