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riquebr

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Everything posted by riquebr

  1. Problem solved! The issue is with ZPatch.asi and GameplayFixes.asi - Both of them are recommended when using a custom config file, but they are not required. Removing both of them fixes all issues and make the game/mod more stable. Thanks for the help. Mods can close the thread.
  2. Changed to LControlKey and it didn't work. As I approach driver side window, the suspect still drives off. It's weird because it's happening with a fresh LSPDFR install, without any other mods. And every time I reinstall the mod, even with a fresh game install, the problem still exists. Edit: now it's crashing before while off-duty RagePluginHook.log
  3. So this issue is driving me insane. I've reinstalled the game and the mod for the fifth time already, and the problem persists. Every time I try to initiate a traffic stop, the suspect looks for a spot to park like he should. But after that it's where all my problems begins. Sometimes the suspect behaves correctly, but the majority of times the takes off like crazy, running over the sidewalk, hitting pedestrians and props. And it's not like he's taking off running from the police. He just drives normally on the side walk and then stops to begin the traffic stop. But the annoying part starts when I get out of the vehicle to talk to the NPC. One of two things happens: 1. I get the message "You cancelled the traffic stop", even though I didn't touch the Shift Key or the A button on the controller; 2. When I approach the NPC's car window, he simples drives away, as nothing had happpened. I can't even interact with the ped. If I try to perform the traffic stop again, the same problem occurs. I'm quite frustrated trying to solve this problem and I'm getting nowhere. I've ready reinstalled the game, verified the game files on Steam and so on... This is happening with vanilla LSPDFR, without any plugins of mods. My RPH log is attached to this post. RagePluginHook.log
  4. Awesome tip, this works perfectly!
  5. I'm having issues when loading the game with the plugin installed. It crashes the mod entirely, using the most recent version available. Without it, the game loads fine. I followed the installation tutorial, and I didn't edit the .ini file to change keybinds. Literally just dragged the files and dropped inside the GTAV folder RagePluginHook.log
  6. Yeah, it is. I literally just reinstalled lspdfr, and was testing the force callout plugin, just went OnDuty and the first call that I got was that lol. Couldn't even see the guy, just heard the sound of an incoming RPG and then, I died 😄
  7. RocketMan is working in the latest version, even with it being disabled in the ini.
  8. That's not even publicly available yet, it's only for patreons...
  9. But when you use it with STP, the driver leaves the vehicle where he was stopped, right? What I meant was to signal the driver to pullover while the player is on foot, the driver pulls over and waits inside the car until the player interacts with the ped. And would be nice to implement features from STP in the base mod, to reduce the community dependency on these massive plugins that had they development ceased/abandoned
  10. As we are talking about a wishlist for 0.5, here is my suggestion: On-foot traffic stops. Sometimes I'm at a traffic stop and I see something outrageous like a drunk driver, an unworthy road vehicle, and so on. I would love to signal the driver to stop his vehicle so I can go talk to him, without canceling the current traffic stop or needing to enter my car to start a new stop. There is a gameplay mechanic similar to it in Police simulator: Patrol Officers, where we can use a handheld sign to pullover vehicles on foot. And it would expand the gameplay possibilities with it, being able to create DUI checkpoints, etc.
    If you are looking for high quality and very detailed car packs, just look for any of Donut's Pack. It's really next level, everything works. They even have amoured glass! Every bug is a minor one that you will notice only if you are really looking for it. 5/5 would recommend again.
  11. Hi Hanako! I love your mod, it´s a gamechanger for me. May i ask the possibility to have sheriff and SAHP textures for each vest ( just like EUP does it)? Like multiple textures for each vest, because for now we need to either use as police or replace the texture to sheriff 😕
  12. Yeah, im having issues with the install too. I´ve selected Variant 2, tried to install following the read-me without success. I´ve even changed the file name from "mp_m_freemode_01_male_heist^accs_006_u.ydd" to "accs_006_u.ydd" but no success yet 😕
