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Cj24

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Everything posted by Cj24

  1. Wait, so people get negative rep because they haven't noticed something that might be a bug? Huh, and I guess those are exactly the guys who wonder why lot better known modders quit? Sure, it's not nice to blame a specific user without prove but seeing replys like this... There are other ways to express your opinion than just starting to offend on a very low level. And no, it's not my intention to say modelers may say everything. I'm tired of seeing insults, no matter if they're from beginners or expert modelers or in some cases even website's staff (I guess most people know what page I'm talking about). Can't everybody just keep being polite and either enjoy existing mods or create their own? Now to get back on topic: @cp702: Try making the texture brighter and increase saturation. Another reason could be the glass, you could try increasing the transparency.
  2. Wow, I actually didn't expect this. Very nice work! But the model is pretty high poly, isn't it?
  3. The lightbar material in top needs to have vehglass shaders, otherwise it doesn't support transparency.
  4. So you modeled, converted and textured this?
  5. Your post is confusing me, lol. What will be the difference to Schaefft's Vision? Or is it going to be the SLR version, what would mean it's a Vision, not a Vector. I'm just wondering, as a Vision SL, SLR and Viewpoint SL are already released unlocked.
  6. The cars I'm using are more undercover than unmarked, I prefer street appearance much more than cars with police rims, spotlights, rambar and so on. I used but when my PC is back working I'm going to use car. The advantages of creating models, you can do just the cars you want :P
  7. The shaders you are using are probably messed. Either get rid of that ENB or try replacing them with the default shaders or the shaders of an ENB for 1.0.7.0 but your ENB might not work properly after that.
  8. The way those lights are made is completely different, they're scripted to be visible even when far away. Increasing the bloom quality removes those stripe-effect you get when getting further away, what makes them brighter. I don't think there's a way to increase that, unfortunately.
  9. You could try increasing the BloomQuality and Contrast in enbseries.ini.
  10. The police in Aschaffenburg belongs to the Polizeipräsidium Würzburg. No idea what they're like, never dealt with them. The most cars I see here are 3 series equipped like this: Sometimes also VW T5 or BMW 5 series: Yes, those cars really don't have much lights, but the LEDs are actually damn bright. Unfortunately the siren is pretty quiet on the newer cars.
  11. ELS v6 with activated AI often makes the game crash, especially when you get more than 3 wanted stars. You could either deactivate ELS for AI or use ELS v5, it's much more stable.
  12. Copy the headlights, remove all unneeded parts, assign it to a lightemissive material, move them out of the actual headlight so there're no overlap, and attach them to extra5 and 6.
  13. This is a modified version of my old FHP Charger. I don't think I have it anymore, if you really need it you could ask Break, he might still has that model, though he hasn't been online in the last time.
  14. Cj24 commented on Cj24's gallery image in GTA IV Galleries
  15. Papa Roach is by far my favorite band, on tour in Europe in november together with Stone Sour, can't wait for it. The newer songs aren't the best in my opinion, though there are good ones. I love playing this on guitar for example: Another very nice song, very unique sound and an epic riff: http://www.youtube.com/watch?v=ArAsPDX2G04
  16. Cj24 commented on Cj24's gallery image in GTA IV Galleries
  17. Cj24 commented on Cj24's gallery image in GTA IV Galleries
  18. Cj24 posted a gallery image in GTA IV Galleries
  19. I'll think about it, would have to map ELS to that lightbar first. The Dallas PD CVPI has a speaker on the rambar, want me to keep that? Currently working on non-ELS 2012 Chargers, one with Edge lightbar like the Tahoe and an unmarked version. If there're any more suggestions, please let me know. I'll also do an ELS unmarked, probably with grill lights, traffic advisor and a visor light, similar setup like the CVPI I released some months ago. I still don't have a graphics card, so don't expect any release soon.
  20. I actually added 2 beacons but I got RC20 then. Though there are departments using the Bearcat just with the grill-/rearlights, so I thought it would enough. Maybe I'll try to add those lights again without crashing.
  21. I think I'm running out of police officer slots... Keep up the nice work!
  22. It'll probably take some time until the Texas DPS State Police Pack is going to be released, as it's actually done, but I can't take any screenshots or test for bugs, as I have no working GPU at the moment. Though, I've been working on some other things, most have no in-game screenshots unfortunately. 2012 BMW 550i F10 - Unmarked US-Style (ELS): 2010 Chevrolet Tahoe - LC Sheriff (non-ELS): I also made a non-ELS Dallas PD CVPI, though I'm not sure if anybody would be interested in it, so there're no plans to release it for now. Picture: Same with a non-ELS Bearcat, please post here if releasing is wished. Old screenshots, it has a black livery now:
  23. Can you show a screenshot with the wheel dummies and collision in perspective/user mode? Maybe there's something set up wrong. How exactly have you added the wheels? Just changed the L0 and L1 or removed the old wheel and added a new one? And btw, your parts like RearglassR or radar_console aren't set up properly, you should use dummy names actually used by the game or attach it to another existing parts, as those parts might cause errors.
  24. I'm pretty sure there's a problem with some dummies or collisions. The dummies created in zmodeler often have buggy axes. You should also make sure the collision of the wheel and all dummies are in the right position and check if the wheel axes are centered to the wheel itself.

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