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Vitroze Gaming

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  1.    zulenxd reacted to a file: Callout Launcher
  2.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  3.    BlueLine Vibes reacted to a comment on a file: Callout Launcher
  4. These commands are executed in the Rage console, which is used for debugging and to simplify my programming. They are not included directly in the Callout Launcher DLL, which is why I haven't mentioned it in the description, but they are included in the library. Here's a quick summary of the commands: coypos Allows you to copy the current position of the player or the entity the player is targeting into the clipboard. copyangles Allows you to copy the player's current angle or the entity the player is aiming at to the clipboard. setpos It has 3 arguments and allows teleportation to the entered coordinates. setspeed Allows you to define the speed of a vehicle (in km/h) forceenter_car Has one argument. Allows entry into the target vehicle; the vehicle's position must be provided (currently only accepts positive integers) Hopefully this helped you
  5.    Norm68 reacted to a file: Callout Launcher
  6.    ilikefire reacted to a file: Callout Launcher
  7. Hi, there, To install my script you just need to drag the Plugins folder and the RAGENativeUI.dll file into the root of your GTA V folder. If you need to configure the script, just go to the root of your GTA V folder then Plugins\LSPDFR\CalloutLauncher and you'll find CalloutLauncher.ini I hope I've helped you, Best regards, Vitroze
  8.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  9.    Vitroze Gaming reacted to a post in a topic: Game crashed mid game
  10.    Vitroze Gaming reacted to a review on a file: Callout Launcher
  11.    Dejverino reacted to a file: Callout Launcher
  12.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  13.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  14. Oh right, thanks for the clarification! Given that the DLL didn't belong to me, I thought I didn't have the right 😉
  15. This was already the case at the beginning, but the rules of the LCPDFR prohibit it.
  16.    pleasant clown reacted to a file: Callout Launcher
  17.    UnknownRK reacted to a comment on a file: Callout Launcher
  18.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  19. Ah, now I understand your request. I'll see what I can do for a future update 😉
  20.    UnknownRK reacted to a comment on a file: Callout Launcher
  21.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  22. Hello, Thank you for your comment, I already have. You can change the key to open the menu. The configuration is called: OpenMenu I don't know the exact key for the numeric keypad. I'll do some research and get back to you.
  23.    BlueLine Vibes reacted to a comment on a file: Callout Launcher
  24.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  25. Hello, This is a total oversight on my part regarding LSPDFR. I forgot to remove it from the archive. Thank you for your comment! I'll take note of your suggestion. I hadn't thought of that, I'll add it in a new update 😉 Thank you for your comment, Have a nice day!
  26.    Vitroze Gaming reacted to a comment on a file: Callout Launcher
  27.    AstroBurgers reacted to a file: Callout Launcher
    • 20,988 downloads
    • Version 1.8.0.1
    Callout Launcher [EN 🇬🇧] Callout Launcher is a script inspired by Callout Manager. It has the same functionality and works on the latest versions of LSPDFR and GTA V. User configuration You can configure the key to open the menu (default is F6). You can translate the plugin. For the moment, two translations are available (‘en’ for English and ‘fr’ for French). You can configure whether you want to close the menu after launching a callout. You can configure the delay before the callout is launched (set to 0 by default). Features A system that warns you directly in-game as soon as you take your service (LSPDFR) whether there is an update or not. A menu based on the same principles as Callout Manager. A translation system. You can either use the four default translations (English, French, Spanish and Germany), or create your own translation in the Plugins folder. Automatic detection of the game language. This means that the language of the plugin (if available) will be the same as that of the game. A delay used to define the time before the callout is launched after the button is pressed. By default, this is set to 0 and can be configured in the .ini file. Mod Requirements • LSPDFR • RAGENativeUI [FR 🇫🇷] Callout Launcher est un script inspiré de Callout Manager. Il remplit les mêmes fonctionnalités et est fonctionnel sur les dernières versions de LSPDFR et GTA V. Configuration Utilisateurs Vous pouvez configurer la touche pour ouvrir le menu (par défaut sur F6). Vous pouvez traduire le plugin. Pour l'instant, deux traductions sont disponibles ("en" pour l'anglais et "fr" pour le français). Vous pouvez configurer si vous souhaitez fermer le menu après avoir lancé un callout. Vous pouvez configurer le délai avant le lancement du callout (réglé par défaut sur 0). Fonctionnalités Un système qui vous prévient directement en jeu dès la prise de votre service (LSPDFR) s'il y a une mise à jour ou non. Un menu qui reprend les mêmes bases que Callout Manager. Un système de traduction. Vous pouvez soit utiliser les quatre traductions par défaut (anglais, français, espagnol et allemand), soit créer votre propre traduction dans le dossier Plugins\LSPDFR\CalloutLauncher\languages. Détection automatique de la langue du jeu. Cela signifie que la langue du plugin (si elle est disponible) sera la même que celle du jeu. Un délai permettant de définir le temps avant le lancement du callout après l'appui sur le bouton. Par défaut, il est réglé sur 0 et peut être configuré dans le fichier .ini. Requis • LSPDFR • RAGENativeUI Credits - @PieRGud
  28. STOP faire de la pub !
  29. Vitroze Gaming started following Abel Gaming
  30. Bonsoir Je fait un appelle a tous les développeurs pour construire une petite équipe de développeur avec moi A quoi consiste ce groupe ? Ce groupe consiste a réunir tous les devs pour qu'on crée UN SEUL plugins avec plein de callouts et traduire TOUS LSPDFR avec les voix si possible en français ! Comment rejoindre ce groupe ? Écrivez moi un MP (discord) et je vous invites sur un groupe et non sur un serveur discord de mon petit équipe Je vous attends pour l'instant je suis tous seul mais on peut être plusieurs ! Mon discord : Vitroze_Gaming#0951
  31. Bonsoir, Es que cela est possible de traduire le mod avec un logiciel ou un mod préfabriquer (Vocal, texte surtout le texte) Et j'arrive pas a installer des tenues française pour EUP quelqu'un a une solution ? Bonne soirée
  32. Hi, thank you for your answer and a small question where I put it in the process or accept and comment on the fact of the dialogue options?
  33. Hi i'm sorry but i didn't know its coming from you i credit the image right away

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