Everything posted by SuperPyroManiac
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SuperCallouts
I think it may be related to my callout probability stats I have in there. I have them between medium and low so if another plugin sets theirs at very high, or always. It would have a way bigger chance of using theirs instead. I'll look into making mine pop up equally.
- 1,007 comments
- 63 reviews
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SuperCallouts
It needs to be put inside the LSPDFR folder, so like this: ...\Grand Theft Auto V\plugins\LSPDFR\SuperCallouts.dll ....\Grand Theft Auto V\plugins\LSPDFR\SuperCallouts.ini
- 1,007 comments
- 63 reviews
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SuperCallouts
So make sure you have RageNativeUI installed, Main GTA folder, My plugin.dll plus the .ini both inside your lspdfr folder. That's a strange error, do you have the most up to date version of Mirosoft .NET and other updates? Thanks I really appreciate it. That's not a bad idea!
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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Realistic Usable Charges & Citations for *CompuLite*
- 198 comments
- 21 reviews
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SuperCallouts
Yeah, I do provide the option for you to disable them as well especially if you have other packs with them. I have a lot more planned that are a lot more unique coming soon! Thank you for the feedback!
- 1,007 comments
- 63 reviews
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SuperCallouts
Yeah i'm trying to get computer lite to work with that kind of stuff. I want to have an investigation type deal with the human trafficking callout. That's why I haven't added it as "Next update" yet because it may take more time. I do agree with you though, I did a lot of Arma3 life back in the day and investigating and doing stake outs was a lot of fun.
- 1,007 comments
- 63 reviews
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SuperCallouts
With any of my callouts, if there is an issue you can end it by driving 500 meters away. Or if you have police radio the "End Callout" option. You're smart, i'm working with another person to make a story mode type mod with LSPDFR. These "Raids" are proof of concept more less, but I have fun with them and figured they would make fun callouts. I do want to add more police work into them. Which you will see in the next update, my current task of adding the ability to communicate with peds is complete and there is a beta of that version on my github. The police computer is a separate mod, not mine though. https://github.com/SuperPyroManiac/SuperCallouts/releases
- 1,007 comments
- 63 reviews
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SuperCallouts
You can now get releases from here if the files here are not posted here yet. This will also include bleeding edge builds that are not fully complete if you would like to try them. https://github.com/SuperPyroManiac/SuperCallouts/releases
- 1,007 comments
- 63 reviews
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SuperCallouts
My project is open source, so I do have it on github. https://github.com/SuperPyroManiac/SuperCallouts/tree/DEV/SuperCallouts/Compiled/Stable Hopefully it gets approved here soon.
- 1,007 comments
- 63 reviews
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SuperCallouts
I thought about a small plane that had to make an emergency landing on the highway. Maybe that could work. A large plane, there is no way for us to deal with it. Yeah we can glitch the flatbed truck to tow it but im not sure how well that would work.
- 1,007 comments
- 63 reviews
- API?
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SuperCallouts
My first release took nearly 2 days. But it happens. Its funny since i've released 1.1 i've made huge progress towards 1.2 with dialogue and a lot more callouts. 😛 Who knows maybe by the time this one is approved i'll have a better version pending.
- 1,007 comments
- 63 reviews
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SuperCallouts
If you want to know why I disabled the Dog in a hot vehicle callout, here is one of the many reasons why. Pretty funny though.
- 1,007 comments
- 63 reviews
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SuperCallouts
I really hope to get them ready soon, but first I need to go back and add dialogue to my current callouts. Glad you like the ideas!
- 1,007 comments
- 63 reviews
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SuperCallouts
I really like the prison transport escort idea, i'll add that for sure in the future. The undercover ones may be a challenger because you would need another mod to change into Civ clothes. Maybe i'll see what I can come up with for an alternative. Stakeout is a good idea, I may add that too.
- 1,007 comments
- 63 reviews
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SuperCallouts
I found an error that came from my plugin that appeared 24 minutes before the crash. It has been fixed and will be in the next version although it was minor and got cleaned up automatically by LSPDFR. It was not the reason for the crash though. I see this right before the crash: [8/15/2019 5:02:19 PM.329] LSPD First Response: Creating Speeder Event Im assuming it's an ambient event gone wrong. (Possibly traffic policer) I've had the same problem before. Honestly after my game runs for 30 to 45 minutes, traffic policer crashes, but it add's so much I keep it anyway. My suspicion may be right, I found this They claim when they got rid of traffic policer the crash stopped. Same message in their log. Another comment suggested he reverted to an older version of Traffic Policer and it is fixed.
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
Update 1.1 Only added 3 new callouts but have prepped a lot of stuff behind the scene to massively improve the callouts in the next version! Now includes a config to enable/disable callouts, or change the interaction key. UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF Added "Kidnapping" Callout. Added "Prison Break" Callout. Added "Hot Car" Callout (Disabled by default) Added SuperCallout.ini (Config file, Disable any callouts, or change the interaction keybinding.) Added internal support for interaction (Default key Y) Note: This is only active with the hot car callout, and very basic currently. Will be expanded on in the future. Dev: Added more logging to each callout so if anyone has an error I can spot it quickly. Future Update 1.2 Goals Use Rage UI to enhance the interactions between Peds. Remake Hot Car callout. Implement interactions into current callouts. Add at least 5 more callouts (In the Description is what I have ideas for) Fully voiced callouts (In progress, Nameless New Guy is currently finishing up on the files. Male / Female officers, and new Dispatch. They look awesome so far!!) Probably some other stuff that I forgot about here. Thank you guys for a great first release! This is my first plugin and all the support from you guys is awesome! I'm shocked this plugin is #2 on trending right now! I'm having a lot of fun building these callouts so keep the ideas coming! I really want this plugin to be unique but i'm not the most creative so your ideas really really help!
- 1,007 comments
- 63 reviews
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SuperCallouts
Thank you! Yeah the manhunt will be fun, makes me think I could also do a search and rescue callout but can't really add an innocent person to a pursuit without risking the AI officers gunning them down.
- 1,007 comments
- 63 reviews
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SuperCallouts
Looks like it's caused by another plugin. I could be wrong but it looks like it's caused by a plugin called "SimpleCallouts" Also your EUP is spewing lots of errors, i'd re-install that if I was you. Sorry I couldn't help more, but it's caused by another plugin.
- 1,007 comments
- 63 reviews
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SuperCallouts
It's not my own, it's by the dev of Stop the ped, and ultimate backup. A more stable version of Computer+. https://bejoijo256.wixsite.com/bejoijo I just use that one, I agree that it sucks every plugin wants to add their own computer system. We need 1 stable one that everyone can hook easily like the smart radio.
- 1,007 comments
- 63 reviews
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SuperCallouts
No hard feeling, I appreciate the honesty, and either tomorrow or Friday i'll have an update to fix that for you. I'll have a config where you can disable whatever callouts you want, and ill have the new ones ready 🙂 Just testing them all trying to break them before I release it so I know it's stable.
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
Yes it is, I did not have an option to select 0.4.3 but I built it on that API as well as tested it on that version. Good point, and I set most of the callouts to medium and low probability so they don't steal spots from other plugins people may have, maybe I should set some to a higher rate. I'll see about using Rage UI to add dialog to the scenes where I can be applied.
- 1,007 comments
- 63 reviews