    Tacticool AF! Great vest pack, fits with every loadout you can imagine, all you need to do is: BE CREATIVE! Worth the download, and you know what is the best part: It´s Free! Instead of buying vests, donate your hard-earned money to the creator of this pack!
  13. Ficou muito legal! bem melhor que a primeira versão! Sugiro apenas aumentar um pouco o tamanho da boina da FT e Rota, achei ela muito pequena. Poderia descer a posicao dela na cabeça do boneco e dar a possibilidade de tirar/ conformar ( "amassar") o cabelo do boneco pra ficar visualmente melhor ( igual acontece com alguns chapéus e mascaras no jogo)
  14. Honest question: Why do I need to accept a privacy terms por a in-game mod? Seems a bit strange the need to accept privacy terms and data collection in a game mod...
  15. I really do hope that we don't need a "minimum pc spec" to play this mod 😟
  16. If I use a button remover mod like "free my controller" or "free me" ( to remove useless functions like shoot from inside the car and the cellphone), will I lose those functions in LSPDFR ( which happens with ELS - had to buy a keyboard emulator software to make it work again) or it will work normally? I've tried here, but i'm having the same issue as ELS for some keys ( oddly enough, some of them works, some not - like backup button and crime report) It's hard to explain what I'm talking about, I hope someone understood me 😕
  17. Yep, for me too. Clean GTA: 50~60 fps LSPDFR Only ( no other scripts mods, no traffic or graphics mods either): 20~25 fps LSPDFR Only with pursuit or callout active: 12~20 fps It's hard, with modded 0.3 I got 35+ fps ( not the ideal but completely playable for me). i7 950 @ 3.8 Ghz, 16Gb RAM, GTX 1060 6Gb and 500Gb SSD
  18. Like I said in the other topic, the biggest issue for me is performance. I'm getting around 22~24 fps when patrolling and 14 fps in a callout, but using only LSPDFR Vanilla (removed other plugins to test). With 0.3, with a lot of plugins, more traffic mod and stuff, I would get around 30/35 fps patrolling and 25 with a callout. My PC config is: i7 950, 16Gb RAM, GTX 1060 6Gb. Some other quality of life observations are: - Would be interesting to add RB/LB ( L1/L2) to cycle trough textures when creating a outfit. That's how it worked in EUP Menu and I'm used to that way ( and I guess everyone else too); -If possible, add "Window Tint" in the vehicle mod menu at the garage! There were somethings that i forgot now 😅 Will post them later!
  19. police cars have music radio stations now? 🤨
  20. Are you using the manual or automatic install? I was having issues using the manual version, so I downloaded the automatic one, changed the "plugin timeout threshold" to 30000 ( i saw that you can change to 20 000, 30 000 or 60 000) and it worked. try that. Also, in advanced settings, you can try forcing DX11.
  21. Is there a thread where we can give feedback? I took some notes about performance and quality of life and i would like to share them 🙂
  22. Great update! A lot of fun, a lot of new features! There is a thread where we can give feedback or is this one? The new version but there is some things that could be improved. The main issue is performance. I'm getting around 22/25 fps patrolling and 15 fps when a callout is active - Using ONLY LSPDFR 0.4 (brand new install). It's weird, 0.3 fully modded with a lot of plugins, graphics, map and traffic mods gets around 30 fps constantly ( 30 fps is not an issue for me for a game like GTA) - it's a old CPU, but... a fully modded game having better performance than the "vanilla" one is something to be investigated. In the character customization screen would be good to use RB/ LB (L1/ L2 ) to switch textures, like in EUP 7.5 menu. I'm ( and I think everybody else) is used to that way, it's almost automatic to do so. Time to respond is interesting, but for something like a holdup, 30s is a bit insane. you need to be a professional rally driver, because it's pedal to the metal to reach the location. And I don't know what it is, but there is a lot of blur when creating a new character/clothes/customizing the car. lots of lens flare and motion blur, it's weird. still checking it out, if I find something else ill post here ( on in the correct location)
  23. EUP, RDE are incompatible with 0.4, friend. Do a clean install and use only lspdfr first then add mods that don't ragepluginhook (like EUP). API is different between 0.3 and 0.4,of course they would break your game.

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