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BlueLine Vibes

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File Comments posted by BlueLine Vibes

  1. On 3/16/2026 at 11:08 PM, DistinctModz said:

    Sure! Il make that YouTube video for you tomorrow. As for the color of the models, the annoyance mainly comes from the fact that when I call back up, sometimes they show up in grey cars, others in black. (This is for the replace version)


    You can correct that in the carvariations within OpenIV.

    \mods\update\update.rpf\x64\data\

    Search for the vehicle in question, for example police4.

    Look for numbers that might look like this below

    <indices content="char_array">
    132 <---- Primary Paint
    132 <---- Secondary Paint
    0 <---- Pearlescent Color
    156 <---- Wheel Color
    0 <---- Interior Color
    0 <---- Dashboard Color
    </indices>

    Use this Vehicle Color Page for reference. https://wiki.rage.mp/wiki/Vehicle_Colors

    To make it all black it would look like this,

    <indices content="char_array">
    0
    0
    0
    156
    0
    0
    </indices>

    Leave the Wheel color at 156 as it usually looks better as a darker chrome.

    Note: Most vehicles will have more than one set of char_array, this is why some vehicles spawn in grey, white, silver etc.

    sheriff2 has about 2 char_arrays and police4 has about 6, so you want to change all of these areas.

  2. 15 hours ago, big cheese said:

    i use this for my game everyday and see no issues with this mod the only issue i have had is when the f4 consul gets flooded with text the other issue i have had is when cars just stop and try to join in with a traffic stop then the fact that sometimes cars will break check you on a traffic stop other then that its a 8/10 lumber jack out PS CHEESE SAYS HI!!!!!!


    Rage Log getting flooded with text? - I'll wait for an update before trying this one out. Thanks for the info.

  3. Would love to see you continue with this mod with a config. If I could make a suggestion, if you can have the officer stay on the side of the roadway longer with the vehicle that is pulled over, it would be great. The ambient traffic stops that LSPDFR provides is decent, but 95% of them are on scene for less than 30 seconds. Or another suggestion, after the officer returns to his/her car, they can sit and wait a bit. Right now, it's almost a race to see who can pull out into traffic the fastest.

  4. ·

    Edited by BlueLine Vibes

    2 hours ago, nova2727 said:

    i still prefer callout interface over this. callout interface you only need put into plugins this mod you have included lspdfr which in turn will update the version that the player has.if the player wants to stay on a older version you can with callout interface. but your mod you not given the player a choice your updating the version there on


    Callout Interface goes into plugins > LSPDFR and relies on LSPDFR and on duty to be active. Same with this plugin. This mod does NOT include LSPDFR anymore.

    This mod still has value for the players that do not wish to have the extra features included with Callout Interface.

    12 hours ago, Vitroze Gaming said:

    These commands are executed in the Rage console, which is used for debugging and to simplify my programming. They are not included directly in the Callout Launcher DLL, which is why I haven't mentioned it in the description, but they are included in the library.

    Here's a quick summary of the commands:

    • coypos

    Allows you to copy the current position of the player or the entity the player is targeting into the clipboard.

    • copyangles

    Allows you to copy the player's current angle or the entity the player is aiming at to the clipboard.

    • setpos

    It has 3 arguments and allows teleportation to the entered coordinates.

    • setspeed

    Allows you to define the speed of a vehicle (in km/h)

    • forceenter_car

    Has one argument. Allows entry into the target vehicle; the vehicle's position must be provided (currently only accepts positive integers)

    Hopefully this helped you

    Yes, thank you.

  5. On 11/15/2025 at 5:17 AM, Sparky81 said:

     

    Policer Advanced aims to replace all of albos legacy mods by time its done. I have shown the files for now but in time they will be removed from the LSPDFR website and will only be available to download from my Github.



    Thanks for the info.  I will remove my Traffic Policer video on YouTube as I have had several people asking why I gave a bad link.

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